Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
CyNaK_FDT
Neith
Gold III
Level 95
God Stats
10W - 8L
1,406 SR
Queue Stats
442W - 443L
1,454 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
El_Cabra_95
Kuzenbo
Platinum IV
Level 149
God Stats
11W - 7L
1,714 SR
Queue Stats
541W - 525L
1,593 MMR
Party 2
Bellona
Bellona
Gold III
El_Rey_Ruco
Bellona
Gold III
Level 148
God Stats
12W - 13L
1,528 SR
Queue Stats
320W - 311L
1,355 MMR
Party 2
Loki
Loki
Bronze III
NatsuV9991
Loki
Bronze III
Level 92
God Stats
1W - 0L
1,297 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,489 SR
1,480 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,693 SR
1,473 MMR
Kumbhakarna
Kumbhakarna
Gold V
Ghost Exdras
Kumbhakarna
Gold V
Level 105
God Stats
5W - 3L
1,837 SR
Queue Stats
634W - 637L
1,328 MMR
Party 1
Artio
Artio
Gold I
Ghostxens
Artio
Gold I
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
351W - 335L
1,679 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
ciccero10
Kukulkan
Bronze III
Level 151
God Stats
2W - 3L
1,806 SR
Queue Stats
27W - 42L
1,460 MMR
Solo
Izanami
Izanami
Gold III
shortysmaals
Izanami
Gold III
Level 112
God Stats
165W - 144L
1,628 SR
Queue Stats
576W - 598L
1,468 MMR
Solo
Hun Batz
Hun Batz
Bronze III
ten1000ninjas
Hun Batz
Bronze III
Level 87
God Stats
2W - 3L
1,696 SR
Queue Stats
102W - 109L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 5 / 14
14,928
574
19,049
11,942
5,138
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
CyNaK_FDT
Neith
20
4 / 2 / 12
16,008
616
22,810
21,746
11,208
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
El_Cabra_95
Kuzenbo
20
14 / 1 / 16
16,299
627
20,289
28,252
48,081
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
El_Rey_Ruco
Bellona
20
10 / 1 / 11
14,992
577
15,174
26,522
28,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 4 / 8
13,450
517
8,906
18,109
7,642
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatCu ChulainnPersephoneNu WaDanzaburou

VS

Bans
ApolloJanusSetKing ArthurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ghost Exdras
Kumbhakarna
15
1 / 9 / 4
10,116
389
3,068
24,137
16,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
Ghostxens
Artio
12
2 / 10 / 0
9,617
370
6,876
24,860
10,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
ciccero10
Kukulkan
19
1 / 6 / 4
12,355
475
20,261
21,209
8,153
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
shortysmaals
Izanami
20
4 / 3 / 1
14,728
566
10,928
15,219
6,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
ten1000ninjas
Hun Batz
17
5 / 9 / 1
11,345
436
15,028
25,094
10,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
23
36
Kills
13
13
Deaths
37
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
5
14
2.4
W
Neith
CyNaK_FDT
Neith
4
2
12
5
W
Kuzenbo
El_Cabra_95
Kuzenbo
14
1
16
22
W
Bellona
El_Rey_Ruco
Bellona
10
1
11
15.5
L
Kumbhakarna
Ghost Exdras
Kumbhakarna
1
9
4
0.33
L
Artio
Ghostxens
Artio
2
10
0
0.2
W
3
4
8
1.75
L
Kukulkan
ciccero10
Kukulkan
1
6
4
0.5
L
Izanami
shortysmaals
Izanami
4
3
1
1.5
L
Hun Batz
ten1000ninjas
Hun Batz
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,228
Damage
56,161
106,571
Taken
110,519
100,302
Mitigated
51,044
37,195
Healing
21,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,049
1,928
0
1,603
11,942
5,138
4,835
4,434
7,508
114,896
0
W
Neith
CyNaK_FDT
Neith
22,810
13,264
0
15,037
21,746
11,208
1,358
4,084
17,662
0
174,162
W
Kuzenbo
El_Cabra_95
Kuzenbo
20,289
5,700
0
5,221
28,252
48,081
426
9,764
18,488
48,563
0
W
Bellona
El_Rey_Ruco
Bellona
15,174
7,633
0
8,857
26,522
28,233
1,930
11,184
15,338
0
93,370
L
Kumbhakarna
Ghost Exdras
Kumbhakarna
3,068
234
410
2,925
24,137
16,032
0
6,717
17,183
15,844
0
L
Artio
Ghostxens
Artio
6,876
994
0
4,438
24,860
10,372
520
6,508
18,212
35,085
0
W
8,906
1,030
0
6,477
18,109
7,642
1,812
3,154
14,955
0
90,218
L
Kukulkan
ciccero10
Kukulkan
20,261
1,862
291
5,631
21,209
8,153
342
11,263
9,499
113,374
0
L
Izanami
shortysmaals
Izanami
10,928
9,055
0
3,661
15,219
6,463
5,865
3,471
11,718
0
121,854
L
Hun Batz
ten1000ninjas
Hun Batz
15,028
4,682
0
4,177
25,094
10,024
0
10,266
14,569
0
76,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,677
Gold Earned
58,161
764
Minions Killed
600
0
Camps Cleared
0
2,403,202
Distance Traveled
2,043,670
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,928
574
179
7
0
451,629
5
W
Neith
16,008
616
231
9
0
435,877
5
W
Kuzenbo
16,299
627
46
2
0
462,407
1
W
Bellona
14,992
577
169
7
0
502,732
2
L
Kumbhakarna
10,116
389
8
0
0
339,763
8
L
Artio
9,617
370
63
2
0
392,532
8
W
Loki
13,450
517
139
5
0
550,557
8
L
Kukulkan
12,355
475
186
7
0
452,818
7
L
Izanami
14,728
566
238
9
0
420,901
12
L
Hun Batz
11,345
436
105
4
0
437,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role