Player Matchup

Tyr
Tyr
Dillydill32
Tyr
Level 47
God Stats
46W - 19L
1,822 SR
Queue Stats
178W - 79L
1,790 Elo+
Party 3
Mercury
Mercury
Merculees
Mercury
Level 107
God Stats
44W - 18L
1,823 SR
Queue Stats
268W - 130L
1,768 Elo+
Party 3
Zeus
Zeus
N8Eazyy
Zeus
Level 62
God Stats
198W - 80L
1,832 SR
Queue Stats
255W - 102L
1,788 Elo+
Party 3
Guan Yu
Guan Yu
N8Prime8
Guan Yu
Level 103
God Stats
31W - 6L
1,861 SR
Queue Stats
233W - 106L
1,749 Elo+
Party 3
Baron Samedi
Baron Samedi
Sicarax
Baron Samedi
Level 37
God Stats
2W - 0L
1,711 SR
Queue Stats
50W - 27L
1,792 Elo+
Party 3
Team Averages
Level 71
1,810 SR
1,777 Elo+

VS

Team Averages
Level 63
1,540 SR
1,566 Elo+
Danzaburou
Danzaburou
Googolplex31
Danzaburou
Level 157
God Stats
3W - 3L
1,565 SR
Queue Stats
134W - 121L
1,555 Elo+
Party 1
Hades
Hades
TacoLover6765
Hades
Level 41
God Stats
45W - 32L
1,567 SR
Queue Stats
1,316W - 1,292L
1,577 Elo+
Solo
Bellona
Bellona
jellylino
Bellona
Level 12
God Stats
1W - 1L
1,678 SR
Queue Stats
19W - 14L
1,585 Elo+
Party 2
Pele
Pele
moon_mf65
Pele
Level 88
God Stats
1W - 5L
1,299 SR
Queue Stats
28W - 22L
1,541 Elo+
Party 2
Neith
Neith
that_short_kid
Neith
Level 18
God Stats
48W - 38L
1,594 SR
Queue Stats
67W - 56L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 26
12,184
1,108
17,800
20,759
22,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Merculees
Mercury
20
16 / 4 / 21
13,849
1,259
23,549
14,552
6,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
N8Eazyy
Zeus
20
16 / 2 / 20
13,840
1,258
34,037
10,022
4,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
N8Prime8
Guan Yu
19
3 / 2 / 30
11,896
1,081
7,954
15,071
18,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
Sicarax
Baron Samedi
19
8 / 3 / 26
12,276
1,116
16,776
12,763
6,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Googolplex31
Danzaburou
17
3 / 3 / 6
11,760
1,069
15,427
14,492
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 14 / 5
11,298
1,027
17,678
26,489
22,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
jellylino
Bellona
18
3 / 9 / 6
11,325
1,030
9,795
27,239
17,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
18
1 / 17 / 10
11,177
1,016
13,481
24,189
9,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 7 / 8
11,064
1,006
9,366
13,248
5,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
47
50
Kills
12
12
Deaths
50
123
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
1
26
20
L
Danzaburou
Googolplex31
Danzaburou
3
3
6
2
W
Mercury
Merculees
Mercury
16
4
21
6.63
W
Zeus
N8Eazyy
Zeus
16
2
20
13
W
Guan Yu
N8Prime8
Guan Yu
3
2
30
9
W
Baron Samedi
Sicarax
Baron Samedi
8
3
26
7
L
3
14
5
0.39
L
Bellona
jellylino
Bellona
3
9
6
0.67
L
Pele
1
17
10
0.35
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,116
Damage
65,747
73,167
Taken
105,657
58,635
Mitigated
62,019
20,369
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,800
3,672
0
3,952
20,759
22,844
0
4,312
15,937
0
28,194
L
Danzaburou
Googolplex31
Danzaburou
15,427
6,071
0
2,645
14,492
5,843
0
5,008
9,359
0
49,714
W
Mercury
Merculees
Mercury
23,549
15,796
0
0
14,552
6,675
0
2,806
11,746
0
40,765
W
Zeus
N8Eazyy
Zeus
34,037
1,871
0
1,197
10,022
4,147
0
3,537
6,485
57,833
0
W
Guan Yu
N8Prime8
Guan Yu
7,954
1,118
6,082
4,334
15,071
18,967
0
3,261
11,810
0
16,568
W
Baron Samedi
Sicarax
Baron Samedi
16,776
1,203
2,488
2,316
12,763
6,002
0
3,762
9,001
39,156
0
L
17,678
793
966
1,548
26,489
22,810
0
11,048
15,118
32,478
0
L
Bellona
jellylino
Bellona
9,795
3,304
0
991
27,239
17,995
0
16,276
10,863
0
23,631
L
Pele
13,481
3,311
0
349
24,189
9,788
0
10,963
13,151
0
31,247
L
9,366
3,179
0
607
13,248
5,583
0
7,518
5,705
0
28,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,045
Gold Earned
56,624
196
Minions Killed
213
10
Camps Cleared
7
1,092,616
Distance Traveled
945,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,184
1,108
12
1
3
243,496
0
L
Danzaburou
11,760
1,069
64
6
4
181,173
0
W
Mercury
13,849
1,259
39
4
7
242,538
0
W
Zeus
13,840
1,258
66
6
0
185,101
0
W
Guan Yu
11,896
1,081
22
2
0
239,783
0
W
Baron Samedi
12,276
1,116
57
5
0
181,698
0
L
Hades
11,298
1,027
35
3
1
187,755
0
L
Bellona
11,325
1,030
34
3
1
220,694
0
L
Pele
11,177
1,016
39
4
1
207,628
0
L
Neith
11,064
1,006
41
4
0
147,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role