Player Matchup

Nemesis
Nemesis
Dinpper
Nemesis
Level 28
God Stats
3W - 0L
1,823 SR
Queue Stats
90W - 59L
1,520 Elo+
Party 2
Ullr
Ullr
Papazustra
Ullr
Level 22
God Stats
6W - 12L
1,424 SR
Queue Stats
503W - 483L
1,422 Elo+
Solo
Ymir
Ymir
Weslãozera
Ymir
Level 18
God Stats
3W - 0L
1,299 SR
Queue Stats
76W - 49L
1,466 Elo+
Party 2
Zhong Kui
Zhong Kui
eaipaizin
Zhong Kui
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,308 Elo+
Solo
Merlin
Merlin
lucyuz15
Merlin
Level 15
God Stats
2W - 7L
1,151 SR
Queue Stats
7W - 11L
1,266 Elo+
Solo
Team Averages
Level 19
1,439 SR
1,396 Elo+

VS

Team Averages
Level 19
1,484 SR
1,462 Elo+
Ah Muzen Cab
Ah Muzen Cab
FrSupremo
Ah Muzen Cab
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 122L
1,678 Elo+
Solo
Fenrir
Fenrir
Nico Zabduel
Fenrir
Level 23
God Stats
3W - 8L
1,399 SR
Queue Stats
8W - 18L
1,383 Elo+
Solo
Merlin
Merlin
Taumes
Merlin
Level 25
God Stats
21W - 18L
1,415 SR
Queue Stats
318W - 342L
1,464 Elo+
Solo
Thor
Thor
brunmatosalves
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,386 Elo+
Party 1
Thanatos
Thanatos
snapzika
Thanatos
Level 11
God Stats
5W - 5L
1,605 SR
Queue Stats
27W - 22L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dinpper
Nemesis
20
27 / 10 / 13
18,275
1,406
37,203
22,681
12,167
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 23
13,699
1,054
10,901
15,418
6,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 6 / 25
13,788
1,061
12,408
21,807
29,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
eaipaizin
Zhong Kui
19
2 / 7 / 18
12,126
933
7,608
19,041
11,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Merlin
lucyuz15
Merlin
20
7 / 7 / 23
13,991
1,076
22,541
17,770
6,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FrSupremo
Ah Muzen Cab
20
9 / 6 / 16
15,509
1,193
22,591
13,069
4,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Fenrir
20
8 / 11 / 10
14,239
1,095
11,783
26,126
15,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Taumes
Merlin
20
7 / 3 / 18
15,206
1,170
29,344
13,602
4,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 15 / 16
12,962
997
10,181
22,603
8,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
snapzika
Thanatos
20
6 / 13 / 16
13,493
1,038
12,073
23,354
8,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
110
48
Kills
34
34
Deaths
48
102
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dinpper
Nemesis
27
10
13
3.35
L
Ah Muzen Cab
FrSupremo
Ah Muzen Cab
9
6
16
2.83
L
Fenrir
8
11
10
1.18
W
5
4
23
4.13
L
Merlin
Taumes
Merlin
7
3
18
5.33
W
7
6
25
3.25
L
4
15
16
0.8
W
Zhong Kui
eaipaizin
Zhong Kui
2
7
18
1.57
W
Merlin
lucyuz15
Merlin
7
7
23
2.64
L
Thanatos
snapzika
Thanatos
6
13
16
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,661
Damage
85,972
96,717
Taken
98,754
65,791
Mitigated
42,332
6,159
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dinpper
Nemesis
37,203
25,750
0
979
22,681
12,167
0
6,402
16,279
0
55,101
L
Ah Muzen Cab
FrSupremo
Ah Muzen Cab
22,591
7,418
0
1,181
13,069
4,963
0
4,911
8,158
0
55,658
L
Fenrir
11,783
1,196
0
619
26,126
15,006
0
13,059
13,067
0
21,323
W
10,901
5,622
0
1,109
15,418
6,293
0
6,330
9,088
0
32,781
L
Merlin
Taumes
Merlin
29,344
586
252
2,192
13,602
4,750
0
4,836
8,766
79,234
0
W
12,408
1,736
0
40
21,807
29,128
0
5,766
16,041
19,222
0
L
10,181
1,144
0
0
22,603
8,637
0
10,522
11,014
0
22,681
W
Zhong Kui
eaipaizin
Zhong Kui
7,608
1,388
0
1,901
19,041
11,888
0
6,511
12,530
33,112
0
W
Merlin
lucyuz15
Merlin
22,541
1,249
661
1,469
17,770
6,315
0
4,335
13,435
55,411
0
L
Thanatos
snapzika
Thanatos
12,073
1,836
0
4,327
23,354
8,976
0
9,229
14,125
0
21,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,879
Gold Earned
71,409
246
Minions Killed
228
7
Camps Cleared
6
1,005,519
Distance Traveled
1,121,836
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,275
1,406
32
2
4
251,173
3
L
Ah Muzen Cab
15,509
1,193
58
4
1
183,060
0
L
Fenrir
14,239
1,095
19
1
2
263,487
0
W
Ullr
13,699
1,054
66
5
0
208,592
0
L
Merlin
15,206
1,170
117
9
3
222,376
0
W
Ymir
13,788
1,061
18
1
1
185,359
1
L
Thor
12,962
997
21
2
0
204,050
2
W
Zhong Kui
12,126
933
56
4
2
180,868
0
W
Merlin
13,991
1,076
74
6
0
179,527
3
L
Thanatos
13,493
1,038
13
1
0
248,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role