Player Matchup

Ganesha
Ganesha
Captincaramel64
Ganesha
Level 88
God Stats
4W - 7L
1,809 SR
Queue Stats
699W - 611L
1,601 Elo+
Solo
Eset
Eset
Haxerboy
Eset
Level 83
God Stats
12W - 5L
1,697 SR
Queue Stats
398W - 361L
1,629 Elo+
Solo
King Arthur
King Arthur
Man_Ning16
King Arthur
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
1,497W - 1,365L
1,579 Elo+
Solo
Bakasura
Bakasura
TwoCoins
Bakasura
Level 123
God Stats
50W - 33L
1,665 SR
Queue Stats
471W - 447L
1,615 Elo+
Solo
Anhur
Anhur
krangers66
Anhur
Level 119
God Stats
1W - 1L
1,678 SR
Queue Stats
19W - 14L
1,473 Elo+
Solo
Team Averages
Level 108
1,670 SR
1,579 Elo+

VS

Team Averages
Level 131
1,590 SR
1,608 Elo+
Hercules
Hercules
Byzmarck
Hercules
Level 124
God Stats
3W - 4L
1,383 SR
Queue Stats
71W - 60L
1,607 Elo+
Party 1
Anhur
Anhur
El_Jaras_007
Anhur
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 145L
1,595 Elo+
Solo
Kukulkan
Kukulkan
Maxaronie
Kukulkan
Level 127
God Stats
5W - 2L
1,619 SR
Queue Stats
91W - 67L
1,614 Elo+
Party 1
Thanatos
Thanatos
SirLagsAndFrags
Thanatos
Level 157
God Stats
1W - 1L
1,825 SR
Queue Stats
99W - 83L
1,614 Elo+
Party 1
Kumbhakarna
Kumbhakarna
twan1
Kumbhakarna
Level 121
God Stats
3W - 6L
1,625 SR
Queue Stats
91W - 74L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 10
8,752
486
9,000
12,609
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eset
12
2 / 6 / 6
8,103
450
10,861
10,001
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Man_Ning16
King Arthur
14
1 / 5 / 2
8,943
497
7,658
15,685
12,248
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
TwoCoins
Bakasura
17
10 / 4 / 1
10,778
599
11,887
16,154
6,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
18
5 / 0 / 3
10,772
598
9,239
11,433
4,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Byzmarck
Hercules
15
3 / 3 / 8
9,035
502
10,272
14,209
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 6 / 0
8,467
470
6,780
11,106
1,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Maxaronie
Kukulkan
14
3 / 5 / 2
8,437
469
11,703
8,290
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
17
11 / 2 / 2
10,354
575
13,264
16,399
13,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
twan1
Kumbhakarna
13
0 / 2 / 8
8,096
450
3,073
13,756
9,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
18
Kills
18
19
Deaths
18
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Byzmarck
Hercules
3
3
8
2.33
W
0
4
10
1.25
L
1
6
0
0.17
W
Eset
2
6
6
0.83
W
King Arthur
Man_Ning16
King Arthur
1
5
2
0.4
L
Kukulkan
Maxaronie
Kukulkan
3
5
2
0.8
L
Thanatos
11
2
2
6
W
Bakasura
TwoCoins
Bakasura
10
4
1
2.63
W
Anhur
5
0
3
6.5
L
Kumbhakarna
twan1
Kumbhakarna
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,645
Damage
45,092
65,882
Taken
63,760
35,776
Mitigated
32,926
17,082
Healing
22,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Byzmarck
Hercules
10,272
3,872
0
4,190
14,209
5,895
0
5,853
7,396
0
52,912
W
9,000
633
0
1,604
12,609
9,263
0
4,593
7,701
33,355
0
L
6,780
4,100
0
1,422
11,106
1,822
77
425
10,571
0
48,343
W
Eset
10,861
608
302
1,448
10,001
2,949
648
5,056
4,685
39,042
0
W
King Arthur
Man_Ning16
King Arthur
7,658
1,860
0
2,159
15,685
12,248
370
959
14,214
0
56,053
L
Kukulkan
Maxaronie
Kukulkan
11,703
872
0
593
8,290
2,408
205
3,898
3,932
66,723
0
L
Thanatos
13,264
5,595
0
14,493
16,399
13,379
0
2,815
12,634
0
55,305
W
Bakasura
TwoCoins
Bakasura
11,887
7,891
0
4,330
16,154
6,418
164
2,999
12,868
0
62,052
W
Anhur
9,239
5,583
0
7,239
11,433
4,898
1,632
354
11,029
0
77,672
L
Kumbhakarna
twan1
Kumbhakarna
3,073
213
0
1,672
13,756
9,422
103
5,990
6,777
11,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,348
Gold Earned
44,389
514
Minions Killed
421
0
Camps Cleared
0
1,725,275
Distance Traveled
1,722,753
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,035
502
92
5
0
370,141
5
W
Ganesha
8,752
486
21
1
0
374,784
7
L
Anhur
8,467
470
103
6
0
286,688
2
W
Eset
8,103
450
83
5
0
329,709
3
W
King Arthur
8,943
497
121
7
0
298,889
3
L
Kukulkan
8,437
469
122
7
0
328,083
4
L
Thanatos
10,354
575
94
5
0
377,713
2
W
Bakasura
10,778
599
121
7
0
378,881
2
W
Anhur
10,772
598
168
9
0
343,012
3
L
Kumbhakarna
8,096
450
10
1
0
360,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role