Player Matchup

Janus
Janus
ErMichz
Janus
Level 55
God Stats
23W - 26L
1,482 SR
Queue Stats
243W - 282L
1,395 Elo+
Party 3
Neith
Neith
HerasHonkers
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
MedusasMilkers
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
TheRenzor
Bellona
Level 14
God Stats
2W - 2L
1,288 SR
Queue Stats
2W - 2L
1,258 Elo+
Solo
Ymir
Ymir
acoran17
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 3
Team Averages
Level 16
1,454 SR
1,431 Elo+

VS

Team Averages
Level 22
1,453 SR
1,430 Elo+
Anubis
Anubis
FerrousOWl225
Anubis
Level 29
God Stats
52W - 40L
1,484 SR
Queue Stats
170W - 190L
1,387 Elo+
Party 2
Nike
Nike
MrCaleto
Nike
Level 22
God Stats
52W - 52L
1,446 SR
Queue Stats
111W - 129L
1,374 Elo+
Solo
Artemis
Artemis
Skvio
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Solo
Xing Tian
Xing Tian
StormPegasus513
Xing Tian
Level 29
God Stats
1W - 4L
1,333 SR
Queue Stats
86W - 100L
1,356 Elo+
Party 2
Camazotz
Camazotz
solarwarrior23
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 154L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ErMichz
Janus
11
4 / 1 / 2
6,455
646
3,687
5,071
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 0 / 2
6,797
680
7,113
6,560
1,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
11 / 0 / 1
7,038
704
6,420
4,987
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
TheRenzor
Bellona
9
3 / 3 / 1
5,687
569
5,832
6,896
3,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
1 / 2 / 4
5,499
550
1,855
5,015
3,973
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
5,415
542
4,252
7,616
2,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
9
1 / 5 / 1
5,113
511
2,874
6,919
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Skvio
Artemis
5
0 / 4 / 1
4,226
423
2,113
3,248
926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
StormPegasus513
Xing Tian
8
2 / 4 / 0
5,187
519
2,737
8,400
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
8
2 / 5 / 1
5,170
517
2,758
8,083
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
24
Kills
6
6
Deaths
25
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
ErMichz
Janus
4
1
2
5
L
1
7
0
0.14
W
5
0
2
6
W
11
0
1
11.5
L
Nike
1
5
1
0.3
L
Artemis
Skvio
Artemis
0
4
1
0.13
L
Xing Tian
StormPegasus513
Xing Tian
2
4
0
0.5
W
Bellona
TheRenzor
Bellona
3
3
1
1.17
W
Ymir
1
2
4
1.5
L
Camazotz
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
14,734
28,529
Taken
34,266
12,539
Mitigated
12,819
8,612
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ErMichz
Janus
3,687
271
0
2,750
5,071
1,178
93
2,672
2,399
34,419
0
L
4,252
363
0
2,112
7,616
2,855
965
1,953
5,461
29,289
0
W
7,113
4,661
0
2,793
6,560
1,836
0
2,261
4,299
0
32,990
W
6,420
1,756
0
1,761
4,987
1,716
0
330
4,632
0
30,323
L
Nike
2,874
885
0
465
6,919
3,191
0
0
6,919
0
19,461
L
Artemis
Skvio
Artemis
2,113
1,166
0
0
3,248
926
0
875
2,329
0
7,939
L
Xing Tian
StormPegasus513
Xing Tian
2,737
613
0
1,036
8,400
4,088
0
2,182
6,198
13,257
0
W
Bellona
TheRenzor
Bellona
5,832
2,680
0
1,058
6,896
3,836
509
0
6,596
0
23,552
W
Ymir
1,855
799
0
250
5,015
3,973
371
1,726
3,289
15,122
0
L
Camazotz
2,758
880
0
2,737
8,083
1,759
0
263
7,817
0
13,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
25,111
272
Minions Killed
152
0
Camps Cleared
0
923,346
Distance Traveled
811,887
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,455
646
79
8
0
179,560
3
L
Anubis
5,415
542
51
5
0
174,492
2
W
Neith
6,797
680
57
6
0
180,814
0
W
Fenrir
7,038
704
66
7
0
216,028
0
L
Nike
5,113
511
40
4
0
165,580
0
L
Artemis
4,226
423
13
1
0
102,515
0
L
Xing Tian
5,187
519
22
2
0
182,221
1
W
Bellona
5,687
569
45
5
0
197,641
1
W
Ymir
5,499
550
25
3
0
149,303
1
L
Camazotz
5,170
517
26
3
0
187,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role