Player Matchup

Izanami
Izanami
AdorablyBad
Izanami
Level 97
God Stats
9W - 4L
1,512 SR
Queue Stats
274W - 259L
1,520 Elo+
Solo
Bastet
Bastet
ArcticFire69
Bastet
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 193L
1,570 Elo+
Solo
Sylvanus
Sylvanus
Tomega
Sylvanus
Level 145
God Stats
9W - 8L
1,674 SR
Queue Stats
437W - 417L
1,548 Elo+
Solo
Hera
Hera
dinos-11
Hera
Level 115
God Stats
2W - 3L
1,147 SR
Queue Stats
422W - 409L
1,537 Elo+
Solo
Pele
Pele
xMysticWrldx
Pele
Level 89
God Stats
38W - 29L
1,483 SR
Queue Stats
761W - 728L
1,559 Elo+
Solo
Team Averages
Level 106
1,463 SR
1,547 Elo+

VS

Team Averages
Level 116
1,588 SR
1,531 Elo+
Artio
Artio
Amtro
Artio
Level 103
God Stats
19W - 17L
1,638 SR
Queue Stats
205W - 193L
1,532 Elo+
Party 2
Achilles
Achilles
Chaco_Taco_
Achilles
Level 122
God Stats
2W - 3L
1,776 SR
Queue Stats
113W - 104L
1,516 Elo+
Solo
Awilix
Awilix
Piikayune
Awilix
Level 68
God Stats
24W - 18L
1,568 SR
Queue Stats
196W - 168L
1,552 Elo+
Party 2
Neith
Neith
wopolokk
Neith
Level 142
God Stats
1W - 2L
1,401 SR
Queue Stats
32W - 37L
1,537 Elo+
Party 1
Raijin
Raijin
zanzabar09
Raijin
Level 144
God Stats
8W - 5L
1,559 SR
Queue Stats
181W - 185L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdorablyBad
Izanami
20
11 / 3 / 11
14,163
590
22,393
18,256
9,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
20
6 / 0 / 8
13,754
573
8,553
19,421
9,013
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Tomega
Sylvanus
16
1 / 1 / 17
11,011
459
10,049
18,503
16,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
19
7 / 3 / 9
13,599
567
16,361
11,469
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
6 / 2 / 7
14,245
594
17,277
17,923
17,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Amtro
Artio
14
1 / 9 / 3
9,926
414
7,495
25,479
23,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Chaco_Taco_
Achilles
18
3 / 7 / 1
11,222
468
10,250
23,497
24,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Awilix
Piikayune
Awilix
19
4 / 5 / 2
11,766
490
10,623
17,207
6,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
wopolokk
Neith
15
0 / 6 / 4
9,190
383
7,696
16,066
4,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
zanzabar09
Raijin
20
1 / 4 / 3
12,330
514
10,012
16,106
7,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
31
Kills
9
9
Deaths
31
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
AdorablyBad
Izanami
11
3
11
5.5
L
Artio
Amtro
Artio
1
9
3
0.28
W
Bastet
6
0
8
10
L
Achilles
Chaco_Taco_
Achilles
3
7
1
0.5
L
Awilix
Piikayune
Awilix
4
5
2
1
W
Sylvanus
Tomega
Sylvanus
1
1
17
9.5
W
Hera
7
3
9
3.83
L
Neith
wopolokk
Neith
0
6
4
0.33
W
6
2
7
4.75
L
Raijin
zanzabar09
Raijin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,633
Damage
46,076
85,572
Taken
98,355
57,560
Mitigated
67,263
43,286
Healing
24,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AdorablyBad
Izanami
22,393
15,146
0
7,635
18,256
9,743
3,528
4,687
13,494
0
115,269
L
Artio
Amtro
Artio
7,495
778
1,421
5,816
25,479
23,732
0
9,796
15,415
34,495
0
W
Bastet
8,553
2,807
0
8,732
19,421
9,013
2,782
3,354
16,017
0
110,607
L
Achilles
Chaco_Taco_
Achilles
10,250
3,382
0
4,196
23,497
24,954
2,578
1,909
21,510
0
58,361
L
Awilix
Piikayune
Awilix
10,623
3,516
0
3,559
17,207
6,866
113
3,365
13,816
0
75,202
W
Sylvanus
Tomega
Sylvanus
10,049
1,528
9,190
9,055
18,503
16,211
472
5,970
12,533
28,614
0
W
Hera
16,361
3,630
0
2,341
11,469
4,735
1,544
4,364
7,005
90,119
0
L
Neith
wopolokk
Neith
7,696
1,961
0
3,099
16,066
4,484
0
5,469
10,439
0
52,494
W
17,277
4,974
0
6,333
17,923
17,858
1,588
2,108
15,194
0
92,919
L
Raijin
zanzabar09
Raijin
10,012
532
0
5,910
16,106
7,227
1,506
5,097
10,765
113,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,772
Gold Earned
54,434
645
Minions Killed
619
0
Camps Cleared
0
2,292,122
Distance Traveled
2,052,956
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,163
590
173
7
0
385,535
6
L
Artio
9,926
414
57
2
0
424,825
1
W
Bastet
13,754
573
147
6
0
496,718
3
L
Achilles
11,222
468
119
5
0
388,420
2
L
Awilix
11,766
490
135
6
0
449,388
2
W
Sylvanus
11,011
459
14
1
0
480,477
5
W
Hera
13,599
567
161
7
0
444,976
5
L
Neith
9,190
383
92
4
0
377,738
7
W
Pele
14,245
594
150
6
0
484,416
8
L
Raijin
12,330
514
216
9
0
412,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role