Player Matchup

Apollo
Apollo
JSnooks_
Apollo
Level 26
God Stats
1W - 2L
1,566 SR
Queue Stats
2W - 4L
1,238 Elo+
Party 1
Danzaburou
Danzaburou
WhiteObama4186
Danzaburou
Level 17
God Stats
0W - 2L
1,343 SR
Queue Stats
1W - 5L
1,276 Elo+
Party 1
Yemoja
Yemoja
lmill0118
Yemoja
Level 27
God Stats
5W - 5L
1,506 SR
Queue Stats
7W - 15L
1,169 Elo+
Party 1
Team Averages
Level 23
1,472 SR
1,227 Elo+

VS

Team Averages
Level 45
1,613 SR
1,452 Elo+
Osiris
Osiris
DA3ZY
Osiris
Level 34
God Stats
16W - 17L
1,531 SR
Queue Stats
151W - 142L
1,517 Elo+
Party 2
Merlin
Merlin
OnePandaParty
Merlin
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 103L
1,388 Elo+
Solo
Bakasura
Bakasura
YeanlingSky935
Bakasura
Level 44
God Stats
8W - 4L
1,807 SR
Queue Stats
373W - 406L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JSnooks_
Apollo
3
0 / 0 / 0
3,786
631
0
0
0
Danzaburou
WhiteObama4186
Danzaburou
7
0 / 5 / 0
4,142
690
1,967
4,925
1,291
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
lmill0118
Yemoja
7
1 / 3 / 0
4,748
791
1,355
6,076
2,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DA3ZY
Osiris
9
4 / 0 / 3
5,504
917
3,299
3,170
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 7
5,106
851
2,448
2,458
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
8
4 / 0 / 3
5,742
957
3,526
2,910
1,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
8
8
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
DA3ZY
Osiris
4
0
3
5.5
L
Apollo
JSnooks_
Apollo
0
0
0
0
W
0
1
7
3.5
L
Danzaburou
WhiteObama4186
Danzaburou
0
5
0
0
W
Bakasura
4
0
3
5.5
L
Yemoja
lmill0118
Yemoja
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,322
Damage
9,273
11,001
Taken
8,538
3,367
Mitigated
3,830
1,057
Healing
1,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DA3ZY
Osiris
3,299
913
0
810
3,170
2,009
0
434
2,736
0
13,287
L
Apollo
JSnooks_
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
2,448
0
0
0
2,458
687
523
604
1,854
13,978
0
L
Danzaburou
WhiteObama4186
Danzaburou
1,967
903
0
235
4,925
1,291
0
944
3,600
0
9,975
W
Bakasura
3,526
2,457
0
1,103
2,910
1,134
684
454
2,456
0
11,751
L
Yemoja
lmill0118
Yemoja
1,355
144
384
438
6,076
2,076
0
1,126
4,457
8,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,676
Gold Earned
16,352
21
Minions Killed
68
0
Camps Cleared
0
167,565
Distance Traveled
362,720
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,504
917
13
2
0
135,898
0
L
Apollo
3,786
631
0
0
0
0
0
W
Merlin
5,106
851
32
5
0
116,603
1
L
Danzaburou
4,142
690
12
2
0
77,098
0
W
Bakasura
5,742
957
23
4
0
110,219
0
L
Yemoja
4,748
791
9
2
0
90,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role