Player Matchup

Heimdallr
Heimdallr
NelliotS
Heimdallr
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 197L
1,556 Elo+
Party 1
Horus
Horus
Zafroniel
Horus
Level 124
God Stats
26W - 18L
1,600 SR
Queue Stats
87W - 93L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
alexpessanha
Cthulhu
Level 125
God Stats
11W - 4L
1,643 SR
Queue Stats
114W - 107L
1,546 Elo+
Party 1
Team Averages
Level 127
1,581 SR
1,540 Elo+

VS

Team Averages
Level 77
1,505 SR
1,528 Elo+
Arachne
Arachne
Call-Me-Lippizan
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 200L
1,514 Elo+
Party 2
Nox
Nox
Chamallow_23287
Nox
Level 108
God Stats
43W - 47L
1,514 SR
Queue Stats
430W - 318L
1,570 Elo+
Party 2
Tyr
Tyr
shortshot2
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NelliotS
Heimdallr
7
1 / 1 / 2
4,339
868
1,757
1,762
946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Zafroniel
Horus
6
1 / 0 / 2
4,283
857
729
1,856
1,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
alexpessanha
Cthulhu
7
1 / 1 / 2
4,824
965
1,679
2,511
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,568
914
634
1,952
486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 1
4,110
822
1,182
1,707
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 2 / 0
3,648
730
201
2,169
558
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
3
Kills
2
2
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
0
1
1
0.5
W
Heimdallr
NelliotS
Heimdallr
1
1
2
2
W
Horus
Zafroniel
Horus
1
0
2
2
W
Cthulhu
alexpessanha
Cthulhu
1
1
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,165
Damage
2,017
6,129
Taken
5,828
3,659
Mitigated
1,533
2,431
Healing
1,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
634
432
0
621
1,952
486
0
458
1,444
0
8,795
L
1,182
413
0
500
1,707
489
0
595
1,037
11,512
0
W
Heimdallr
NelliotS
Heimdallr
1,757
785
0
70
1,762
946
0
8
1,754
0
10,713
W
Horus
Zafroniel
Horus
729
224
240
1,171
1,856
1,098
0
806
982
0
2,465
W
Cthulhu
alexpessanha
Cthulhu
1,679
212
222
728
2,511
1,615
0
318
2,185
12,993
0
L
201
52
0
410
2,169
558
0
654
1,365
0
1,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,446
Gold Earned
12,326
58
Minions Killed
51
0
Camps Cleared
0
285,574
Distance Traveled
249,363
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,568
914
22
4
0
116,610
1
L
Nox
4,110
822
21
4
0
82,589
2
W
Heimdallr
4,339
868
26
5
0
95,985
1
W
Horus
4,283
857
6
1
0
93,761
0
W
Cthulhu
4,824
965
26
5
0
95,828
0
L
Tyr
3,648
730
8
2
0
50,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role