Player Matchup

Aphrodite
Aphrodite
Anubis_hungria
Aphrodite
Level 5
God Stats
1W - 2L
1,309 SR
Queue Stats
25W - 31L
1,276 Elo+
Party 2
Khepri
Khepri
Bruhtater
Khepri
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 31L
1,747 Elo+
Solo
Jing Wei
Jing Wei
ElerosXD1315
Jing Wei
Level 25
God Stats
22W - 21L
1,504 SR
Queue Stats
558W - 543L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Strike_of_fear
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 72L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
random_neptune
Cthulhu
Level 23
God Stats
10W - 3L
1,724 SR
Queue Stats
181W - 160L
1,530 Elo+
Party 2
Team Averages
Level 21
1,507 SR
1,501 Elo+

VS

Team Averages
Level 31
1,560 SR
1,518 Elo+
Danzaburou
Danzaburou
Bluntninja1926
Danzaburou
Level 29
God Stats
134W - 108L
1,582 SR
Queue Stats
152W - 131L
1,541 Elo+
Party 1
Medusa
Medusa
Nyrdex
Medusa
Level 29
God Stats
2W - 3L
1,628 SR
Queue Stats
65W - 90L
1,462 Elo+
Party 1
Hel
Hel
TheREALDrD
Hel
Level 81
God Stats
78W - 74L
1,591 SR
Queue Stats
422W - 362L
1,522 Elo+
Party 1
Vamana
Vamana
VannMauyiOG
Vamana
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
94W - 116L
1,563 Elo+
Party 1
Raijin
Raijin
boofiee
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anubis_hungria
Aphrodite
20
5 / 6 / 22
13,215
944
16,687
15,161
11,469
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Khepri
Bruhtater
Khepri
20
6 / 2 / 26
14,432
1,031
14,920
23,914
36,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
ElerosXD1315
Jing Wei
20
7 / 2 / 18
13,231
945
17,267
16,288
9,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Strike_of_fear
Danzaburou
20
6 / 6 / 25
14,437
1,031
29,525
23,381
15,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
18 / 3 / 22
16,741
1,196
51,089
26,925
23,335
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bluntninja1926
Danzaburou
20
3 / 5 / 13
14,179
1,013
19,724
25,433
11,447
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Nyrdex
Medusa
20
12 / 6 / 5
15,730
1,124
33,075
27,040
12,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
2 / 9 / 12
12,813
915
19,284
32,342
16,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vamana
19
1 / 7 / 11
12,405
886
11,615
27,933
23,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
boofiee
Raijin
19
1 / 15 / 14
12,613
901
18,590
25,851
10,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
74
42
Kills
19
19
Deaths
42
113
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Anubis_hungria
Aphrodite
5
6
22
2.67
L
Danzaburou
Bluntninja1926
Danzaburou
3
5
13
1.9
W
Khepri
Bruhtater
Khepri
6
2
26
9.5
W
Jing Wei
ElerosXD1315
Jing Wei
7
2
18
8
L
Medusa
Nyrdex
Medusa
12
6
5
2.42
W
Danzaburou
Strike_of_fear
Danzaburou
6
6
25
3.08
L
2
9
12
0.89
L
Vamana
1
7
11
0.93
L
Raijin
boofiee
Raijin
1
15
14
0.53
W
18
3
22
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,488
Damage
102,288
105,669
Taken
138,599
96,989
Mitigated
75,632
31,596
Healing
45,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Anubis_hungria
Aphrodite
16,687
6,301
3,199
2,815
15,161
11,469
0
5,250
9,818
27,153
0
L
Danzaburou
Bluntninja1926
Danzaburou
19,724
11,846
0
3,411
25,433
11,447
0
15,771
9,043
0
49,048
W
Khepri
Bruhtater
Khepri
14,920
1,407
2,641
1,456
23,914
36,730
0
8,742
14,872
28,340
0
W
Jing Wei
ElerosXD1315
Jing Wei
17,267
11,591
0
2,697
16,288
9,538
0
6,372
9,816
0
33,160
L
Medusa
Nyrdex
Medusa
33,075
14,773
1,222
3,605
27,040
12,683
0
15,025
11,509
0
59,782
W
Danzaburou
Strike_of_fear
Danzaburou
29,525
14,760
0
4,782
23,381
15,917
0
7,748
15,490
0
44,649
L
19,284
97
16,480
13,744
32,342
16,834
0
18,361
13,275
53,428
0
L
Vamana
11,615
6,729
0
7,147
27,933
23,979
0
16,142
11,295
188
23,790
L
Raijin
boofiee
Raijin
18,590
3,726
0
70
25,851
10,689
0
14,517
10,781
39,236
0
W
51,089
1,804
5,105
8,901
26,925
23,335
0
9,950
16,746
88,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,056
Gold Earned
67,740
262
Minions Killed
260
2
Camps Cleared
10
1,255,019
Distance Traveled
1,290,628
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,215
944
33
2
0
190,590
0
L
Danzaburou
14,179
1,013
43
3
8
251,875
0
W
Khepri
14,432
1,031
35
3
0
277,353
7
W
Jing Wei
13,231
945
39
3
1
258,938
0
L
Medusa
15,730
1,124
73
5
0
244,258
0
W
Danzaburou
14,437
1,031
54
4
0
219,188
0
L
Hel
12,813
915
83
6
1
282,543
1
L
Vamana
12,405
886
11
1
0
302,900
0
L
Raijin
12,613
901
50
4
1
209,052
1
W
Cthulhu
16,741
1,196
101
7
1
308,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role