Player Matchup

Sobek
Sobek
TheDiablillox
Sobek
Level 8
God Stats
2W - 0L
1,872 SR
Queue Stats
110W - 114L
1,368 Elo+
Solo
Discordia
Discordia
averyhjr
Discordia
Level 26
God Stats
31W - 49L
1,297 SR
Queue Stats
190W - 248L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
crankyASIAN69
Baron Samedi
Level 18
God Stats
17W - 13L
1,523 SR
Queue Stats
18W - 13L
1,396 Elo+
Solo
Apollo
Apollo
gottaharding
Apollo
Level 24
God Stats
12W - 9L
1,544 SR
Queue Stats
97W - 92L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
nobucketrequierd
Ah Puch
Level 25
God Stats
37W - 15L
1,607 SR
Queue Stats
81W - 63L
1,489 Elo+
Party 1
Team Averages
Level 20
1,569 SR
1,420 Elo+

VS

Team Averages
Level 11
1,506 SR
1,336 Elo+
Ah Puch
Ah Puch
CouchyPotato
Ah Puch
Level 12
God Stats
4W - 3L
1,732 SR
Queue Stats
416W - 404L
1,497 Elo+
Solo
Neith
Neith
RealDrags
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
chikillozen
Bacchus
Level 24
God Stats
7W - 5L
1,678 SR
Queue Stats
120W - 120L
1,343 Elo+
Solo
Danzaburou
Danzaburou
isaaccaradepan
Danzaburou
Level 4
God Stats
1W - 11L
1,122 SR
Queue Stats
3W - 13L
1,071 Elo+
Solo
Arachne
Arachne
levelXrealkilla
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 6
14,452
1,032
10,464
15,619
23,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
averyhjr
Discordia
18
1 / 3 / 3
11,905
850
5,585
9,488
3,248
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
crankyASIAN69
Baron Samedi
19
2 / 3 / 7
12,705
908
10,389
13,553
6,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
19
4 / 5 / 10
13,184
942
16,670
16,377
8,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 3 / 11
14,471
1,034
22,369
16,169
5,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CouchyPotato
Ah Puch
20
6 / 8 / 6
15,062
1,076
29,738
27,008
11,859
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RealDrags
Neith
20
7 / 5 / 4
14,053
1,004
22,529
16,913
10,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
chikillozen
Bacchus
18
1 / 1 / 3
11,950
854
9,179
17,120
17,774
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
isaaccaradepan
Danzaburou
15
0 / 2 / 0
10,495
750
224
1,996
720
15
0 / 5 / 0
10,536
753
449
8,510
2,956

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
20
Kills
14
14
Deaths
21
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CouchyPotato
Ah Puch
6
8
6
1.13
L
Neith
RealDrags
Neith
7
5
4
1.8
W
8
0
6
11
W
Discordia
averyhjr
Discordia
1
3
3
0.83
L
Bacchus
chikillozen
Bacchus
1
1
3
2.5
W
Baron Samedi
crankyASIAN69
Baron Samedi
2
3
7
1.83
W
Apollo
4
5
10
1.8
L
Danzaburou
isaaccaradepan
Danzaburou
0
2
0
0
L
0
5
0
0
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,477
Damage
62,119
71,206
Taken
71,547
47,830
Mitigated
43,726
13,171
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CouchyPotato
Ah Puch
29,738
2,980
0
2,830
27,008
11,859
0
18,624
8,384
81,550
0
L
Neith
RealDrags
Neith
22,529
14,348
0
709
16,913
10,417
0
11,326
5,587
0
35,863
W
10,464
522
0
1,982
15,619
23,854
0
4,431
11,001
25,913
0
W
Discordia
averyhjr
Discordia
5,585
332
330
330
9,488
3,248
0
6,923
2,540
26,142
0
L
Bacchus
chikillozen
Bacchus
9,179
720
653
1,347
17,120
17,774
0
11,782
5,338
16,288
0
W
Baron Samedi
crankyASIAN69
Baron Samedi
10,389
509
1,828
2,343
13,553
6,089
0
8,006
5,397
32,009
0
W
Apollo
16,670
9,596
0
1,817
16,377
8,798
0
8,527
7,725
0
43,795
L
Danzaburou
isaaccaradepan
Danzaburou
224
111
0
60
1,996
720
0
1,960
36
0
2,658
L
449
171
0
100
8,510
2,956
0
5,115
3,395
0
3,617
W
22,369
3,206
392
4,149
16,169
5,841
0
10,443
5,626
56,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,717
Gold Earned
62,096
306
Minions Killed
178
11
Camps Cleared
1
1,207,324
Distance Traveled
829,814
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,062
1,076
130
9
0
248,546
0
L
Neith
14,053
1,004
29
2
0
171,803
1
W
Sobek
14,452
1,032
29
2
6
292,690
2
W
Discordia
11,905
850
49
4
1
195,657
0
L
Bacchus
11,950
854
15
1
0
249,342
1
W
Baron Samedi
12,705
908
37
3
4
236,320
0
W
Apollo
13,184
942
88
6
0
213,463
0
L
Danzaburou
10,495
750
3
0
0
38,867
1
L
Arachne
10,536
753
1
0
1
121,256
0
W
Ah Puch
14,471
1,034
103
7
0
269,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role