Player Matchup

Sol
Sol
CaptainCubano
Sol
Level 26
God Stats
8W - 7L
1,500 SR
Queue Stats
471W - 408L
1,530 Elo+
Party 1
Athena
Athena
davidcervantesja
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 50L
1,363 Elo+
Party 3
Bakasura
Bakasura
killerGAPMAN
Bakasura
Level 26
God Stats
68W - 48L
1,596 SR
Queue Stats
613W - 526L
1,541 Elo+
Party 1
Bellona
Bellona
moisesch2018mois
Bellona
Level 11
God Stats
1W - 4L
1,326 SR
Queue Stats
22W - 30L
1,363 Elo+
Party 3
Danzaburou
Danzaburou
oH_VeeYo
Danzaburou
Level 24
God Stats
125W - 80L
1,719 SR
Queue Stats
783W - 684L
1,537 Elo+
Party 1
Team Averages
Level 20
1,528 SR
1,467 Elo+

VS

Team Averages
Level 43
1,524 SR
1,555 Elo+
Chiron
Chiron
BigFreshGoose
Chiron
Level 27
God Stats
2W - 4L
1,458 SR
Queue Stats
120W - 112L
1,567 Elo+
Solo
Osiris
Osiris
Cruamoss
Osiris
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 38L
1,402 Elo+
Solo
Arachne
Arachne
ManBroDudeHomie
Arachne
Level 128
God Stats
3W - 1L
1,663 SR
Queue Stats
12W - 7L
1,594 Elo+
Party 2
Athena
Athena
ProfesieMediocre
Athena
Level 28
God Stats
8W - 2L
1,500 SR
Queue Stats
174W - 151L
1,556 Elo+
Solo
Baba Yaga
Baba Yaga
ksimsr3x11
Baba Yaga
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,531
453
337
2,653
766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 6 / 2
4,346
435
1,658
7,411
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
killerGAPMAN
Bakasura
8
0 / 2 / 0
4,826
483
517
5,574
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
1 / 5 / 0
4,380
438
1,540
5,400
2,553
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
oH_VeeYo
Danzaburou
7
2 / 4 / 1
4,988
499
4,938
6,043
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 1 / 4
6,454
645
7,506
5,732
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Cruamoss
Osiris
11
4 / 1 / 1
6,415
642
3,872
5,249
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

8
2 / 0 / 2
5,512
551
1,155
4,609
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 2 / 5
6,042
604
2,729
7,685
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baba Yaga
ksimsr3x11
Baba Yaga
11
1 / 0 / 0
6,337
634
2,504
3,376
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
17
17
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
0
0
0
0
W
Osiris
Cruamoss
Osiris
4
1
1
4.5
W
2
0
2
3
W
3
2
5
2.75
L
0
6
2
0.17
L
Bakasura
killerGAPMAN
Bakasura
0
2
0
0
W
Baba Yaga
ksimsr3x11
Baba Yaga
1
0
0
1
L
1
5
0
0.2
L
Danzaburou
oH_VeeYo
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,990
Damage
17,766
27,081
Taken
26,651
8,917
Mitigated
11,941
2,958
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,506
3,330
656
3,373
5,732
1,549
1,905
842
4,890
0
22,255
L
337
0
0
702
2,653
766
306
1,453
1,060
16,058
627
W
Osiris
Cruamoss
Osiris
3,872
1,158
0
1,120
5,249
2,890
236
0
5,249
0
28,735
W
1,155
940
0
2,231
4,609
1,325
509
76
4,508
0
15,018
W
2,729
1,112
0
1,789
7,685
4,980
104
767
6,918
16,896
0
L
1,658
702
0
84
7,411
2,411
0
1,399
5,972
8,881
0
L
Bakasura
killerGAPMAN
Bakasura
517
492
0
907
5,574
1,619
0
763
4,761
0
18,368
W
Baba Yaga
ksimsr3x11
Baba Yaga
2,504
97
0
1,756
3,376
1,197
802
310
3,066
35,587
0
L
1,540
585
0
95
5,400
2,553
0
0
5,400
0
8,817
L
Danzaburou
oH_VeeYo
Danzaburou
4,938
2,557
0
1,170
6,043
1,568
340
1,388
4,655
0
18,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,071
Gold Earned
30,760
163
Minions Killed
220
0
Camps Cleared
0
894,383
Distance Traveled
920,791
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,454
645
28
3
0
197,218
2
L
Sol
4,531
453
37
4
0
150,415
1
W
Osiris
6,415
642
52
5
0
175,913
1
W
Arachne
5,512
551
42
4
0
194,066
3
W
Athena
6,042
604
21
2
0
161,992
2
L
Athena
4,346
435
14
1
0
193,907
0
L
Bakasura
4,826
483
57
6
0
216,900
4
W
Baba Yaga
6,337
634
77
8
0
191,602
3
L
Bellona
4,380
438
20
2
0
152,910
0
L
Danzaburou
4,988
499
35
4
0
180,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role