Player Matchup

King Arthur
King Arthur
Chags01
King Arthur
Level 14
God Stats
13W - 19L
1,081 SR
Queue Stats
439W - 476L
1,199 Elo+
Party 2
Ares
Ares
PeanutGuyz57
Ares
Level 17
God Stats
7W - 4L
1,726 SR
Queue Stats
236W - 278L
1,365 Elo+
Party 2
Neith
Neith
QcRachis2
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,503 Elo+
Party 2
Agni
Agni
Tchags
Agni
Level 8
God Stats
5W - 7L
1,514 SR
Queue Stats
450W - 478L
1,264 Elo+
Party 2
Fenrir
Fenrir
belhommes
Fenrir
Level 9
God Stats
4W - 9L
1,257 SR
Queue Stats
168W - 156L
1,252 Elo+
Party 2
Team Averages
Level 15
1,416 SR
1,317 Elo+

VS

Team Averages
Level 9
1,573 SR
1,344 Elo+
Ra
Ra
HAV0C_FL120
Ra
Level 6
God Stats
13W - 21L
1,682 SR
Queue Stats
382W - 404L
1,426 Elo+
Solo
Thor
Thor
MAD_Brain6
Thor
Level 5
God Stats
1W - 3L
1,689 SR
Queue Stats
10W - 17L
1,308 Elo+
Party 1
King Arthur
King Arthur
SP0LCAS_
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 341L
1,300 Elo+
Party 1
Artemis
Artemis
SquidDaddie
Artemis
Level 18
God Stats
12W - 11L
1,494 SR
Queue Stats
20W - 23L
1,355 Elo+
Solo
Yemoja
Yemoja
xinillo89
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chags01
King Arthur
17
1 / 0 / 8
10,286
514
7,293
11,145
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 3 / 6
10,318
516
6,644
15,466
12,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
QcRachis2
Neith
19
10 / 0 / 6
12,119
606
19,984
12,889
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
Tchags
Agni
16
4 / 3 / 4
10,495
525
8,187
10,012
4,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
belhommes
Fenrir
16
7 / 4 / 5
10,120
506
7,192
15,833
6,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,815
441
8,207
10,608
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 1
8,842
442
3,357
17,040
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SP0LCAS_
King Arthur
13
1 / 4 / 0
8,182
409
3,639
20,642
14,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
SquidDaddie
Artemis
15
7 / 3 / 0
9,921
496
13,550
12,121
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Yemoja
xinillo89
Yemoja
13
0 / 6 / 6
8,772
439
5,031
15,239
11,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
24
Kills
9
10
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chags01
King Arthur
1
0
8
5
L
0
5
1
0.1
L
1
6
1
0.25
W
2
3
6
1.67
W
Neith
QcRachis2
Neith
10
0
6
13
L
King Arthur
SP0LCAS_
King Arthur
1
4
0
0.25
L
Artemis
SquidDaddie
Artemis
7
3
0
2.33
W
Agni
Tchags
Agni
4
3
4
2
W
Fenrir
belhommes
Fenrir
7
4
5
2.38
L
Yemoja
xinillo89
Yemoja
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,300
Damage
33,784
65,345
Taken
75,650
37,649
Mitigated
40,976
24,076
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chags01
King Arthur
7,293
472
0
4,427
11,145
8,734
383
2,291
8,428
0
39,348
L
8,207
377
71
1,705
10,608
3,838
427
562
9,996
54,661
0
L
3,357
732
0
3,438
17,040
5,630
1,328
1,736
15,204
0
56,243
W
6,644
682
0
3,959
15,466
12,102
583
3,723
11,571
28,601
0
W
Neith
QcRachis2
Neith
19,984
8,033
0
7,297
12,889
5,656
3,637
3,544
8,895
0
98,960
L
King Arthur
SP0LCAS_
King Arthur
3,639
846
0
3,660
20,642
14,511
22
0
20,124
0
31,892
L
Artemis
SquidDaddie
Artemis
13,550
7,415
0
2,112
12,121
5,784
599
4,661
7,435
0
59,941
W
Agni
Tchags
Agni
8,187
1,494
0
2,180
10,012
4,404
1,066
1,693
8,259
68,084
0
W
Fenrir
belhommes
Fenrir
7,192
2,156
0
6,213
15,833
6,753
587
1,233
14,510
0
60,988
L
Yemoja
xinillo89
Yemoja
5,031
776
1,027
944
15,239
11,213
300
7,872
7,317
29,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,338
Gold Earned
44,532
457
Minions Killed
435
0
Camps Cleared
0
1,840,217
Distance Traveled
1,770,935
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,286
514
69
3
0
392,659
2
L
Ra
8,815
441
120
6
0
386,096
0
L
Thor
8,842
442
106
5
0
351,033
0
W
Ares
10,318
516
24
1
0
376,347
4
W
Neith
12,119
606
148
7
0
352,522
3
L
King Arthur
8,182
409
53
3
0
366,003
1
L
Artemis
9,921
496
111
6
0
313,961
4
W
Agni
10,495
525
136
7
0
364,545
6
W
Fenrir
10,120
506
80
4
0
354,144
3
L
Yemoja
8,772
439
45
2
0
353,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role