Player Matchup

Xing Tian
Xing Tian
Gold II
Creatureslayer6
Xing Tian
Gold II
Level 107
God Stats
20W - 11L
1,790 SR
Queue Stats
146W - 123L
1,560 MMR
Party 3
Nike
Nike
Silver I
Warden435
Nike
Silver I
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 15L
1,563 MMR
Solo
Cupid
Cupid
Silver II
XvFalcon
Cupid
Silver II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,565 MMR
Party 1
Nemesis
Nemesis
Silver II
kiritsigu
Nemesis
Silver II
Level 143
God Stats
1W - 0L
1,730 SR
Queue Stats
7W - 5L
1,565 MMR
Party 1
Ra
Ra
Gold IV
xherreraa
Ra
Gold IV
Level 125
God Stats
23W - 7L
1,560 SR
Queue Stats
156W - 144L
1,505 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,616 SR
1,552 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,531 SR
1,554 MMR
Mercury
Mercury
Gold II
IWantMySoulBack
Mercury
Gold II
Level 149
God Stats
7W - 7L
1,744 SR
Queue Stats
235W - 218L
1,560 MMR
Solo
Yemoja
Yemoja
Gold IV
OhhSavagez-
Yemoja
Gold IV
Level 156
God Stats
7W - 7L
1,256 SR
Queue Stats
459W - 466L
1,443 MMR
Party 2
Mulan
Mulan
Gold I
Slimzcapo_
Mulan
Gold I
Level 143
God Stats
6W - 5L
1,539 SR
Queue Stats
397W - 389L
1,675 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
iMrToxicTaco
Ah Muzen Cab
Gold III
Level 129
God Stats
8W - 5L
1,629 SR
Queue Stats
501W - 498L
1,529 MMR
Solo
Janus
Janus
Gold III
mabsteryall
Janus
Gold III
Level 128
God Stats
7W - 11L
1,487 SR
Queue Stats
170W - 169L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Creatureslayer6
Xing Tian
14
3 / 1 / 9
9,342
519
6,495
11,301
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nike
14
2 / 3 / 3
8,662
481
5,524
14,201
10,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
XvFalcon
Cupid
17
6 / 1 / 5
10,832
602
12,263
10,302
4,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
kiritsigu
Nemesis
15
2 / 2 / 6
9,423
524
10,542
10,529
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 4 / 3
9,822
546
8,808
12,701
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetTiamatTsukuyomiScyllaDanzaburou

VS

Bans
ApolloNu WaCthulhuKing ArthurUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
9,077
504
6,278
13,210
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
10
1 / 1 / 1
7,420
412
2,003
8,560
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
17
6 / 2 / 0
10,596
589
12,767
18,442
13,290
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
iMrToxicTaco
Ah Muzen Cab
13
0 / 7 / 0
7,676
426
3,413
14,007
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 2
8,902
495
6,816
11,195
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
17
Kills
11
11
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Creatureslayer6
Xing Tian
3
1
9
7.5
L
3
2
1
1.75
L
Yemoja
1
1
1
1.5
L
Mulan
6
2
0
3
W
Nike
2
3
3
1.17
W
Cupid
XvFalcon
Cupid
6
1
5
8.5
L
Ah Muzen Cab
iMrToxicTaco
Ah Muzen Cab
0
7
0
0
W
Nemesis
kiritsigu
Nemesis
2
2
6
2.5
L
1
5
2
0.4
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,632
Damage
31,277
59,034
Taken
65,414
34,047
Mitigated
30,321
23,247
Healing
22,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Creatureslayer6
Xing Tian
6,495
902
0
3,835
11,301
9,025
0
1,381
9,920
17,874
0
L
6,278
3,368
0
4,661
13,210
4,903
0
3,064
10,046
0
62,573
L
Yemoja
2,003
318
1,108
2,410
8,560
4,998
275
3,048
5,372
16,906
0
L
Mulan
12,767
1,829
0
7,532
18,442
13,290
616
3,481
14,845
0
63,813
W
Nike
5,524
1,068
0
2,192
14,201
10,199
292
1,080
13,121
0
32,373
W
Cupid
XvFalcon
Cupid
12,263
8,056
399
3,502
10,302
4,502
3,332
1,384
8,918
0
79,168
L
Ah Muzen Cab
iMrToxicTaco
Ah Muzen Cab
3,413
1,100
0
3,653
14,007
3,872
0
1,800
12,183
0
65,028
W
Nemesis
kiritsigu
Nemesis
10,542
4,623
0
4,541
10,529
4,208
180
1,823
8,706
0
55,926
L
6,816
313
0
3,006
11,195
3,258
657
3,278
7,665
63,466
0
W
8,808
1,132
2,687
6,091
12,701
6,113
225
3,151
9,550
67,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,081
Gold Earned
43,671
457
Minions Killed
477
0
Camps Cleared
0
1,835,895
Distance Traveled
1,606,511
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,342
519
21
1
0
407,147
15
L
Mercury
9,077
504
106
6
0
374,017
4
L
Yemoja
7,420
412
28
2
0
236,756
0
L
Mulan
10,596
589
133
7
0
325,149
1
W
Nike
8,662
481
58
3
0
331,045
3
W
Cupid
10,832
602
159
9
0
338,151
1
L
Ah Muzen Cab
7,676
426
90
5
0
316,791
2
W
Nemesis
9,423
524
91
5
0
419,154
3
L
Janus
8,902
495
120
7
0
353,798
1
W
Ra
9,822
546
128
7
0
340,398
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role