Player Matchup

Tiamat
Tiamat
Dark_Angel229
Tiamat
Level 149
God Stats
11W - 9L
1,481 SR
Queue Stats
74W - 77L
1,434 Elo+
Party 3
Amaterasu
Amaterasu
KingRhymos
Amaterasu
Level 21
God Stats
14W - 12L
1,447 SR
Queue Stats
69W - 71L
1,304 Elo+
Party 1
Mulan
Mulan
ThatCrusher
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,404 Elo+
Party 3
Horus
Horus
mr-_-stayfrosty
Horus
Level 28
God Stats
6W - 3L
1,556 SR
Queue Stats
264W - 236L
1,427 Elo+
Solo
Apollo
Apollo
rifler1321
Apollo
Level 19
God Stats
11W - 14L
1,466 SR
Queue Stats
148W - 148L
1,413 Elo+
Party 1
Team Averages
Level 45
1,490 SR
1,396 Elo+

VS

Team Averages
Level 14
1,418 SR
1,230 Elo+
Cthulhu
Cthulhu
ChirpyCheese180
Cthulhu
Level 4
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,113 Elo+
Party 2
Heimdallr
Heimdallr
ImAlwaysSorry
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,113 Elo+
Party 2
Pele
Pele
Pixel3061
Pele
Level 6
God Stats
0W - 3L
1,143 SR
Queue Stats
0W - 9L
921 Elo+
Party 2
Anubis
Anubis
QQUENTIN5
Anubis
Level 29
God Stats
36W - 19L
1,564 SR
Queue Stats
43W - 31L
1,557 Elo+
Solo
Mercury
Mercury
dagod1127
Mercury
Level 29
God Stats
5W - 3L
1,602 SR
Queue Stats
92W - 86L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 4
9,819
614
13,911
11,754
10,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
KingRhymos
Amaterasu
13
1 / 1 / 4
8,409
526
4,173
11,587
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 7 / 3
9,080
568
8,235
17,134
5,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 1 / 8
9,685
605
4,783
12,513
9,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
rifler1321
Apollo
15
5 / 2 / 10
9,417
589
12,385
14,835
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,373
461
4,450
10,515
8,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
ImAlwaysSorry
Heimdallr
10
0 / 6 / 1
6,095
381
6,508
9,030
2,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
10
2 / 6 / 2
6,881
430
3,310
9,684
3,277
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
QQUENTIN5
Anubis
12
6 / 7 / 3
8,060
504
17,621
12,791
6,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
dagod1127
Mercury
10
2 / 5 / 4
7,009
438
10,044
14,126
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
27
Kills
13
14
Deaths
28
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
9
3
4
3.67
L
Heimdallr
ImAlwaysSorry
Heimdallr
0
6
1
0.08
W
Amaterasu
KingRhymos
Amaterasu
1
1
4
3
L
Pele
2
6
2
0.5
L
Anubis
QQUENTIN5
Anubis
6
7
3
1.07
W
6
7
3
1.07
L
Mercury
dagod1127
Mercury
2
5
4
0.8
W
6
1
8
10
W
Apollo
rifler1321
Apollo
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,487
Damage
41,933
67,823
Taken
56,146
36,778
Mitigated
26,297
29,220
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,450
855
0
282
10,515
8,854
392
2,277
8,186
25,955
0
W
13,911
1,236
0
5,048
11,754
10,047
0
2,341
9,413
67,517
0
L
Heimdallr
ImAlwaysSorry
Heimdallr
6,508
3,282
0
0
9,030
2,536
0
4,014
4,874
0
21,902
W
Amaterasu
KingRhymos
Amaterasu
4,173
2,396
0
5,644
11,587
5,249
1,870
2,554
9,033
0
32,481
L
Pele
3,310
804
0
129
9,684
3,277
0
2,992
6,572
0
22,680
L
Anubis
QQUENTIN5
Anubis
17,621
1,141
0
4,191
12,791
6,704
510
2,164
10,479
44,038
0
W
8,235
1,443
0
4,739
17,134
5,709
0
9,183
7,951
0
40,934
L
Mercury
dagod1127
Mercury
10,044
5,998
0
2,546
14,126
4,926
0
1,874
12,124
0
32,796
W
4,783
2,602
2,643
4,568
12,513
9,883
1,219
4,293
8,220
0
19,090
W
Apollo
rifler1321
Apollo
12,385
7,879
0
6,578
14,835
5,890
2,855
3,700
11,135
0
66,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,410
Gold Earned
35,418
383
Minions Killed
239
0
Camps Cleared
0
1,578,322
Distance Traveled
1,419,565
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,373
461
48
3
0
257,987
1
W
Tiamat
9,819
614
106
7
0
324,737
0
L
Heimdallr
6,095
381
44
3
0
268,728
1
W
Amaterasu
8,409
526
58
4
0
263,761
3
L
Pele
6,881
430
35
2
0
304,179
0
L
Anubis
8,060
504
62
4
0
232,429
5
W
Mulan
9,080
568
82
5
0
267,307
1
L
Mercury
7,009
438
50
3
0
356,242
2
W
Horus
9,685
605
30
2
0
364,980
3
W
Apollo
9,417
589
107
7
0
357,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role