Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Anbu Fuzz
Chaac
Level 44
God Stats
3W - 0L
1,773 SR
Queue Stats
38W - 16L
1,641 Elo+
Party 1
Arachne
Arachne
Delusional VG
Arachne
Level 121
God Stats
1W - 1L
1,611 SR
Queue Stats
22W - 15L
1,678 Elo+
Party 1
Team Averages
Level 108
1,628 SR
1,607 Elo+

VS

Team Averages
Level 102
1,544 SR
1,649 Elo+
Tsukuyomi
Tsukuyomi
Jaedonvkn
Tsukuyomi
Level 129
God Stats
1W - 1L
1,723 SR
Queue Stats
43W - 20L
1,686 Elo+
Party 2
Sylvanus
Sylvanus
Joevkn
Sylvanus
Level 129
God Stats
0W - 1L
1,426 SR
Queue Stats
70W - 29L
1,699 Elo+
Party 2
Scylla
Scylla
Zar-Cam
Scylla
Level 49
God Stats
2W - 1L
1,484 SR
Queue Stats
7W - 7L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 4 / 5
7,874
656
10,713
7,921
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Anbu Fuzz
Chaac
11
2 / 2 / 6
7,911
659
5,545
11,276
11,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
11
5 / 2 / 2
8,577
715
5,018
8,123
3,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jaedonvkn
Tsukuyomi
11
3 / 4 / 4
7,853
654
7,614
9,772
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Joevkn
Sylvanus
12
5 / 0 / 2
9,030
753
8,517
9,014
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Zar-Cam
Scylla
10
0 / 5 / 8
7,366
614
4,066
7,928
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
9
Kills
8
8
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
4
5
1.13
W
Chaac
Anbu Fuzz
Chaac
2
2
6
2.5
W
Arachne
5
2
2
3
L
Tsukuyomi
Jaedonvkn
Tsukuyomi
3
4
4
1.25
L
Sylvanus
Joevkn
Sylvanus
5
0
2
6
L
Scylla
Zar-Cam
Scylla
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,276
Damage
20,197
27,320
Taken
26,714
17,485
Mitigated
15,914
4,884
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,713
4,103
0
760
7,921
2,763
142
4,203
3,568
39,206
0
W
Chaac
Anbu Fuzz
Chaac
5,545
1,038
0
2,503
11,276
11,250
423
4,988
6,038
0
18,040
W
Arachne
5,018
3,872
0
1,621
8,123
3,472
644
3,507
4,416
0
24,676
L
Tsukuyomi
Jaedonvkn
Tsukuyomi
7,614
1,988
0
1,280
9,772
6,967
524
2,595
7,050
0
28,466
L
Sylvanus
Joevkn
Sylvanus
8,517
2,300
2,398
5,258
9,014
6,606
400
5,088
3,648
23,909
0
L
Scylla
Zar-Cam
Scylla
4,066
603
0
110
7,928
2,341
400
2,504
5,288
22,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,362
Gold Earned
24,249
127
Minions Killed
120
0
Camps Cleared
0
659,726
Distance Traveled
608,327
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,874
656
69
6
0
218,779
0
W
Chaac
7,911
659
27
2
0
220,161
1
W
Arachne
8,577
715
31
3
0
220,786
0
L
Tsukuyomi
7,853
654
44
4
0
218,475
0
L
Sylvanus
9,030
753
28
2
0
190,225
3
L
Scylla
7,366
614
48
4
0
199,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role