Player Matchup

Merlin
Merlin
BigKentae
Merlin
Level 69
God Stats
61W - 63L
1,526 SR
Queue Stats
450W - 485L
1,523 Elo+
Solo
Danzaburou
Danzaburou
DomSoBrazy
Danzaburou
Level 28
God Stats
39W - 30L
1,539 SR
Queue Stats
118W - 125L
1,445 Elo+
Party 1
Athena
Athena
Elcuhhh
Athena
Level 37
God Stats
15W - 9L
1,593 SR
Queue Stats
263W - 261L
1,457 Elo+
Party 1
Da Ji
Da Ji
Googolplex31
Da Ji
Level 157
God Stats
2W - 1L
1,817 SR
Queue Stats
134W - 121L
1,560 Elo+
Party 3
Ra
Ra
that_short_kid
Ra
Level 18
God Stats
9W - 8L
1,550 SR
Queue Stats
67W - 56L
1,578 Elo+
Party 3
Team Averages
Level 62
1,605 SR
1,513 Elo+

VS

Team Averages
Level 45
1,554 SR
1,450 Elo+
Odin
Odin
D5Starr26
Odin
Level 18
God Stats
1W - 2L
1,660 SR
Queue Stats
4W - 6L
1,448 Elo+
Party 2
He Bo
He Bo
PooxieDust
He Bo
Level 104
God Stats
0W - 1L
1,809 SR
Queue Stats
4W - 7L
1,448 Elo+
Party 2
Izanami
Izanami
Ravener406
Izanami
Level 43
God Stats
97W - 92L
1,591 SR
Queue Stats
347W - 356L
1,543 Elo+
Solo
Hades
Hades
Zigg008
Hades
Level 6
God Stats
0W - 3L
1,208 SR
Queue Stats
3W - 6L
1,367 Elo+
Party 2
Heimdallr
Heimdallr
joe_hunter228
Heimdallr
Level 56
God Stats
0W - 1L
1,503 SR
Queue Stats
6W - 9L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigKentae
Merlin
18
10 / 2 / 13
11,932
1,193
16,720
8,447
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
DomSoBrazy
Danzaburou
17
4 / 3 / 13
11,019
1,102
12,046
13,089
5,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Elcuhhh
Athena
18
11 / 0 / 14
12,689
1,269
16,735
14,470
9,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
6 / 2 / 11
11,211
1,121
9,463
12,768
7,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 3 / 10
9,700
970
4,225
8,223
4,086
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

251

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 1 / 3
9,459
946
3,857
8,876
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

He Bo
15
4 / 11 / 3
10,145
1,015
11,888
15,960
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Ravener406
Izanami
16
1 / 2 / 5
9,970
997
10,739
5,905
2,373
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Zigg008
Hades
17
1 / 7 / 5
10,025
1,003
7,623
13,067
6,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
joe_hunter228
Heimdallr
16
2 / 11 / 5
9,960
996
16,008
19,070
8,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
32
Kills
10
10
Deaths
32
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
BigKentae
Merlin
10
2
13
8.25
L
Odin
2
1
3
3.5
W
Danzaburou
DomSoBrazy
Danzaburou
4
3
13
3.5
W
Athena
Elcuhhh
Athena
11
0
14
18
W
6
2
11
5.75
L
He Bo
4
11
3
0.5
L
Izanami
Ravener406
Izanami
1
2
5
1.75
L
Hades
Zigg008
Hades
1
7
5
0.5
L
Heimdallr
joe_hunter228
Heimdallr
2
11
5
0.41
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,189
Damage
50,115
56,997
Taken
62,878
29,788
Mitigated
29,684
7,593
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BigKentae
Merlin
16,720
445
0
1,747
8,447
2,773
0
3,006
5,401
31,484
0
L
Odin
3,857
842
0
250
8,876
7,300
0
5,535
3,341
0
8,878
W
Danzaburou
DomSoBrazy
Danzaburou
12,046
4,707
0
2,705
13,089
5,732
0
2,537
10,357
0
25,940
W
Athena
Elcuhhh
Athena
16,735
4,388
0
56
14,470
9,865
0
4,502
9,708
26,936
0
W
9,463
1,989
0
1,668
12,768
7,332
0
5,187
7,393
0
29,554
L
He Bo
11,888
919
0
0
15,960
5,666
0
8,563
7,397
17,174
0
L
Izanami
Ravener406
Izanami
10,739
6,398
0
447
5,905
2,373
0
3,375
2,530
0
50,163
L
Hades
Zigg008
Hades
7,623
1,852
193
2,181
13,067
6,264
0
9,342
3,725
24,662
0
L
Heimdallr
joe_hunter228
Heimdallr
16,008
7,181
0
0
19,070
8,081
0
10,865
8,205
0
34,520
W
4,225
1,241
1,077
340
8,223
4,086
0
3,696
4,349
15,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,551
Gold Earned
49,559
155
Minions Killed
194
8
Camps Cleared
8
1,037,822
Distance Traveled
847,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,932
1,193
22
2
0
189,606
0
L
Odin
9,459
946
15
2
2
165,469
0
W
Danzaburou
11,019
1,102
38
4
3
201,725
0
W
Athena
12,689
1,269
24
2
2
255,476
0
W
Da Ji
11,211
1,121
54
5
3
235,839
0
L
He Bo
10,145
1,015
19
2
3
169,351
0
L
Izanami
9,970
997
89
9
2
186,128
0
L
Hades
10,025
1,003
48
5
0
161,227
0
L
Heimdallr
9,960
996
23
2
1
164,928
0
W
Ra
9,700
970
17
2
0
155,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role