Player Matchup

Ymir
Ymir
AdvanceBalogna
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Flawl355Nij
Arachne
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
274W - 231L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
Mengaman
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,485 Elo+
Party 2
Bacchus
Bacchus
Rumpyfiend
Bacchus
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 16L
1,642 Elo+
Party 1
Janus
Janus
ZiQin
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,507 Elo+
Party 2
Team Averages
Level 38
1,500 SR
1,556 Elo+

VS

Team Averages
Level 20
1,500 SR
1,452 Elo+
Ganesha
Ganesha
Bearcub2029
Ganesha
Level 21
God Stats
5W - 4L
1,610 SR
Queue Stats
14W - 19L
1,362 Elo+
Party 3
Anhur
Anhur
Morrisioh
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,417 Elo+
Party 3
Athena
Athena
NickMosLayZ
Athena
Level 27
God Stats
4W - 6L
1,295 SR
Queue Stats
102W - 96L
1,454 Elo+
Party 3
Tyr
Tyr
RentableMerci
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 107L
1,551 Elo+
Solo
Agni
Agni
acazare
Agni
Level 19
God Stats
7W - 10L
1,594 SR
Queue Stats
74W - 68L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,308
631
5,696
4,934
3,745
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Flawl355Nij
Arachne
11
3 / 1 / 0
6,320
632
2,361
7,612
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Mengaman
Danzaburou
11
8 / 0 / 2
7,315
732
8,026
4,371
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Rumpyfiend
Bacchus
9
1 / 2 / 7
5,431
543
3,529
5,103
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
ZiQin
Janus
9
3 / 0 / 3
5,703
570
2,149
4,841
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bearcub2029
Ganesha
8
0 / 4 / 2
4,949
495
1,528
5,907
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Morrisioh
Anhur
8
2 / 5 / 0
4,836
484
2,010
6,119
1,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
7
0 / 4 / 1
4,674
467
3,130
7,360
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 0
5,319
532
3,041
7,553
2,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
acazare
Agni
10
1 / 2 / 0
5,546
555
4,173
4,503
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
18
Kills
3
3
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Ganesha
Bearcub2029
Ganesha
0
4
2
0.25
W
Arachne
Flawl355Nij
Arachne
3
1
0
3
W
Danzaburou
Mengaman
Danzaburou
8
0
2
9
L
Anhur
Morrisioh
Anhur
2
5
0
0.4
L
Athena
0
4
1
0.13
L
0
3
0
0
W
Bacchus
Rumpyfiend
Bacchus
1
2
7
2.25
W
Janus
ZiQin
Janus
3
0
3
4.5
L
Agni
acazare
Agni
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,761
Damage
13,882
26,861
Taken
31,442
10,785
Mitigated
10,700
8,487
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,696
1,903
0
1,900
4,934
3,745
384
40
4,894
28,379
0
L
Ganesha
Bearcub2029
Ganesha
1,528
215
0
790
5,907
2,541
0
1,172
4,557
11,100
0
W
Arachne
Flawl355Nij
Arachne
2,361
1,941
0
4,236
7,612
2,307
160
2,079
5,435
0
27,328
W
Danzaburou
Mengaman
Danzaburou
8,026
3,815
0
1,073
4,371
1,220
1,012
1,958
2,369
0
37,618
L
Anhur
Morrisioh
Anhur
2,010
818
0
661
6,119
1,331
0
1,031
4,878
0
16,322
L
Athena
3,130
846
0
1,798
7,360
2,544
0
2,695
4,543
21,328
0
L
3,041
391
0
2,424
7,553
2,894
0
4,620
2,933
0
26,153
W
Bacchus
Rumpyfiend
Bacchus
3,529
186
0
474
5,103
2,306
0
1,509
3,594
14,796
0
W
Janus
ZiQin
Janus
2,149
318
0
804
4,841
1,207
0
2,907
1,738
13,790
0
L
Agni
acazare
Agni
4,173
282
0
714
4,503
1,390
0
1,174
3,157
28,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
25,324
250
Minions Killed
208
0
Camps Cleared
0
991,663
Distance Traveled
959,908
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,308
631
63
6
0
160,098
1
L
Ganesha
4,949
495
4
0
0
180,247
1
W
Arachne
6,320
632
67
7
0
227,345
3
W
Danzaburou
7,315
732
68
7
0
181,214
0
L
Anhur
4,836
484
43
4
0
176,880
0
L
Athena
4,674
467
50
5
0
200,943
3
L
Tyr
5,319
532
52
5
0
196,431
0
W
Bacchus
5,431
543
19
2
0
191,136
1
W
Janus
5,703
570
33
3
0
231,870
3
L
Agni
5,546
555
59
6
0
205,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role