Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Chelo8a
Cupid
Level 146
God Stats
5W - 4L
1,583 SR
Queue Stats
212W - 190L
1,614 Elo+
Party 2
Mercury
Mercury
LR_Keelay
Mercury
Level 151
God Stats
2W - 4L
1,492 SR
Queue Stats
499W - 436L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
NoLettuce-
Sylvanus
Level 118
God Stats
5W - 9L
1,422 SR
Queue Stats
499W - 394L
1,536 Elo+
Party 1
Chaac
Chaac
RD100
Chaac
Level 141
God Stats
7W - 8L
1,545 SR
Queue Stats
471W - 419L
1,579 Elo+
Party 2
Team Averages
Level 141
1,508 SR
1,554 Elo+

VS

Team Averages
Level 131
1,613 SR
1,611 Elo+
Ravana
Ravana
Byzmarck
Ravana
Level 124
God Stats
3W - 4L
1,552 SR
Queue Stats
71W - 60L
1,619 Elo+
Party 3
Cupid
Cupid
Maxaronie
Cupid
Level 127
God Stats
3W - 4L
1,594 SR
Queue Stats
91W - 67L
1,626 Elo+
Party 3
King Arthur
King Arthur
SirLagsAndFrags
King Arthur
Level 157
God Stats
6W - 5L
1,663 SR
Queue Stats
99W - 83L
1,626 Elo+
Party 3
Janus
Janus
duhitsdrais
Janus
Level 128
God Stats
2W - 3L
1,516 SR
Queue Stats
334W - 306L
1,563 Elo+
Solo
Ganesha
Ganesha
twan1
Ganesha
Level 121
God Stats
11W - 5L
1,738 SR
Queue Stats
91W - 74L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
5 / 0 / 5
6,656
605
7,407
4,614
1,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Chelo8a
Cupid
11
2 / 2 / 2
6,389
581
5,001
7,549
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
LR_Keelay
Mercury
11
0 / 4 / 1
5,798
527
3,196
10,030
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
NoLettuce-
Sylvanus
9
0 / 2 / 3
5,151
468
5,433
7,893
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
RD100
Chaac
12
5 / 0 / 5
7,044
640
5,383
5,573
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Byzmarck
Ravana
10
0 / 2 / 3
5,693
518
3,414
6,212
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
Maxaronie
Cupid
10
2 / 2 / 1
5,983
544
3,714
6,966
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
SirLagsAndFrags
King Arthur
12
5 / 1 / 0
7,202
655
9,794
12,117
5,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,357
487
3,119
6,058
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
twan1
Ganesha
8
0 / 3 / 1
4,982
453
1,620
7,263
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
8
8
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
5
7.5
L
Ravana
Byzmarck
Ravana
0
2
3
0.75
W
Cupid
Chelo8a
Cupid
2
2
2
1.5
W
Mercury
LR_Keelay
Mercury
0
4
1
0.13
L
Cupid
Maxaronie
Cupid
2
2
1
1.25
W
Sylvanus
NoLettuce-
Sylvanus
0
2
3
0.75
W
Chaac
RD100
Chaac
5
0
5
7.5
L
King Arthur
SirLagsAndFrags
King Arthur
5
1
0
5
L
1
4
0
0.25
L
Ganesha
twan1
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,420
Damage
21,661
35,659
Taken
38,616
14,375
Mitigated
15,390
19,100
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,407
517
1,064
1,925
4,614
1,826
158
1,283
3,286
37,346
0
L
Ravana
Byzmarck
Ravana
3,414
1,354
0
2,424
6,212
2,351
0
2,426
3,786
0
31,645
W
Cupid
Chelo8a
Cupid
5,001
2,256
72
3,598
7,549
2,393
588
701
6,848
0
28,882
W
Mercury
LR_Keelay
Mercury
3,196
934
0
4,375
10,030
3,339
0
299
9,691
0
32,806
L
Cupid
Maxaronie
Cupid
3,714
1,797
64
2,802
6,966
1,729
0
843
6,123
0
26,791
W
Sylvanus
NoLettuce-
Sylvanus
5,433
1,320
587
4,187
7,893
4,443
360
512
7,381
19,581
5,178
W
Chaac
RD100
Chaac
5,383
1,146
0
3,292
5,573
2,374
0
1,727
3,714
0
27,075
L
King Arthur
SirLagsAndFrags
King Arthur
9,794
1,717
0
4,867
12,117
5,513
0
3,376
8,741
0
43,561
L
3,119
329
0
250
6,058
1,934
0
2,957
3,101
25,117
0
L
Ganesha
twan1
Ganesha
1,620
239
0
1,676
7,263
3,863
0
2,885
4,378
10,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
29,217
312
Minions Killed
272
0
Camps Cleared
0
1,028,393
Distance Traveled
1,036,628
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,656
605
70
6
0
201,480
1
L
Ravana
5,693
518
70
6
0
225,800
3
W
Cupid
6,389
581
69
6
0
174,860
4
W
Mercury
5,798
527
70
6
0
217,980
1
L
Cupid
5,983
544
48
4
0
189,642
3
W
Sylvanus
5,151
468
38
3
0
182,054
2
W
Chaac
7,044
640
65
6
0
252,019
1
L
King Arthur
7,202
655
88
8
0
200,385
2
L
Janus
5,357
487
61
6
0
210,603
3
L
Ganesha
4,982
453
5
0
0
210,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role