Player Matchup

Ratatoskr
Ratatoskr
Slipomatic
Ratatoskr
Level 85
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 4L
1,281 Elo+
Solo
Merlin
Merlin
THE GOLDENeye34
Merlin
Level 92
God Stats
5W - 2L
1,484 SR
Queue Stats
36W - 37L
1,442 Elo+
Solo
Cthulhu
Cthulhu
XAquiveredX
Cthulhu
Level 129
God Stats
37W - 37L
1,510 SR
Queue Stats
212W - 201L
1,558 Elo+
Party 1
Apollo
Apollo
o0Sad0o
Apollo
Level 126
God Stats
9W - 12L
1,560 SR
Queue Stats
153W - 153L
1,567 Elo+
Party 1
Vamana
Vamana
solovi
Vamana
Level 70
God Stats
17W - 32L
1,449 SR
Queue Stats
92W - 108L
1,429 Elo+
Solo
Team Averages
Level 100
1,459 SR
1,455 Elo+

VS

Team Averages
Level 114
1,595 SR
1,496 Elo+
Izanami
Izanami
Christmann
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Luperzz
Loki
Level 67
God Stats
1W - 0L
1,708 SR
Queue Stats
145W - 180L
1,449 Elo+
Solo
Khepri
Khepri
ShrunkenCrib
Khepri
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
106W - 99L
1,521 Elo+
Party 2
Apollo
Apollo
Wizardtate5
Apollo
Level 101
God Stats
13W - 3L
1,769 SR
Queue Stats
68W - 58L
1,552 Elo+
Solo
The Morrigan
The Morrigan
khronozx
The Morrigan
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 141L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Slipomatic
Ratatoskr
16
2 / 4 / 7
10,198
443
9,036
15,792
6,763
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 10 / 3
9,314
405
5,785
12,410
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
XAquiveredX
Cthulhu
17
7 / 1 / 6
11,875
516
15,564
18,436
17,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
o0Sad0o
Apollo
17
6 / 4 / 3
11,194
487
12,146
14,429
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
solovi
Vamana
18
1 / 2 / 5
11,259
490
13,689
20,543
14,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Christmann
Izanami
20
3 / 0 / 0
13,613
592
12,300
14,940
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Luperzz
Loki
19
3 / 4 / 3
11,713
509
7,745
17,042
8,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
15
1 / 5 / 5
10,714
466
5,686
18,481
17,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
17
0 / 3 / 5
11,266
490
7,237
15,908
6,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
khronozx
The Morrigan
19
14 / 5 / 2
13,122
571
22,195
14,348
6,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
17
Kills
21
21
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Christmann
Izanami
3
0
0
3
W
Loki
Luperzz
Loki
3
4
3
1.13
W
Khepri
1
5
5
0.7
L
Ratatoskr
Slipomatic
Ratatoskr
2
4
7
1.38
L
1
10
3
0.25
W
Apollo
0
3
5
0.83
L
Cthulhu
XAquiveredX
Cthulhu
7
1
6
10
W
The Morrigan
khronozx
The Morrigan
14
5
2
3
L
Apollo
o0Sad0o
Apollo
6
4
3
1.88
L
Vamana
solovi
Vamana
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,220
Damage
55,163
81,610
Taken
80,719
49,596
Mitigated
45,540
19,079
Healing
31,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Christmann
Izanami
12,300
8,493
0
10,951
14,940
6,025
3,280
988
13,950
0
139,371
W
Loki
Luperzz
Loki
7,745
2,287
755
5,838
17,042
8,190
598
3,465
13,469
0
85,345
W
Khepri
5,686
244
1,677
5,068
18,481
17,884
162
7,990
10,331
25,041
0
L
Ratatoskr
Slipomatic
Ratatoskr
9,036
1,139
0
2,738
15,792
6,763
824
4,827
10,808
0
53,851
L
5,785
308
0
1,048
12,410
4,637
646
4,447
7,694
51,076
0
W
Apollo
7,237
2,992
0
4,498
15,908
6,477
1,999
4,515
11,377
0
68,654
L
Cthulhu
XAquiveredX
Cthulhu
15,564
260
641
2,517
18,436
17,346
96
7,748
10,407
69,770
0
W
The Morrigan
khronozx
The Morrigan
22,195
2,987
0
2,630
14,348
6,964
1,390
6,769
7,295
75,126
4,235
L
Apollo
o0Sad0o
Apollo
12,146
7,919
0
4,749
14,429
6,542
379
4,359
9,896
0
82,522
L
Vamana
solovi
Vamana
13,689
4,790
221
7,165
20,543
14,308
235
3,057
17,444
3,565
67,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,840
Gold Earned
60,428
529
Minions Killed
656
0
Camps Cleared
0
2,133,573
Distance Traveled
2,191,360
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,613
592
224
10
0
380,076
11
W
Loki
11,713
509
146
6
0
507,559
3
W
Khepri
10,714
466
39
2
0
496,914
8
L
Ratatoskr
10,198
443
86
4
0
468,600
11
L
Merlin
9,314
405
84
4
0
350,077
6
W
Apollo
11,266
490
128
6
0
419,987
6
L
Cthulhu
11,875
516
88
4
0
456,183
3
W
The Morrigan
13,122
571
119
5
0
386,824
1
L
Apollo
11,194
487
128
6
0
409,881
7
L
Vamana
11,259
490
143
6
0
448,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role