Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Brandonrex
Sobek
Level 106
God Stats
9W - 8L
1,509 SR
Queue Stats
147W - 131L
1,532 Elo+
Solo
Cernunnos
Cernunnos
NightPourider
Cernunnos
Level 108
God Stats
2W - 4L
1,693 SR
Queue Stats
61W - 67L
1,486 Elo+
Solo
Nox
Nox
camagnum
Nox
Level 66
God Stats
5W - 5L
1,874 SR
Queue Stats
47W - 62L
1,435 Elo+
Solo
Team Averages
Level 117
1,615 SR
1,491 Elo+

VS

Team Averages
Level 104
1,485 SR
1,492 Elo+
Ganesha
Ganesha
AsterionGames
Ganesha
Level 83
God Stats
0W - 3L
1,314 SR
Queue Stats
5W - 13L
1,461 Elo+
Party 1
Medusa
Medusa
BloodLust34
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CasperPhantasma
Awilix
Level 84
God Stats
11W - 11L
1,545 SR
Queue Stats
158W - 150L
1,489 Elo+
Solo
King Arthur
King Arthur
Iron_Vold
King Arthur
Level 80
God Stats
1W - 2L
1,440 SR
Queue Stats
6W - 10L
1,494 Elo+
Party 1
Hera
Hera
Uncleshadow77
Hera
Level 148
God Stats
48W - 63L
1,628 SR
Queue Stats
333W - 351L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
12 / 0 / 8
10,148
1,015
15,078
2,277
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
 
Odin
14
3 / 0 / 13
8,066
807
2,199
6,022
3,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
12
1 / 3 / 12
7,367
737
4,388
9,654
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
NightPourider
Cernunnos
15
1 / 1 / 10
7,995
800
6,274
6,468
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 11
7,884
788
6,651
5,032
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 3 / 1
6,277
628
4,692
10,494
8,003
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
12
1 / 6 / 1
6,377
638
6,008
10,561
3,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 4 / 1
6,717
672
4,260
9,442
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Iron_Vold
King Arthur
11
0 / 3 / 1
6,048
605
2,928
6,160
4,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 4 / 2
6,731
673
5,491
6,861
2,067
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
20
Kills
4
4
Deaths
20
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
0
8
16
W
Odin
 
Odin
3
0
13
9.5
L
Ganesha
0
3
1
0.17
L
Medusa
1
6
1
0.25
W
Sobek
1
3
12
2.33
L
2
4
1
0.63
L
King Arthur
Iron_Vold
King Arthur
0
3
1
0.17
W
Cernunnos
NightPourider
Cernunnos
1
1
10
6
L
1
4
2
0.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,590
Damage
23,379
29,453
Taken
43,518
17,102
Mitigated
20,477
6,174
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,078
1,127
0
292
2,277
734
118
686
1,591
32,685
0
W
Odin
 
Odin
2,199
426
0
1,044
6,022
3,785
0
2,372
3,650
0
7,293
L
Ganesha
4,692
158
0
0
10,494
8,003
1
5,093
4,911
18,601
0
L
Medusa
6,008
2,052
235
912
10,561
3,106
26
7,503
2,746
0
17,633
W
Sobek
4,388
175
0
2,540
9,654
8,809
0
1,976
7,678
13,057
0
L
4,260
1,083
0
832
9,442
3,246
0
5,520
3,616
0
17,159
L
King Arthur
Iron_Vold
King Arthur
2,928
243
0
270
6,160
4,055
0
3,538
2,408
0
19,736
W
Cernunnos
NightPourider
Cernunnos
6,274
2,734
0
1,836
6,468
2,203
463
2,747
3,721
0
39,492
L
5,491
1,314
585
848
6,861
2,067
150
3,671
3,029
22,180
0
W
6,651
637
0
462
5,032
1,571
330
2,714
2,318
20,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,460
Gold Earned
32,150
217
Minions Killed
203
10
Camps Cleared
6
876,887
Distance Traveled
792,766
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,148
1,015
63
6
2
157,536
2
W
Odin
8,066
807
23
2
1
176,649
2
L
Ganesha
6,277
628
29
3
0
152,454
2
L
Medusa
6,377
638
42
4
1
153,124
0
W
Sobek
7,367
737
16
2
1
182,756
1
L
Awilix
6,717
672
33
3
2
175,446
2
L
King Arthur
6,048
605
50
5
3
169,808
1
W
Cernunnos
7,995
800
79
8
5
168,599
1
L
Hera
6,731
673
49
5
0
141,934
1
W
Nox
7,884
788
36
4
1
191,347
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role