Player Matchup

He Bo
He Bo
El_Leon_Xx
He Bo
Level 22
God Stats
6W - 9L
1,572 SR
Queue Stats
36W - 30L
1,593 Elo+
Party 1
Sobek
Sobek
audyjs
Sobek
Level 89
God Stats
0W - 2L
1,527 SR
Queue Stats
18W - 9L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
sk8pkl
Danzaburou
Level 145
God Stats
5W - 3L
1,748 SR
Queue Stats
31W - 34L
1,600 Elo+
Party 1
Team Averages
Level 85
1,616 SR
1,618 Elo+

VS

Team Averages
Level 31
1,676 SR
1,493 Elo+
Agni
Agni
Benjinn RTC
Agni
Level 28
God Stats
41W - 28L
1,768 SR
Queue Stats
126W - 94L
1,596 Elo+
Solo
Neith
Neith
FelipeAugustto
Neith
Level 26
God Stats
5W - 0L
1,827 SR
Queue Stats
45W - 54L
1,438 Elo+
Party 2
Ares
Ares
Gravatadepano
Ares
Level 39
God Stats
29W - 37L
1,432 SR
Queue Stats
125W - 153L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
3 / 6 / 1
9,605
600
9,376
13,771
4,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
audyjs
Sobek
12
0 / 5 / 4
8,962
560
7,731
18,534
18,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
sk8pkl
Danzaburou
11
1 / 9 / 2
9,742
609
9,613
18,126
7,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 9
12,230
764
20,597
8,922
3,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 0 / 9
12,074
755
13,351
9,472
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 3 / 10
11,863
741
7,413
21,386
15,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
19
20
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
He Bo
3
6
1
0.58
W
5
0
9
9.5
W
5
3
10
3.33
L
Sobek
audyjs
Sobek
0
5
4
0.4
L
Danzaburou
sk8pkl
Danzaburou
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,720
Damage
41,361
50,431
Taken
39,780
31,549
Mitigated
23,107
9,853
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,597
943
0
3,083
8,922
3,561
162
4,090
4,832
59,066
0
L
He Bo
9,376
449
857
2,588
13,771
4,946
0
9,280
4,491
33,951
0
W
13,351
4,249
0
4,845
9,472
4,509
2,622
4,579
4,893
0
71,552
W
7,413
62
0
7,438
21,386
15,037
187
8,540
12,846
15,743
0
L
Sobek
audyjs
Sobek
7,731
255
441
4,100
18,534
18,725
0
8,490
10,044
23,251
0
L
Danzaburou
sk8pkl
Danzaburou
9,613
3,264
0
1,867
18,126
7,878
648
10,346
7,780
0
41,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,309
Gold Earned
36,167
131
Minions Killed
194
0
Camps Cleared
0
834,530
Distance Traveled
885,223
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,230
764
65
4
0
296,021
4
L
He Bo
9,605
600
51
3
0
271,808
0
W
Neith
12,074
755
105
7
0
281,626
1
W
Ares
11,863
741
24
2
0
307,576
1
L
Sobek
8,962
560
30
2
0
320,203
0
L
Danzaburou
9,742
609
50
3
0
242,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role