Player Matchup

Tyr
Tyr
DownwardNote198
Tyr
Level 27
God Stats
0W - 3L
1,289 SR
Queue Stats
309W - 295L
1,449 Elo+
Party 1
Ymir
Ymir
EggFruitSoup
Ymir
Level 15
God Stats
10W - 12L
1,509 SR
Queue Stats
415W - 443L
1,474 Elo+
Party 1
Apollo
Apollo
TBAFC Titan
Apollo
Level 25
God Stats
17W - 11L
1,500 SR
Queue Stats
63W - 80L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kxgyu
Tsukuyomi
Level 28
God Stats
7W - 6L
1,328 SR
Queue Stats
117W - 160L
1,347 Elo+
Solo
Aphrodite
Aphrodite
rustibagel
Aphrodite
Level 15
God Stats
7W - 4L
1,906 SR
Queue Stats
242W - 243L
1,468 Elo+
Party 1
Team Averages
Level 22
1,507 SR
1,428 Elo+

VS

Team Averages
Level 23
1,606 SR
1,535 Elo+
Ymir
Ymir
TheGerWord
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
coollime69
Ao Kuang
Level 18
God Stats
2W - 1L
1,644 SR
Queue Stats
37W - 41L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
exobithacker
Tsukuyomi
Level 26
God Stats
8W - 2L
1,727 SR
Queue Stats
170W - 119L
1,603 Elo+
Party 2
Cernunnos
Cernunnos
kelmosa
Cernunnos
Level 27
God Stats
16W - 4L
1,500 SR
Queue Stats
392W - 356L
1,563 Elo+
Party 2
Erlang Shen
Erlang Shen
kwakeeezzy
Erlang Shen
Level 15
God Stats
3W - 0L
1,661 SR
Queue Stats
35W - 23L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,731
442
10,434
23,287
21,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 10 / 3
8,781
399
6,825
19,429
14,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Apollo
15
3 / 9 / 3
10,329
470
7,054
15,166
4,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
kxgyu
Tsukuyomi
17
3 / 8 / 4
10,825
492
7,512
18,450
7,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
rustibagel
Aphrodite
15
4 / 9 / 5
10,060
457
9,495
15,360
10,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 16
12,643
575
11,038
20,502
23,880
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
coollime69
Ao Kuang
14
3 / 9 / 6
10,753
489
10,072
17,460
6,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
exobithacker
Tsukuyomi
20
18 / 2 / 3
14,388
654
19,074
17,598
10,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
kelmosa
Cernunnos
20
15 / 2 / 9
13,776
626
21,747
15,173
9,077
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
kwakeeezzy
Erlang Shen
19
2 / 1 / 9
12,247
557
13,029
17,330
11,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
13
Kills
43
43
Deaths
17
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
1
10
3
0.25
L
Apollo
3
9
3
0.5
W
5
3
16
4.33
W
Ao Kuang
coollime69
Ao Kuang
3
9
6
0.67
W
Tsukuyomi
exobithacker
Tsukuyomi
18
2
3
9.75
W
Cernunnos
kelmosa
Cernunnos
15
2
9
9.75
W
Erlang Shen
kwakeeezzy
Erlang Shen
2
1
9
6.5
L
Tsukuyomi
kxgyu
Tsukuyomi
3
8
4
0.63
L
Aphrodite
rustibagel
Aphrodite
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,320
Damage
74,960
91,692
Taken
88,063
59,065
Mitigated
61,667
14,762
Healing
34,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,434
3,342
0
3,262
23,287
21,550
850
4,583
18,704
0
49,308
L
6,825
2,111
0
661
19,429
14,640
519
6,471
12,958
33,325
0
L
Apollo
7,054
4,073
0
201
15,166
4,684
2,531
2,948
12,218
0
40,276
W
11,038
2,382
0
4,577
20,502
23,880
272
4,258
16,244
63,989
0
W
Ao Kuang
coollime69
Ao Kuang
10,072
2,514
0
3,973
17,460
6,554
2,456
6,965
10,495
41,996
0
W
Tsukuyomi
exobithacker
Tsukuyomi
19,074
6,358
0
7,763
17,598
10,328
578
1,656
15,942
0
116,488
W
Cernunnos
kelmosa
Cernunnos
21,747
13,957
0
8,170
15,173
9,077
2,621
2,253
12,920
0
122,863
W
Erlang Shen
kwakeeezzy
Erlang Shen
13,029
8,692
0
10,256
17,330
11,828
1,141
2,708
14,622
0
78,515
L
Tsukuyomi
kxgyu
Tsukuyomi
7,512
2,163
85
5,577
18,450
7,198
761
3,307
15,143
0
62,180
L
Aphrodite
rustibagel
Aphrodite
9,495
3,116
1,149
3,827
15,360
10,993
909
3,801
11,559
39,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,726
Gold Earned
63,807
370
Minions Killed
574
0
Camps Cleared
0
1,899,726
Distance Traveled
2,107,349
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,731
442
77
4
0
411,229
2
L
Ymir
8,781
399
44
2
0
380,295
1
L
Apollo
10,329
470
69
3
0
372,237
0
W
Ymir
12,643
575
74
3
0
403,992
0
W
Ao Kuang
10,753
489
49
2
0
381,637
0
W
Tsukuyomi
14,388
654
171
8
0
469,961
3
W
Cernunnos
13,776
626
160
7
0
398,867
0
W
Erlang Shen
12,247
557
120
5
0
452,892
1
L
Tsukuyomi
10,825
492
103
5
0
405,410
0
L
Aphrodite
10,060
457
77
4
0
330,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role