Player Matchup

Artemis
Artemis
GIJones
Artemis
Level 67
God Stats
2W - 0L
1,522 SR
Queue Stats
73W - 43L
1,573 Elo+
Party 1
Hercules
Hercules
GOMAKEMEDINNER
Hercules
Level 27
God Stats
1W - 0L
1,538 SR
Queue Stats
71W - 58L
1,576 Elo+
Party 1
Bellona
Bellona
Migrationss
Bellona
Level 121
God Stats
5W - 3L
1,526 SR
Queue Stats
290W - 230L
1,566 Elo+
Party 1
Kuzenbo
Kuzenbo
ScrubyScrubLord
Kuzenbo
Level 136
God Stats
5W - 0L
1,500 SR
Queue Stats
270W - 216L
1,638 Elo+
Party 1
Ra
Ra
TheBustySlothh
Ra
Level 147
God Stats
3W - 0L
1,654 SR
Queue Stats
210W - 154L
1,649 Elo+
Party 1
Team Averages
Level 100
1,548 SR
1,600 Elo+

VS

Team Averages
Level 47
1,492 SR
1,529 Elo+
Cernunnos
Cernunnos
NotInRegs
Cernunnos
Level 28
God Stats
0W - 2L
1,575 SR
Queue Stats
10W - 16L
1,463 Elo+
Party 2
Rama
Rama
Trumper20245604
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
WomenAreHOT
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
WonkedWombat
Jormungandr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 156L
1,638 Elo+
Solo
Hou Yi
Hou Yi
foxxy monoxide
Hou Yi
Level 134
God Stats
8W - 6L
1,383 SR
Queue Stats
512W - 509L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GIJones
Artemis
18
3 / 10 / 13
11,651
777
13,542
19,098
8,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
17
3 / 5 / 9
10,705
714
7,941
18,067
23,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Migrationss
Bellona
20
12 / 4 / 10
12,831
855
22,400
35,199
31,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
3 / 4 / 12
11,120
741
14,864
32,991
34,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 4 / 14
12,114
808
19,822
16,648
8,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NotInRegs
Cernunnos
17
4 / 6 / 13
10,019
668
19,806
15,208
8,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 3
7,527
502
482
4,810
1,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
19
5 / 3 / 19
11,319
755
19,189
20,368
26,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
WonkedWombat
Jormungandr
20
8 / 5 / 14
12,102
807
33,315
23,675
20,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 9 / 8
12,030
802
25,318
22,160
11,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
83
26
Kills
26
27
Deaths
26
58
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Artemis
GIJones
Artemis
3
10
13
0.95
W
Hercules
3
5
9
1.5
W
Bellona
Migrationss
Bellona
12
4
10
4.25
L
Cernunnos
NotInRegs
Cernunnos
4
6
13
1.75
W
3
4
12
2.25
W
5
4
14
3
L
0
3
3
0.5
L
Yemoja
5
3
19
4.83
L
Jormungandr
WonkedWombat
Jormungandr
8
5
14
3
L
9
9
8
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,569
Damage
98,110
122,003
Taken
86,221
106,497
Mitigated
68,985
56,761
Healing
33,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GIJones
Artemis
13,542
7,034
1,028
3,926
19,098
8,456
1,179
10,237
8,861
0
20,746
W
Hercules
7,941
2,404
525
4,380
18,067
23,105
1,071
6,949
11,118
0
19,420
W
Bellona
Migrationss
Bellona
22,400
7,452
899
14,473
35,199
31,799
728
14,325
20,874
0
33,976
L
Cernunnos
NotInRegs
Cernunnos
19,806
8,508
0
1,178
15,208
8,216
0
6,448
8,508
0
33,279
W
14,864
3,723
1,416
12,682
32,991
34,289
1,163
10,869
22,122
23,965
0
W
19,822
2,312
9,037
8,395
16,648
8,848
650
10,124
6,524
53,175
0
L
482
482
0
298
4,810
1,661
0
2,065
2,659
0
2,881
L
Yemoja
19,189
4,807
13,686
7,943
20,368
26,621
70
6,953
13,049
28,451
0
L
Jormungandr
WonkedWombat
Jormungandr
33,315
6,863
2,116
3,864
23,675
20,950
0
9,590
13,943
55,831
0
L
25,318
13,201
141
4,060
22,160
11,537
0
8,463
13,376
0
40,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,421
Gold Earned
52,997
133
Minions Killed
146
0
Camps Cleared
0
1,387,371
Distance Traveled
975,400
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,651
777
11
1
0
249,180
0
W
Hercules
10,705
714
22
1
0
273,355
3
W
Bellona
12,831
855
23
2
0
299,976
0
L
Cernunnos
10,019
668
22
1
0
167,459
0
W
Kuzenbo
11,120
741
7
0
0
274,455
0
W
Ra
12,114
808
70
5
0
290,405
0
L
Rama
7,527
502
10
1
0
86,560
0
L
Yemoja
11,319
755
18
1
0
237,588
0
L
Jormungandr
12,102
807
51
3
0
268,380
1
L
Hou Yi
12,030
802
45
3
0
215,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role