Player Matchup

Cerberus
Cerberus
Bxoger
Cerberus
Level 26
God Stats
7W - 2L
1,866 SR
Queue Stats
137W - 116L
1,528 Elo+
Party 3
Chronos
Chronos
GabeNoodle
Chronos
Level 49
God Stats
0W - 1L
1,502 SR
Queue Stats
125W - 141L
1,502 Elo+
Party 1
Artemis
Artemis
Lxara
Artemis
Level 69
God Stats
24W - 22L
1,630 SR
Queue Stats
132W - 143L
1,511 Elo+
Party 3
King Arthur
King Arthur
MataMataMoo
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,472 Elo+
Party 1
Camazotz
Camazotz
Shinrabsho
Camazotz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 413L
1,439 Elo+
Solo
Team Averages
Level 49
1,600 SR
1,490 Elo+

VS

Team Averages
Level 58
1,537 SR
1,482 Elo+
Amaterasu
Amaterasu
BiggleWigger
Amaterasu
Level 65
God Stats
4W - 7L
1,368 SR
Queue Stats
83W - 102L
1,394 Elo+
Solo
Sylvanus
Sylvanus
GottaWee
Sylvanus
Level 37
God Stats
8W - 5L
1,573 SR
Queue Stats
153W - 145L
1,504 Elo+
Solo
Chernobog
Chernobog
Osalehbinlaggin-
Chernobog
Level 110
God Stats
5W - 4L
1,500 SR
Queue Stats
128W - 126L
1,510 Elo+
Party 2
Ra
Ra
Skullkor
Ra
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 34L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
SoySauce0
Ao Kuang
Level 29
God Stats
4W - 4L
1,742 SR
Queue Stats
72W - 72L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bxoger
Cerberus
14
0 / 0 / 1
7,959
442
5,049
11,382
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
GabeNoodle
Chronos
11
0 / 7 / 1
7,027
390
6,143
12,036
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Lxara
Artemis
12
0 / 5 / 0
6,690
372
3,477
9,063
2,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MataMataMoo
King Arthur
13
1 / 7 / 0
7,724
429
5,140
19,352
12,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Shinrabsho
Camazotz
14
3 / 4 / 0
8,525
474
6,590
15,481
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BiggleWigger
Amaterasu
15
6 / 1 / 6
9,975
554
11,893
12,620
8,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
GottaWee
Sylvanus
14
2 / 1 / 8
9,694
539
5,574
11,038
7,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
17
4 / 0 / 3
10,286
571
10,597
9,888
3,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 0 / 7
10,605
589
10,805
9,764
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
SoySauce0
Ao Kuang
18
5 / 2 / 5
10,898
605
6,030
16,989
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
4
Kills
23
23
Deaths
4
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BiggleWigger
Amaterasu
6
1
6
9
L
Cerberus
Bxoger
Cerberus
0
0
1
0.5
L
Chronos
GabeNoodle
Chronos
0
7
1
0.07
W
Sylvanus
GottaWee
Sylvanus
2
1
8
6
L
Artemis
Lxara
Artemis
0
5
0
0
L
King Arthur
MataMataMoo
King Arthur
1
7
0
0.14
W
Chernobog
4
0
3
5.5
L
Camazotz
Shinrabsho
Camazotz
3
4
0
0.75
W
6
0
7
9.5
W
Ao Kuang
SoySauce0
Ao Kuang
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,399
Damage
44,899
67,314
Taken
60,299
30,831
Mitigated
30,815
19,758
Healing
33,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BiggleWigger
Amaterasu
11,893
6,661
0
4,375
12,620
8,578
1,813
3,544
8,784
0
46,168
L
Cerberus
Bxoger
Cerberus
5,049
246
0
4,925
11,382
6,265
0
1,972
9,410
43,389
0
L
Chronos
GabeNoodle
Chronos
6,143
3,137
431
2,866
12,036
4,191
2,617
6,772
5,264
39,135
0
W
Sylvanus
GottaWee
Sylvanus
5,574
1,838
2,499
3,531
11,038
7,714
497
4,092
6,871
20,204
0
L
Artemis
Lxara
Artemis
3,477
1,837
0
1,847
9,063
2,639
0
3,204
5,859
0
32,109
L
King Arthur
MataMataMoo
King Arthur
5,140
1,003
0
3,026
19,352
12,271
557
4,831
14,521
0
32,898
W
Chernobog
10,597
6,889
0
5,162
9,888
3,635
2,104
3,494
6,394
0
78,709
L
Camazotz
Shinrabsho
Camazotz
6,590
1,050
0
6,663
15,481
5,465
0
5,630
9,851
0
60,156
W
10,805
1,139
1,427
5,914
9,764
4,163
240
3,952
5,787
67,522
0
W
Ao Kuang
SoySauce0
Ao Kuang
6,030
1,853
0
10,281
16,989
6,725
0
2,029
14,935
100,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,925
Gold Earned
51,458
402
Minions Killed
476
0
Camps Cleared
0
1,552,621
Distance Traveled
1,678,463
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,975
554
61
3
0
331,331
4
L
Cerberus
7,959
442
105
6
0
365,778
4
L
Chronos
7,027
390
63
4
0
271,110
0
W
Sylvanus
9,694
539
26
1
0
295,499
1
L
Artemis
6,690
372
55
3
0
258,107
1
L
King Arthur
7,724
429
71
4
0
299,822
1
W
Chernobog
10,286
571
142
8
0
307,657
2
L
Camazotz
8,525
474
108
6
0
357,804
3
W
Ra
10,605
589
114
6
0
376,430
1
W
Ao Kuang
10,898
605
133
7
0
367,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role