Player Matchup

Erlang Shen
Erlang Shen
ShadowPlanet403
Erlang Shen
Level 109
God Stats
5W - 7L
1,500 SR
Queue Stats
396W - 375L
1,549 Elo+
Party 1
Vulcan
Vulcan
Supportality
Vulcan
Level 85
God Stats
6W - 9L
1,493 SR
Queue Stats
223W - 214L
1,548 Elo+
Party 1
Artemis
Artemis
unseenriver325
Artemis
Level 114
God Stats
21W - 10L
1,712 SR
Queue Stats
168W - 154L
1,621 Elo+
Party 1
Team Averages
Level 103
1,568 SR
1,573 Elo+

VS

Team Averages
Level 82
1,863 SR
1,886 Elo+
Ne Zha
Ne Zha
Cardi_Cosby_
Ne Zha
Level 127
God Stats
43W - 22L
1,898 SR
Queue Stats
403W - 186L
1,825 Elo+
Party 2
Erlang Shen
Erlang Shen
Dyllenskii
Erlang Shen
Level 113
God Stats
5W - 1L
1,907 SR
Queue Stats
103W - 44L
1,792 Elo+
Party 2
Olorun
Olorun
SleepyChesty
Olorun
Level 6
God Stats
7W - 3L
1,786 SR
Queue Stats
76W - 50L
2,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ShadowPlanet403
Erlang Shen
12
2 / 4 / 5
9,573
598
12,361
20,075
14,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
13
5 / 4 / 2
10,146
634
10,293
9,298
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 4 / 7
9,427
589
9,213
11,753
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
3 / 2 / 8
10,868
679
14,228
11,138
11,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Dyllenskii
Erlang Shen
15
6 / 3 / 6
12,045
753
9,195
16,193
16,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
14
3 / 2 / 6
10,475
655
11,114
12,022
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
7
Kills
12
12
Deaths
7
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
2
8
3.5
W
Erlang Shen
Dyllenskii
Erlang Shen
6
3
6
3
L
Erlang Shen
ShadowPlanet403
Erlang Shen
2
4
5
1.13
W
Olorun
3
2
6
3
L
Vulcan
5
4
2
1.5
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,867
Damage
34,537
41,126
Taken
39,353
22,240
Mitigated
33,022
9,148
Healing
19,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
14,228
2,128
0
5,359
11,138
11,628
188
2,692
8,071
0
51,058
W
Erlang Shen
Dyllenskii
Erlang Shen
9,195
1,955
0
7,247
16,193
16,844
582
4,425
11,505
0
34,605
L
Erlang Shen
ShadowPlanet403
Erlang Shen
12,361
5,115
0
4,875
20,075
14,128
370
8,183
11,567
0
32,606
W
Olorun
11,114
6,671
440
6,857
12,022
4,550
2,129
3,354
8,518
59,554
0
L
Vulcan
10,293
2,962
0
1,692
9,298
3,585
259
844
8,279
31,725
0
L
9,213
4,108
0
2,581
11,753
4,527
612
2,171
9,232
0
51,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,146
Gold Earned
33,388
168
Minions Killed
199
0
Camps Cleared
0
809,506
Distance Traveled
911,436
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,868
679
53
3
0
337,079
2
W
Erlang Shen
12,045
753
50
3
0
321,919
1
L
Erlang Shen
9,573
598
30
2
0
289,510
3
W
Olorun
10,475
655
96
6
0
252,438
0
L
Vulcan
10,146
634
57
4
0
276,780
0
L
Artemis
9,427
589
81
5
0
243,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role