Player Matchup

Cthulhu
Cthulhu
Apovi
Cthulhu
Level 18
God Stats
1W - 2L
1,797 SR
Queue Stats
10W - 6L
1,490 Elo+
Party 1
Tyr
Tyr
Darklgt
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,488 Elo+
Party 1
Nox
Nox
DoEXT
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,544 Elo+
Party 1
Fenrir
Fenrir
Lucas240903
Fenrir
Level 15
God Stats
2W - 1L
1,716 SR
Queue Stats
14W - 7L
1,509 Elo+
Party 1
Cupid
Cupid
guibi88
Cupid
Level 6
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 2L
1,484 Elo+
Party 1
Team Averages
Level 11
1,646 SR
1,503 Elo+

VS

Team Averages
Level 21
1,513 SR
1,483 Elo+
Baron Samedi
Baron Samedi
DeeperFile
Baron Samedi
Level 23
God Stats
5W - 7L
1,421 SR
Queue Stats
126W - 100L
1,548 Elo+
Solo
Anhur
Anhur
FedeSmite12
Anhur
Level 15
God Stats
1W - 0L
1,654 SR
Queue Stats
6W - 9L
1,585 Elo+
Solo
Bellona
Bellona
WarZaca
Bellona
Level 33
God Stats
43W - 49L
1,479 SR
Queue Stats
509W - 532L
1,323 Elo+
Party 2
Ares
Ares
bissscoito
Ares
Level 26
God Stats
3W - 6L
1,513 SR
Queue Stats
349W - 389L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
orelha1390
Guan Yu
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 57L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apovi
Cthulhu
11
0 / 4 / 7
7,062
353
11,692
18,387
13,355
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
16
4 / 4 / 6
9,986
499
10,621
17,525
16,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
DoEXT
Nox
14
4 / 4 / 3
8,862
443
7,662
10,152
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
7 / 8 / 4
9,479
474
11,009
22,321
9,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
guibi88
Cupid
12
3 / 6 / 4
8,109
405
11,419
11,935
3,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeeperFile
Baron Samedi
18
9 / 4 / 9
11,457
573
20,755
13,927
7,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 4 / 11
10,010
501
10,941
14,149
7,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
WarZaca
Bellona
15
8 / 5 / 6
10,297
515
11,350
16,842
14,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 16
11,009
550
9,327
18,714
21,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
orelha1390
Guan Yu
15
0 / 4 / 5
9,363
468
5,539
10,802
10,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
18
Kills
26
26
Deaths
19
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apovi
Cthulhu
0
4
7
0.88
L
Tyr
4
4
6
1.75
W
Baron Samedi
DeeperFile
Baron Samedi
9
4
9
3.38
L
Nox
DoEXT
Nox
4
4
3
1.38
W
5
4
11
2.63
L
Fenrir
7
8
4
1.13
W
Bellona
WarZaca
Bellona
8
5
6
2.2
W
4
2
16
6
L
Cupid
guibi88
Cupid
3
6
4
0.83
W
Guan Yu
orelha1390
Guan Yu
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,403
Damage
57,912
80,320
Taken
74,434
46,615
Mitigated
60,349
14,012
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apovi
Cthulhu
11,692
1,280
193
440
18,387
13,355
0
9,776
8,312
26,849
0
L
Tyr
10,621
2,088
0
3,744
17,525
16,518
0
4,060
13,147
431
48,556
W
Baron Samedi
DeeperFile
Baron Samedi
20,755
1,539
3,773
5,065
13,927
7,455
777
4,299
9,498
68,584
0
L
Nox
DoEXT
Nox
7,662
1,055
0
4
10,152
3,411
0
5,192
4,612
38,659
0
W
10,941
6,336
0
1,828
14,149
7,234
1,511
4,025
10,112
0
58,140
L
Fenrir
11,009
2,974
0
6,922
22,321
9,604
0
5,743
16,177
0
63,786
W
Bellona
WarZaca
Bellona
11,350
4,864
0
3,683
16,842
14,037
1,232
2,608
14,068
383
49,787
W
9,327
686
0
0
18,714
21,066
487
7,015
11,553
25,357
0
L
Cupid
guibi88
Cupid
11,419
6,969
578
2,131
11,935
3,727
0
4,486
7,323
0
35,920
W
Guan Yu
orelha1390
Guan Yu
5,539
951
585
1,544
10,802
10,557
706
1,313
9,457
0
43,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
52,136
332
Minions Killed
392
0
Camps Cleared
0
1,764,234
Distance Traveled
1,954,308
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,062
353
16
1
0
393,757
5
L
Tyr
9,986
499
90
5
0
314,350
4
W
Baron Samedi
11,457
573
113
6
0
369,648
6
L
Nox
8,862
443
67
3
0
367,277
1
W
Anhur
10,010
501
90
5
0
376,714
0
L
Fenrir
9,479
474
89
4
0
331,278
2
W
Bellona
10,297
515
66
3
0
377,175
1
W
Ares
11,009
550
35
2
0
407,857
5
L
Cupid
8,109
405
70
4
0
357,572
1
W
Guan Yu
9,363
468
88
4
0
422,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role