Player Matchup

Erlang Shen
Erlang Shen
IISprSAlexII
Erlang Shen
Level 27
God Stats
1W - 3L
1,439 SR
Queue Stats
17W - 38L
1,225 Elo+
Party 1
Osiris
Osiris
MSG DYNAMES
Osiris
Level 46
God Stats
1W - 2L
1,613 SR
Queue Stats
42W - 89L
1,288 Elo+
Party 1
Ymir
Ymir
Shadowale90
Ymir
Level 26
God Stats
11W - 27L
1,319 SR
Queue Stats
28W - 82L
1,312 Elo+
Party 1
Discordia
Discordia
matti58killer46
Discordia
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 67L
1,223 Elo+
Party 1
Apollo
Apollo
sauceyravioli
Apollo
Level 61
God Stats
3W - 2L
1,260 SR
Queue Stats
649W - 645L
1,434 Elo+
Solo
Team Averages
Level 38
1,426 SR
1,296 Elo+

VS

Team Averages
Level 38
1,606 SR
1,431 Elo+
Khepri
Khepri
Naczilla-
Khepri
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TheCoronaVirus97
Cthulhu
Level 47
God Stats
3W - 2L
1,682 SR
Queue Stats
22W - 40L
1,429 Elo+
Solo
Anhur
Anhur
TheUrbanBot
Anhur
Level 53
God Stats
3W - 0L
1,710 SR
Queue Stats
61W - 76L
1,395 Elo+
Party 2
Pele
Pele
karuzelka
Pele
Level 59
God Stats
13W - 13L
1,509 SR
Queue Stats
46W - 47L
1,413 Elo+
Party 2
Hades
Hades
stophindobuse
Hades
Level 28
God Stats
8W - 4L
1,627 SR
Queue Stats
67W - 77L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IISprSAlexII
Erlang Shen
7
0 / 2 / 0
4,573
457
1,599
8,078
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
9
0 / 2 / 0
5,258
526
1,556
8,333
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 4
5,168
517
4,788
7,639
3,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
matti58killer46
Discordia
10
0 / 2 / 0
5,356
536
1,092
5,095
1,145
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 4 / 0
6,043
604
6,394
8,886
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Naczilla-
Khepri
10
2 / 2 / 8
6,241
624
3,051
7,117
3,472
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 0 / 2
6,750
675
7,648
3,506
3,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
6 / 1 / 4
6,159
616
6,272
5,534
1,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
12
5 / 1 / 2
7,123
712
3,004
5,541
1,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 0 / 5
5,947
595
4,815
4,502
1,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
15
15
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
IISprSAlexII
Erlang Shen
0
2
0
0
L
Osiris
0
2
0
0
W
Khepri
Naczilla-
Khepri
2
2
8
3
L
0
5
4
0.4
W
1
0
2
2
W
6
1
4
8
W
Pele
5
1
2
6
L
Discordia
matti58killer46
Discordia
0
2
0
0
L
4
4
0
1
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,429
Damage
24,790
38,031
Taken
26,200
14,144
Mitigated
11,592
10,998
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
IISprSAlexII
Erlang Shen
1,599
1,100
159
2,930
8,078
3,380
0
4,010
4,068
0
13,386
L
Osiris
1,556
580
0
3,166
8,333
4,230
0
4,395
3,938
0
24,511
W
Khepri
Naczilla-
Khepri
3,051
264
0
1,816
7,117
3,472
89
2,586
4,531
13,131
0
L
4,788
705
205
816
7,639
3,526
144
3,165
4,474
11,954
0
W
7,648
322
0
1,065
3,506
3,190
408
0
3,506
37,895
0
W
6,272
3,483
0
1,667
5,534
1,491
863
1,477
4,057
0
18,252
W
Pele
3,004
664
0
3,270
5,541
1,654
322
346
5,195
0
41,581
L
Discordia
matti58killer46
Discordia
1,092
410
18
1,007
5,095
1,145
140
1,012
4,083
27,468
0
L
6,394
2,920
0
2,697
8,886
1,863
224
2,932
5,954
0
34,693
W
4,815
598
1,075
1,814
4,502
1,785
1,278
1,471
3,031
27,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,398
Gold Earned
32,220
231
Minions Killed
251
0
Camps Cleared
0
917,147
Distance Traveled
958,518
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,573
457
41
4
0
216,367
1
L
Osiris
5,258
526
55
6
0
177,432
1
W
Khepri
6,241
624
11
1
0
190,752
4
L
Ymir
5,168
517
20
2
0
169,599
4
W
Cthulhu
6,750
675
86
9
0
199,336
0
W
Anhur
6,159
616
24
2
0
161,104
1
W
Pele
7,123
712
75
8
0
215,766
2
L
Discordia
5,356
536
49
5
0
164,798
0
L
Apollo
6,043
604
66
7
0
188,951
3
W
Hades
5,947
595
55
6
0
191,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role