Player Matchup

Chang'e
Chang'e
Girlhasnoname
Chang'e
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
31W - 27L
1,548 Elo+
Party 1
Athena
Athena
IHaveExcuses
Athena
Level 66
God Stats
6W - 3L
1,443 SR
Queue Stats
153W - 143L
1,578 Elo+
Party 1
Neith
Neith
Neyme
Neith
Level 29
God Stats
25W - 10L
1,962 SR
Queue Stats
45W - 20L
1,746 Elo+
Solo
Nike
Nike
Wolframate
Nike
Level 25
God Stats
4W - 2L
1,514 SR
Queue Stats
53W - 43L
1,567 Elo+
Party 1
Tiamat
Tiamat
Zagbok1
Tiamat
Level 26
God Stats
98W - 97L
1,537 SR
Queue Stats
214W - 173L
1,544 Elo+
Solo
Team Averages
Level 33
1,591 SR
1,597 Elo+

VS

Team Averages
Level 16
1,465 SR
1,597 Elo+
Ares
Ares
Alfanooo
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,638 Elo+
Solo
Awilix
Awilix
JustHighh
Awilix
Level 25
God Stats
6W - 5L
1,707 SR
Queue Stats
70W - 65L
1,590 Elo+
Party 2
Heimdallr
Heimdallr
Kallonpointe
Heimdallr
Level 10
God Stats
4W - 3L
1,287 SR
Queue Stats
14W - 16L
1,484 Elo+
Solo
Loki
Loki
SmokeShowRD
Loki
Level 37
God Stats
0W - 2L
1,329 SR
Queue Stats
87W - 87L
1,545 Elo+
Party 2
Raijin
Raijin
jomar021
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
5 / 2 / 27
11,114
1,111
13,437
9,629
3,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
19
9 / 3 / 23
12,030
1,203
12,620
14,710
21,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Neyme
Neith
19
14 / 3 / 21
12,317
1,232
29,102
12,912
6,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
11 / 4 / 23
12,445
1,245
11,008
13,431
12,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Zagbok1
Tiamat
18
12 / 2 / 24
13,097
1,310
21,251
9,986
15,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 9 / 11
9,840
984
8,512
21,716
22,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
JustHighh
Awilix
16
8 / 13 / 6
11,797
1,180
15,718
19,651
8,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Kallonpointe
Heimdallr
16
2 / 5 / 10
10,009
1,001
14,740
16,623
8,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 8 / 6
9,071
907
7,034
15,045
5,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
jomar021
Raijin
16
1 / 16 / 11
9,573
957
10,882
22,229
9,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
58
51
Kills
14
14
Deaths
51
118
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ares
2
9
11
0.83
W
Chang'e
5
2
27
9.25
W
Athena
9
3
23
6.83
L
Awilix
JustHighh
Awilix
8
13
6
0.85
L
Heimdallr
Kallonpointe
Heimdallr
2
5
10
1.4
W
Neith
Neyme
Neith
14
3
21
8.17
L
1
8
6
0.5
W
11
4
23
5.63
W
Tiamat
Zagbok1
Tiamat
12
2
24
12
L
Raijin
jomar021
Raijin
1
16
11
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,418
Damage
56,886
60,668
Taken
95,264
59,505
Mitigated
54,118
11,090
Healing
3,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,512
1,093
0
0
21,716
22,813
0
12,412
9,155
16,084
0
W
Chang'e
13,437
2,096
1,422
2,427
9,629
3,991
0
3,862
5,767
24,082
0
W
Athena
12,620
3,020
0
650
14,710
21,142
0
4,830
9,880
22,747
0
L
Awilix
JustHighh
Awilix
15,718
6,245
0
0
19,651
8,403
0
9,328
10,204
0
26,701
L
Heimdallr
Kallonpointe
Heimdallr
14,740
8,791
0
3,086
16,623
8,144
0
8,605
7,968
0
42,915
W
Neith
Neyme
Neith
29,102
18,592
0
3,017
12,912
6,154
0
3,179
9,733
0
40,819
L
7,034
2,001
0
0
15,045
5,647
0
7,641
7,329
0
18,577
W
11,008
1,284
0
472
13,431
12,541
0
4,321
9,110
0
23,457
W
Tiamat
Zagbok1
Tiamat
21,251
1,122
190
2,912
9,986
15,677
0
3,202
6,784
44,127
0
L
Raijin
jomar021
Raijin
10,882
1,490
0
0
22,229
9,111
0
9,322
12,784
22,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,003
Gold Earned
50,290
137
Minions Killed
132
5
Camps Cleared
3
898,356
Distance Traveled
871,790
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,840
984
12
1
1
176,157
2
W
Chang'e
11,114
1,111
30
3
0
139,245
2
W
Athena
12,030
1,203
18
2
1
203,356
0
L
Awilix
11,797
1,180
11
1
0
190,597
0
L
Heimdallr
10,009
1,001
65
7
1
172,489
0
W
Neith
12,317
1,232
24
2
1
157,530
0
L
Loki
9,071
907
24
2
1
185,300
0
W
Nike
12,445
1,245
22
2
1
206,819
0
W
Tiamat
13,097
1,310
43
4
2
191,406
1
L
Raijin
9,573
957
20
2
0
147,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role