Player Matchup

Thoth
Thoth
Gold III
Jayhonr
Thoth
Gold III
Level 154
God Stats
2W - 2L
1,491 SR
Queue Stats
150W - 138L
1,689 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Simbxhhh
Tsukuyomi
Gold V
Level 109
God Stats
33W - 28L
1,534 SR
Queue Stats
195W - 195L
1,661 MMR
Solo
King Arthur
King Arthur
Gold I
Super_Hero_66
King Arthur
Gold I
Level 144
God Stats
27W - 14L
1,721 SR
Queue Stats
359W - 348L
1,694 MMR
Solo
Medusa
Medusa
Gold III
iTzCHEF 2 U
Medusa
Gold III
Level 160
God Stats
39W - 33L
1,676 SR
Queue Stats
550W - 563L
1,465 MMR
Party 1
Athena
Athena
Platinum V
kuriakakodo21
Athena
Platinum V
Level 154
God Stats
0W - 1L
1,604 SR
Queue Stats
54W - 34L
1,864 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,605 SR
1,674 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 91
1,635 SR
1,644 MMR
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
Yeeeb
Apollo
Gold I
Level 43
God Stats
1W - 0L
1,629 SR
Queue Stats
37W - 32L
1,672 MMR
Solo
Bellona
Bellona
Gold I
iSweat-_-r6
Bellona
Gold I
Level 69
God Stats
9W - 3L
1,728 SR
Queue Stats
76W - 83L
1,692 MMR
Solo
Hera
Hera
Platinum IV
kingqueenkia
Hera
Platinum IV
Level 126
God Stats
6W - 7L
1,603 SR
Queue Stats
212W - 211L
1,691 MMR
Solo
Sobek
Sobek
Platinum V
tiwanam
Sobek
Platinum V
Level 108
God Stats
41W - 36L
1,715 SR
Queue Stats
155W - 159L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jayhonr
Thoth
17
2 / 5 / 2
10,414
496
5,950
12,499
5,397
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Simbxhhh
Tsukuyomi
13
1 / 6 / 0
8,272
394
7,725
14,479
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Super_Hero_66
King Arthur
13
0 / 2 / 3
8,798
419
13,899
20,935
13,596
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
16
3 / 6 / 0
10,153
483
9,660
13,303
4,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 6 / 4
8,776
418
11,920
17,321
13,797
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
DanzaburouSetTiamatGuan YuArtio

VS

Bans
ScyllaThe MorriganFenrirJanusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
2 / 2 / 6
12,281
585
11,840
21,232
22,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Yeeeb
Apollo
18
8 / 3 / 9
12,828
611
13,559
17,228
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
iSweat-_-r6
Bellona
18
9 / 0 / 6
12,287
585
11,845
15,985
11,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
6 / 2 / 10
13,262
632
12,977
6,946
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
tiwanam
Sobek
14
0 / 1 / 15
10,659
508
6,393
20,753
20,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
8
Kills
25
25
Deaths
8
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
6
2.5
L
Thoth
Jayhonr
Thoth
2
5
2
0.6
L
Tsukuyomi
Simbxhhh
Tsukuyomi
1
6
0
0.17
L
King Arthur
Super_Hero_66
King Arthur
0
2
3
0.75
W
Apollo
Yeeeb
Apollo
8
3
9
4.17
W
Bellona
iSweat-_-r6
Bellona
9
0
6
12
L
Medusa
3
6
0
0.5
W
6
2
10
5.5
L
2
6
4
0.67
W
Sobek
tiwanam
Sobek
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,154
Damage
56,614
78,537
Taken
82,144
42,697
Mitigated
63,726
17,236
Healing
34,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,840
2,495
0
11,136
21,232
22,755
935
1,998
19,234
0
74,868
L
Thoth
Jayhonr
Thoth
5,950
102
0
2,505
12,499
5,397
0
4,874
7,313
76,783
0
L
Tsukuyomi
Simbxhhh
Tsukuyomi
7,725
1,504
0
4,471
14,479
5,540
0
2,184
12,215
0
52,284
L
King Arthur
Super_Hero_66
King Arthur
13,899
1,553
0
7,382
20,935
13,596
0
3,672
17,218
0
57,160
W
Apollo
Yeeeb
Apollo
13,559
9,219
0
9,772
17,228
6,506
6,979
4,301
12,927
0
89,299
W
Bellona
iSweat-_-r6
Bellona
11,845
5,485
0
3,175
15,985
11,732
3,781
4,138
11,847
0
79,490
L
Medusa
9,660
3,582
0
937
13,303
4,367
488
3,181
10,096
0
73,966
W
12,977
3,866
0
1,758
6,946
2,635
3,494
2,964
3,982
92,194
0
L
11,920
2,148
269
1,672
17,321
13,797
0
4,908
12,325
47,725
0
W
Sobek
tiwanam
Sobek
6,393
1,080
0
8,336
20,753
20,098
509
7,898
12,855
18,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,413
Gold Earned
61,317
535
Minions Killed
555
0
Camps Cleared
0
1,818,535
Distance Traveled
2,091,619
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,281
585
132
6
0
432,705
5
L
Thoth
10,414
496
157
7
0
384,378
6
L
Tsukuyomi
8,272
394
87
4
0
439,692
4
L
King Arthur
8,798
419
104
5
0
302,667
4
W
Apollo
12,828
611
139
7
0
392,885
3
W
Bellona
12,287
585
99
5
0
423,292
2
L
Medusa
10,153
483
118
6
0
318,947
8
W
Hera
13,262
632
180
9
0
401,062
3
L
Athena
8,776
418
69
3
0
372,851
4
W
Sobek
10,659
508
5
0
0
441,675
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role