Player Matchup

Merlin
Merlin
Morenatro
Merlin
Level 19
God Stats
8W - 17L
1,277 SR
Queue Stats
64W - 83L
1,307 Elo+
Solo
Anhur
Anhur
Terr0z1n
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,463 Elo+
Solo
Kukulkan
Kukulkan
ViTinhO550
Kukulkan
Level 6
God Stats
14W - 12L
1,567 SR
Queue Stats
24W - 26L
1,408 Elo+
Solo
King Arthur
King Arthur
XxZentryxX01
King Arthur
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 112L
1,410 Elo+
Solo
Bellona
Bellona
nananix
Bellona
Level 28
God Stats
7W - 11L
1,406 SR
Queue Stats
96W - 91L
1,472 Elo+
Solo
Team Averages
Level 17
1,450 SR
1,412 Elo+

VS

Team Averages
Level 22
1,551 SR
1,375 Elo+
Cernunnos
Cernunnos
Pedrocsy
Cernunnos
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 70L
1,366 Elo+
Solo
Baba Yaga
Baba Yaga
RodsBBWolf
Baba Yaga
Level 21
God Stats
6W - 10L
1,357 SR
Queue Stats
150W - 151L
1,195 Elo+
Solo
Yemoja
Yemoja
VitorP12BR
Yemoja
Level 18
God Stats
3W - 3L
1,601 SR
Queue Stats
11W - 13L
1,356 Elo+
Solo
King Arthur
King Arthur
XxR3ACTIONPRxX
King Arthur
Level 24
God Stats
0W - 1L
1,669 SR
Queue Stats
98W - 106L
1,440 Elo+
Solo
Anubis
Anubis
xGustavo-CK
Anubis
Level 26
God Stats
2W - 3L
1,627 SR
Queue Stats
5W - 5L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Morenatro
Merlin
18
2 / 1 / 13
10,773
979
17,751
7,902
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Terr0z1n
Anhur
17
4 / 1 / 7
10,604
964
9,215
6,792
2,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
ViTinhO550
Kukulkan
17
7 / 0 / 5
11,778
1,071
16,445
6,971
3,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
XxZentryxX01
King Arthur
17
5 / 1 / 13
11,716
1,065
10,162
15,679
15,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
nananix
Bellona
16
1 / 4 / 9
10,109
919
9,104
10,864
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

238

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Pedrocsy
Cernunnos
15
0 / 6 / 3
9,219
838
9,602
14,619
5,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
RodsBBWolf
Baba Yaga
16
2 / 2 / 3
10,262
933
7,134
8,176
3,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
VitorP12BR
Yemoja
16
0 / 2 / 5
10,151
923
8,142
12,879
12,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
XxR3ACTIONPRxX
King Arthur
15
3 / 4 / 1
9,937
903
4,752
20,132
11,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
2 / 5 / 3
10,162
924
13,708
11,327
5,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
19
Kills
7
7
Deaths
19
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
Morenatro
Merlin
2
1
13
8.5
L
Cernunnos
Pedrocsy
Cernunnos
0
6
3
0.25
L
Baba Yaga
RodsBBWolf
Baba Yaga
2
2
3
1.75
W
Anhur
Terr0z1n
Anhur
4
1
7
7.5
W
Kukulkan
ViTinhO550
Kukulkan
7
0
5
9.5
L
Yemoja
VitorP12BR
Yemoja
0
2
5
1.25
L
King Arthur
XxR3ACTIONPRxX
King Arthur
3
4
1
0.88
W
King Arthur
XxZentryxX01
King Arthur
5
1
13
11.5
W
Bellona
nananix
Bellona
1
4
9
1.38
L
Anubis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,677
Damage
43,338
48,208
Taken
67,133
30,141
Mitigated
38,256
1,908
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Morenatro
Merlin
17,751
738
0
149
7,902
2,799
0
5,460
2,442
42,545
0
L
Cernunnos
Pedrocsy
Cernunnos
9,602
4,180
0
890
14,619
5,144
0
6,735
7,546
0
24,918
L
Baba Yaga
RodsBBWolf
Baba Yaga
7,134
0
0
1,508
8,176
3,129
0
4,642
3,345
30,125
0
W
Anhur
Terr0z1n
Anhur
9,215
4,024
0
865
6,792
2,315
0
4,472
2,320
0
21,656
W
Kukulkan
ViTinhO550
Kukulkan
16,445
1,332
0
0
6,971
3,098
0
4,095
2,876
36,048
0
L
Yemoja
VitorP12BR
Yemoja
8,142
840
1,122
791
12,879
12,386
0
5,742
6,937
28,114
0
L
King Arthur
XxR3ACTIONPRxX
King Arthur
4,752
1,175
0
3,887
20,132
11,849
0
10,984
8,697
0
9,143
W
King Arthur
XxZentryxX01
King Arthur
10,162
1,428
0
0
15,679
15,424
0
9,119
6,560
0
25,619
W
Bellona
nananix
Bellona
9,104
1,973
0
894
10,864
6,505
0
5,838
5,026
161
21,450
L
Anubis
13,708
521
332
2,432
11,327
5,748
0
4,832
6,265
36,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,980
Gold Earned
49,731
219
Minions Killed
203
9
Camps Cleared
3
1,054,154
Distance Traveled
1,016,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,773
979
87
8
0
199,851
0
L
Cernunnos
9,219
838
33
3
1
200,872
0
L
Baba Yaga
10,262
933
57
5
0
220,375
0
W
Anhur
10,604
964
23
2
1
186,042
0
W
Kukulkan
11,778
1,071
56
5
1
239,362
0
L
Yemoja
10,151
923
39
4
0
187,154
0
L
King Arthur
9,937
903
7
1
1
242,724
0
W
King Arthur
11,716
1,065
38
3
3
224,267
0
W
Bellona
10,109
919
15
1
4
204,632
0
L
Anubis
10,162
924
67
6
1
165,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role