Player Matchup

Ullr
Ullr
BTSM6827
Ullr
Level 28
God Stats
3W - 7L
1,747 SR
Queue Stats
224W - 173L
1,716 Elo+
Solo
Ares
Ares
Bader__x5
Ares
Level 24
God Stats
1W - 0L
1,888 SR
Queue Stats
5W - 3L
1,645 Elo+
Solo
Loki
Loki
InZaYnViRtUoSo
Loki
Level 7
God Stats
4W - 3L
1,629 SR
Queue Stats
63W - 67L
1,594 Elo+
Solo
Scylla
Scylla
XanderPortillo
Scylla
Level 25
God Stats
8W - 6L
1,628 SR
Queue Stats
107W - 86L
1,616 Elo+
Solo
King Arthur
King Arthur
popejudy
King Arthur
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 10L
1,529 Elo+
Solo
Team Averages
Level 23
1,678 SR
1,620 Elo+

VS

Team Averages
Level 23
1,710 SR
1,576 Elo+
Freya
Freya
Dodgerty22
Freya
Level 17
God Stats
4W - 1L
1,957 SR
Queue Stats
39W - 22L
1,724 Elo+
Party 1
Bellona
Bellona
Herbertthecult1c
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,338 Elo+
Solo
Neith
Neith
KBash044
Neith
Level 38
God Stats
34W - 11L
1,883 SR
Queue Stats
190W - 153L
1,749 Elo+
Party 1
Medusa
Medusa
Lobsterpot1231
Medusa
Level 16
God Stats
11W - 20L
1,465 SR
Queue Stats
146W - 188L
1,331 Elo+
Solo
Anhur
Anhur
Purpleinvade
Anhur
Level 23
God Stats
11W - 8L
1,747 SR
Queue Stats
138W - 95L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
10 / 1 / 1
7,934
661
9,375
8,163
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
10
3 / 1 / 8
6,784
565
3,029
6,166
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 2 / 1
6,528
544
3,331
5,667
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 2
6,933
578
3,134
4,987
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
popejudy
King Arthur
12
3 / 0 / 0
6,791
566
4,551
9,259
4,654
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
0 / 4 / 0
5,126
427
3,543
8,264
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 0
4,846
404
2,163
6,489
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
KBash044
Neith
10
1 / 3 / 2
5,783
482
1,602
6,741
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 8 / 2
5,402
450
3,840
8,184
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 1 / 0
7,340
612
7,537
7,759
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
19
Kills
5
5
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
10
1
1
10.5
W
Ares
3
1
8
7
L
Freya
0
4
0
0
L
0
3
0
0
W
2
2
1
1.25
L
Neith
KBash044
Neith
1
3
2
0.67
L
0
8
2
0.13
L
4
1
0
4
W
1
1
2
2
W
King Arthur
popejudy
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,420
Damage
18,685
34,242
Taken
37,437
14,315
Mitigated
12,685
10,857
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
9,375
5,278
0
2,285
8,163
2,950
0
2,150
6,013
0
45,354
W
Ares
3,029
120
0
1,609
6,166
4,258
0
1,393
4,773
10,701
0
L
Freya
3,543
1,146
0
3,121
8,264
2,135
0
1,328
6,936
29,046
0
L
2,163
794
0
240
6,489
3,928
0
275
6,196
0
17,386
W
3,331
844
0
2,497
5,667
1,370
0
0
5,667
0
38,642
L
Neith
KBash044
Neith
1,602
129
0
2,430
6,741
2,215
0
2,962
3,577
0
25,411
L
3,840
2,213
0
335
8,184
1,742
0
417
7,767
0
17,287
L
7,537
3,519
0
2,088
7,759
2,665
0
949
6,798
0
43,734
W
3,134
257
0
1,648
4,987
1,083
332
0
4,987
45,766
0
W
King Arthur
popejudy
King Arthur
4,551
633
0
2,818
9,259
4,654
29
0
9,259
0
34,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
28,497
341
Minions Killed
249
0
Camps Cleared
0
1,129,247
Distance Traveled
1,075,406
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,934
661
84
7
0
199,669
2
W
Ares
6,784
565
24
2
0
199,679
1
L
Freya
5,126
427
42
4
0
202,496
2
L
Bellona
4,846
404
36
3
0
234,736
0
W
Loki
6,528
544
83
7
0
266,019
0
L
Neith
5,783
482
57
5
0
202,348
1
L
Medusa
5,402
450
29
2
0
216,127
0
L
Anhur
7,340
612
85
7
0
219,699
2
W
Scylla
6,933
578
91
8
0
218,691
6
W
King Arthur
6,791
566
59
5
0
245,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role