Player Matchup

Neith
Neith
Acimal
Neith
Level 29
God Stats
2W - 0L
1,425 SR
Queue Stats
52W - 55L
1,395 Elo+
Solo
Amaterasu
Amaterasu
ClarityAbove
Amaterasu
Level 11
God Stats
5W - 2L
1,757 SR
Queue Stats
8W - 6L
1,424 Elo+
Party 2
Khepri
Khepri
Dampaye
Khepri
Level 11
God Stats
13W - 6L
1,855 SR
Queue Stats
23W - 20L
1,365 Elo+
Party 1
Set
Set
Notogoku
Set
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
not2goodatsmite
Nu Wa
Level 27
God Stats
108W - 74L
1,623 SR
Queue Stats
261W - 289L
1,419 Elo+
Party 1
Team Averages
Level 21
1,632 SR
1,421 Elo+

VS

Team Averages
Level 17
1,500 SR
1,409 Elo+
Neith
Neith
BlessingAnt
Neith
Level 8
God Stats
1W - 3L
1,453 SR
Queue Stats
7W - 8L
1,485 Elo+
Solo
Nemesis
Nemesis
Jeshuvol
Nemesis
Level 28
God Stats
9W - 6L
1,693 SR
Queue Stats
55W - 58L
1,356 Elo+
Solo
Anubis
Anubis
SHPP
Anubis
Level 29
God Stats
40W - 41L
1,510 SR
Queue Stats
83W - 86L
1,522 Elo+
Solo
Ymir
Ymir
imbdr14
Ymir
Level 16
God Stats
4W - 9L
1,572 SR
Queue Stats
117W - 153L
1,393 Elo+
Solo
King Arthur
King Arthur
lolvsmite12345
King Arthur
Level 5
God Stats
1W - 2L
1,271 SR
Queue Stats
5W - 10L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Acimal
Neith
15
3 / 1 / 10
8,924
496
9,557
7,091
2,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
ClarityAbove
Amaterasu
14
5 / 1 / 7
9,113
506
8,284
10,691
6,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Dampaye
Khepri
14
6 / 3 / 9
9,796
544
6,572
11,474
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
4 / 4 / 4
9,312
517
5,432
12,042
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 2 / 6
10,136
563
9,500
6,211
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,967
387
5,937
9,756
2,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Jeshuvol
Nemesis
11
1 / 5 / 3
7,410
412
3,196
10,837
3,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
SHPP
Anubis
19
7 / 1 / 0
11,550
642
8,680
6,775
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
imbdr14
Ymir
11
2 / 5 / 1
7,264
404
5,280
12,340
7,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
lolvsmite12345
King Arthur
13
0 / 8 / 2
7,427
413
4,311
13,381
8,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
23
Kills
11
11
Deaths
24
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Acimal
Neith
3
1
10
8
L
1
5
3
0.5
W
Amaterasu
ClarityAbove
Amaterasu
5
1
7
8.5
W
Khepri
Dampaye
Khepri
6
3
9
3.5
L
Nemesis
Jeshuvol
Nemesis
1
5
3
0.5
W
4
4
4
1.5
L
Anubis
SHPP
Anubis
7
1
0
7
L
Ymir
imbdr14
Ymir
2
5
1
0.5
L
King Arthur
lolvsmite12345
King Arthur
0
8
2
0.13
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,345
Damage
27,404
47,509
Taken
53,089
29,749
Mitigated
24,467
13,941
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Acimal
Neith
9,557
5,644
0
3,941
7,091
2,700
1,646
2,793
4,273
0
53,369
L
5,937
3,378
0
1,624
9,756
2,499
430
4,561
5,074
0
30,382
W
Amaterasu
ClarityAbove
Amaterasu
8,284
3,862
0
3,710
10,691
6,674
569
1,885
8,515
387
37,970
W
Khepri
Dampaye
Khepri
6,572
1,077
0
1,551
11,474
13,206
108
4,184
7,250
23,389
0
L
Nemesis
Jeshuvol
Nemesis
3,196
1,021
0
0
10,837
3,213
737
2,682
8,081
0
35,884
W
5,432
1,791
0
3,182
12,042
5,272
117
3,227
8,740
0
66,406
L
Anubis
SHPP
Anubis
8,680
0
0
2,066
6,775
3,460
0
1,693
4,976
91,588
0
L
Ymir
imbdr14
Ymir
5,280
1,241
0
373
12,340
7,236
302
5,654
6,467
25,356
0
L
King Arthur
lolvsmite12345
King Arthur
4,311
609
0
759
13,381
8,059
245
1,195
12,092
0
31,020
W
9,500
2,813
0
1,557
6,211
1,897
1,271
1,871
4,340
65,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,281
Gold Earned
40,618
407
Minions Killed
392
0
Camps Cleared
0
1,485,131
Distance Traveled
1,509,221
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,924
496
96
5
0
285,149
3
L
Neith
6,967
387
49
3
0
277,399
0
W
Amaterasu
9,113
506
73
4
0
318,405
0
W
Khepri
9,796
544
19
1
0
313,899
7
L
Nemesis
7,410
412
54
3
0
344,005
0
W
Set
9,312
517
109
6
0
293,195
5
L
Anubis
11,550
642
186
10
0
302,836
10
L
Ymir
7,264
404
49
3
0
308,502
4
L
King Arthur
7,427
413
54
3
0
276,479
4
W
Nu Wa
10,136
563
110
6
0
274,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role