Player Matchup

Baron Samedi
Baron Samedi
Dkayed12
Baron Samedi
Level 47
God Stats
6W - 3L
1,540 SR
Queue Stats
170W - 158L
1,591 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gustevich
Cu Chulainn
Level 34
God Stats
11W - 6L
1,612 SR
Queue Stats
241W - 214L
1,667 Elo+
Party 1
Izanami
Izanami
ItsRafii
Izanami
Level 23
God Stats
51W - 30L
1,757 SR
Queue Stats
87W - 66L
1,658 Elo+
Party 1
Geb
Geb
Liwanpob
Geb
Level 23
God Stats
2W - 1L
1,712 SR
Queue Stats
20W - 17L
1,557 Elo+
Party 3
Yemoja
Yemoja
xX_McGuire_Xx
Yemoja
Level 82
God Stats
2W - 0L
1,327 SR
Queue Stats
65W - 56L
1,541 Elo+
Party 3
Team Averages
Level 42
1,590 SR
1,603 Elo+

VS

Team Averages
Level 47
1,508 SR
1,506 Elo+
Eset
Eset
A0r1
Eset
Level 128
God Stats
4W - 3L
1,842 SR
Queue Stats
53W - 46L
1,634 Elo+
Party 2
Danzaburou
Danzaburou
Bajamoth
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Dragoneantex
Serqet
Level 35
God Stats
1W - 4L
1,172 SR
Queue Stats
33W - 51L
1,250 Elo+
Solo
Yemoja
Yemoja
MixHere
Yemoja
Level 18
God Stats
3W - 7L
1,528 SR
Queue Stats
52W - 58L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
Saelbiwyda
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 85L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dkayed12
Baron Samedi
20
6 / 4 / 28
14,638
1,046
29,689
17,948
11,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Gustevich
Cu Chulainn
20
15 / 1 / 16
15,309
1,094
26,987
24,964
35,470
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ItsRafii
Izanami
20
16 / 3 / 14
15,829
1,131
33,785
19,909
10,273
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
1 / 1 / 29
13,323
952
10,168
23,632
32,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
2 / 1 / 27
12,648
903
9,042
16,501
16,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
A0r1
Eset
19
4 / 7 / 6
13,512
965
29,084
18,337
7,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Bajamoth
Danzaburou
19
3 / 8 / 7
12,700
907
31,068
22,390
9,261
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
18
0 / 12 / 6
11,396
814
10,373
28,427
11,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
MixHere
Yemoja
18
1 / 6 / 8
13,276
948
7,892
20,320
22,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Saelbiwyda
Sun Wukong
19
2 / 7 / 8
12,665
905
16,096
27,733
26,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
45
40
Kills
10
10
Deaths
40
114
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Eset
A0r1
Eset
4
7
6
1
L
Danzaburou
Bajamoth
Danzaburou
3
8
7
0.81
W
Baron Samedi
Dkayed12
Baron Samedi
6
4
28
5
L
Serqet
0
12
6
0.25
W
Cu Chulainn
Gustevich
Cu Chulainn
15
1
16
23
W
Izanami
ItsRafii
Izanami
16
3
14
7.67
W
1
1
29
15.5
L
Yemoja
MixHere
Yemoja
1
6
8
0.83
L
Sun Wukong
Saelbiwyda
Sun Wukong
2
7
8
0.86
W
2
1
27
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,671
Damage
94,513
102,954
Taken
117,207
106,319
Mitigated
76,849
23,190
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
A0r1
Eset
29,084
1,533
3,713
2,276
18,337
7,677
0
7,073
11,114
60,230
0
L
Danzaburou
Bajamoth
Danzaburou
31,068
10,422
0
2,398
22,390
9,261
0
11,496
10,505
0
63,163
W
Baron Samedi
Dkayed12
Baron Samedi
29,689
1,438
6,544
2,948
17,948
11,292
0
8,540
9,408
53,867
0
L
Serqet
10,373
3,088
0
877
28,427
11,247
0
12,779
15,548
0
16,572
W
Cu Chulainn
Gustevich
Cu Chulainn
26,987
5,694
0
1,022
24,964
35,470
0
7,397
16,671
4,117
46,549
W
Izanami
ItsRafii
Izanami
33,785
28,936
0
127
19,909
10,273
0
10,022
9,728
0
78,156
W
10,168
1,812
0
0
23,632
32,787
0
7,041
16,175
27,469
0
L
Yemoja
MixHere
Yemoja
7,892
2,113
3,304
1,503
20,320
22,345
0
9,638
10,481
24,279
0
L
Sun Wukong
Saelbiwyda
Sun Wukong
16,096
3,371
0
1,109
27,733
26,319
0
9,545
17,879
584
38,497
W
9,042
1,337
9,245
3,304
16,501
16,497
0
4,535
11,841
18,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,747
Gold Earned
63,549
280
Minions Killed
247
14
Camps Cleared
4
1,240,359
Distance Traveled
1,343,372
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,512
965
74
5
0
262,177
0
L
Danzaburou
12,700
907
55
4
3
265,086
2
W
Baron Samedi
14,638
1,046
49
4
1
224,597
0
L
Serqet
11,396
814
20
1
0
283,546
0
W
Cu Chulainn
15,309
1,094
51
4
2
302,850
0
W
Izanami
15,829
1,131
114
8
11
226,261
1
W
Geb
13,323
952
49
4
0
249,096
0
L
Yemoja
13,276
948
29
2
0
237,765
3
L
Sun Wukong
12,665
905
69
5
1
294,798
1
W
Yemoja
12,648
903
17
1
0
237,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role