Player Matchup

Thor
Thor
BiAGi
Thor
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 70L
1,500 Elo+
Solo
King Arthur
King Arthur
ConDonDiego
King Arthur
Level 29
God Stats
21W - 25L
1,500 SR
Queue Stats
224W - 212L
1,627 Elo+
Solo
Zhong Kui
Zhong Kui
FahttestFuhk
Zhong Kui
Level 10
God Stats
2W - 1L
1,815 SR
Queue Stats
71W - 68L
1,559 Elo+
Solo
Danzaburou
Danzaburou
JDotes
Danzaburou
Level 30
God Stats
17W - 6L
1,649 SR
Queue Stats
153W - 86L
1,696 Elo+
Solo
Ganesha
Ganesha
Kingxoverxlord
Ganesha
Level 18
God Stats
0W - 4L
1,270 SR
Queue Stats
13W - 13L
1,556 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,587 Elo+

VS

Team Averages
Level 21
1,655 SR
1,556 Elo+
Osiris
Osiris
BigChungusIII
Osiris
Level 26
God Stats
4W - 0L
1,702 SR
Queue Stats
130W - 81L
1,615 Elo+
Party 1
Fafnir
Fafnir
CPT_HiNDSiiGHT
Fafnir
Level 20
God Stats
2W - 1L
1,826 SR
Queue Stats
78W - 76L
1,512 Elo+
Solo
Ullr
Ullr
DSS90062
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
MeowMeowPowWow
Vulcan
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 32L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
rafabot65
Tsukuyomi
Level 16
God Stats
4W - 1L
1,748 SR
Queue Stats
25W - 24L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BiAGi
Thor
12
2 / 4 / 4
7,451
466
2,905
11,336
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ConDonDiego
King Arthur
15
4 / 3 / 1
8,787
549
8,554
18,365
10,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
FahttestFuhk
Zhong Kui
16
3 / 1 / 3
9,536
596
9,234
9,977
7,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
JDotes
Danzaburou
7
0 / 6 / 0
5,697
356
2,007
6,191
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

13
1 / 4 / 4
7,983
499
4,826
11,473
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,317
457
7,740
11,241
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 2 / 6
8,539
534
5,063
10,810
10,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
17
10 / 0 / 2
10,466
654
11,660
9,124
3,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 4 / 2
8,189
512
7,046
8,224
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
rafabot65
Tsukuyomi
12
1 / 2 / 5
7,273
455
6,708
9,260
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
18
18
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
BiAGi
Thor
2
4
4
1
W
2
2
2
1.5
W
4
2
6
3.5
L
King Arthur
ConDonDiego
King Arthur
4
3
1
1.5
W
Ullr
10
0
2
11
L
Zhong Kui
FahttestFuhk
Zhong Kui
3
1
3
4.5
L
Danzaburou
JDotes
Danzaburou
0
6
0
0
L
1
4
4
0.75
W
1
4
2
0.5
W
Tsukuyomi
rafabot65
Tsukuyomi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,526
Damage
38,217
57,342
Taken
48,659
28,393
Mitigated
32,413
18,250
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BiAGi
Thor
2,905
819
0
3,846
11,336
3,597
0
1,578
9,666
0
29,796
W
7,740
2,021
0
3,712
11,241
12,124
582
0
11,241
0
33,940
W
5,063
1,635
0
2,377
10,810
10,156
177
4,885
5,925
18,086
0
L
King Arthur
ConDonDiego
King Arthur
8,554
826
0
5,901
18,365
10,996
0
1,855
15,873
0
55,716
W
Ullr
11,660
5,517
0
1,039
9,124
3,538
1,235
1,509
7,615
0
84,056
L
Zhong Kui
FahttestFuhk
Zhong Kui
9,234
2,045
0
5,730
9,977
7,845
544
4,204
5,507
75,552
0
L
Danzaburou
JDotes
Danzaburou
2,007
1,100
0
847
6,191
1,178
0
381
5,810
0
17,138
L
4,826
1,008
0
1,926
11,473
4,777
458
3,715
7,736
30,438
0
W
7,046
2,313
0
1,345
8,224
3,128
66
4,816
3,408
52,070
0
W
Tsukuyomi
rafabot65
Tsukuyomi
6,708
1,087
0
3,319
9,260
3,467
0
2,850
6,410
0
39,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,454
Gold Earned
41,784
390
Minions Killed
434
0
Camps Cleared
0
1,300,194
Distance Traveled
1,418,894
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,451
466
57
4
0
295,220
1
W
Osiris
7,317
457
70
4
0
257,663
1
W
Fafnir
8,539
534
35
2
0
266,272
6
L
King Arthur
8,787
549
111
7
0
283,539
1
W
Ullr
10,466
654
138
9
0
281,052
1
L
Zhong Kui
9,536
596
140
9
0
283,678
4
L
Danzaburou
5,697
356
47
3
0
163,817
0
L
Ganesha
7,983
499
35
2
0
273,940
3
W
Vulcan
8,189
512
117
7
0
280,222
4
W
Tsukuyomi
7,273
455
74
5
0
333,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role