Player Matchup

Merlin
Merlin
Silver I
HxHNarutoAot
Merlin
Silver I
Level 43
God Stats
7W - 1L
1,500 SR
Queue Stats
80W - 78L
1,541 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
MattBlackSeven
Tsukuyomi
Gold II
Level 116
God Stats
6W - 3L
1,799 SR
Queue Stats
461W - 452L
1,548 MMR
Solo
Arachne
Arachne
Gold III
MenDarx
Arachne
Gold III
Level 81
God Stats
5W - 5L
1,651 SR
Queue Stats
85W - 80L
1,545 MMR
Solo
Izanami
Izanami
Platinum III
crespos2pa
Izanami
Platinum III
Level 126
God Stats
10W - 7L
1,671 SR
Queue Stats
100W - 99L
1,668 MMR
Party 3
Sobek
Sobek
Gold III
papafritilla
Sobek
Gold III
Level 110
God Stats
5W - 7L
1,513 SR
Queue Stats
95W - 95L
1,420 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,627 SR
1,544 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 92
1,585 SR
1,546 MMR
Chaac
Chaac
Gold III
Cora Orca
Chaac
Gold III
Level 122
God Stats
20W - 15L
1,658 SR
Queue Stats
53W - 49L
1,535 MMR
Solo
Loki
Loki
Gold III
FrostWolf1218
Loki
Gold III
Level 123
God Stats
3W - 9L
1,527 SR
Queue Stats
198W - 198L
1,510 MMR
Party 2
Anubis
Anubis
Platinum V
KindaLesh
Anubis
Platinum V
Level 49
God Stats
1W - 2L
1,571 SR
Queue Stats
99W - 87L
1,738 MMR
Party 1
Ganesha
Ganesha
Gold II
SadBloodWings
Ganesha
Gold II
Level 104
God Stats
75W - 73L
1,606 SR
Queue Stats
198W - 198L
1,556 MMR
Party 2
Cupid
Cupid
Gold V
SpeckFalteAmZeh
Cupid
Gold V
Level 62
God Stats
0W - 1L
1,565 SR
Queue Stats
90W - 90L
1,393 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 3 / 12
14,666
543
17,791
11,268
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MattBlackSeven
Tsukuyomi
20
1 / 7 / 13
14,559
539
15,685
20,264
20,310
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
MenDarx
Arachne
20
7 / 4 / 4
15,454
572
14,071
22,680
10,249
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
crespos2pa
Izanami
20
12 / 2 / 6
17,053
632
21,603
17,886
6,994
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 3 / 17
13,381
496
8,787
28,342
34,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ScyllaNu WaSetApolloTiamat

VS

Bans
JanusHeimdallrCu ChulainnMulanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cora Orca
Chaac
20
7 / 6 / 2
14,224
527
17,587
29,794
29,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 3 / 3
13,368
495
11,823
17,880
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
KindaLesh
Anubis
19
5 / 6 / 8
12,408
460
18,440
21,949
13,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
16
0 / 3 / 13
11,209
415
7,302
19,258
25,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
0 / 6 / 2
11,720
434
9,649
19,483
8,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
47
24
Kills
19
19
Deaths
24
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
Cora Orca
Chaac
7
6
2
1.33
L
7
3
3
2.83
W
Merlin
3
3
12
3
L
Anubis
KindaLesh
Anubis
5
6
8
1.5
W
Tsukuyomi
MattBlackSeven
Tsukuyomi
1
7
13
1.07
W
Arachne
MenDarx
Arachne
7
4
4
2.25
L
Ganesha
0
3
13
2.17
L
0
6
2
0.17
W
Izanami
crespos2pa
Izanami
12
2
6
7.5
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,937
Damage
64,801
100,440
Taken
108,364
75,335
Mitigated
84,541
36,287
Healing
37,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Cora Orca
Chaac
17,587
4,457
0
7,615
29,794
29,284
965
4,448
25,346
413
99,242
L
11,823
2,002
0
7,558
17,880
8,186
0
2,703
15,177
0
103,244
W
Merlin
17,791
462
0
2,930
11,268
3,501
1,692
6,371
4,897
122,983
0
L
Anubis
KindaLesh
Anubis
18,440
1,272
0
10,107
21,949
13,088
0
9,305
12,644
102,486
0
W
Tsukuyomi
MattBlackSeven
Tsukuyomi
15,685
4,558
0
6,967
20,264
20,310
1,094
4,022
16,242
0
99,732
W
Arachne
MenDarx
Arachne
14,071
8,978
0
10,078
22,680
10,249
3,844
6,525
16,155
0
120,119
L
Ganesha
7,302
422
0
3,299
19,258
25,841
409
5,603
13,655
28,287
0
L
9,649
5,841
1,398
7,572
19,483
8,142
2,908
4,519
14,964
0
87,360
W
Izanami
crespos2pa
Izanami
21,603
15,973
0
10,668
17,886
6,994
7,346
3,533
14,353
0
153,336
W
8,787
795
0
5,644
28,342
34,281
314
7,457
20,885
30,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,113
Gold Earned
62,929
738
Minions Killed
733
0
Camps Cleared
0
2,623,189
Distance Traveled
2,322,470
33
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,224
527
211
8
0
449,148
4
L
Loki
13,368
495
171
6
0
551,662
10
W
Merlin
14,666
543
176
7
0
498,392
16
L
Anubis
12,408
460
185
7
0
405,998
13
W
Tsukuyomi
14,559
539
162
6
0
509,018
3
W
Arachne
15,454
572
157
6
0
599,487
2
L
Ganesha
11,209
415
6
0
0
498,301
9
L
Cupid
11,720
434
160
6
0
417,361
5
W
Izanami
17,053
632
215
8
0
471,424
7
W
Sobek
13,381
496
28
1
0
544,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role