Player Matchup

Ymir
Ymir
Bronze III
DebeFRESH
Ymir
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 36L
1,543 MMR
Solo
Hera
Hera
Gold IV
GEOVANNI JF
Hera
Gold IV
Level 127
God Stats
7W - 6L
1,597 SR
Queue Stats
82W - 86L
1,477 MMR
Solo
Fenrir
Fenrir
Gold IV
JERIMIZER
Fenrir
Gold IV
Level 124
God Stats
14W - 19L
1,526 SR
Queue Stats
67W - 74L
1,502 MMR
Party 1
Skadi
Skadi
Bronze III
PengTing7545
Skadi
Bronze III
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Uavhunter_
Zhong Kui
Gold IV
Level 127
God Stats
5W - 5L
1,639 SR
Queue Stats
216W - 191L
1,458 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,552 SR
1,496 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,551 SR
1,496 MMR
Khepri
Khepri
Gold II
 
Khepri
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
Conjuring Crow
Arachne
Silver II
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 21L
1,466 MMR
Solo
Vulcan
Vulcan
Gold III
FNR_NekroS
Vulcan
Gold III
Level 128
God Stats
6W - 2L
1,846 SR
Queue Stats
231W - 224L
1,523 MMR
Solo
Tyr
Tyr
Gold IV
STSNosky
Tyr
Gold IV
Level 126
God Stats
12W - 6L
1,482 SR
Queue Stats
75W - 62L
1,465 MMR
Solo
Chernobog
Chernobog
Gold II
nichoji
Chernobog
Gold II
Level 143
God Stats
1W - 1L
1,428 SR
Queue Stats
169W - 158L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 5 / 0
3,814
381
1,254
5,872
1,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 3 / 0
5,490
549
2,611
5,084
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
JERIMIZER
Fenrir
9
2 / 1 / 0
5,410
541
2,729
6,236
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,845
385
1,447
2,909
701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
Uavhunter_
Zhong Kui
9
0 / 3 / 1
5,398
540
6,391
7,009
3,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
DanzaburouSetGuan YuCu ChulainnTsukuyomi

VS

Bans
ApolloAthenaKing ArthurSun WukongLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 0 / 7
5,347
535
2,810
5,824
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

11
5 / 1 / 2
6,266
627
4,747
8,932
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
FNR_NekroS
Vulcan
10
1 / 1 / 6
6,256
626
4,011
2,837
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 0 / 3
6,220
622
3,727
5,429
2,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
nichoji
Chernobog
10
4 / 1 / 3
5,898
590
2,503
3,684
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
13
13
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
7
3.5
W
5
1
2
6
L
Ymir
0
5
0
0
W
Vulcan
FNR_NekroS
Vulcan
1
1
6
4
L
1
3
0
0.33
L
Fenrir
JERIMIZER
Fenrir
2
1
0
2
L
0
1
0
0
W
3
0
3
4.5
L
Zhong Kui
Uavhunter_
Zhong Kui
0
3
1
0.17
W
Chernobog
nichoji
Chernobog
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,432
Damage
17,798
27,110
Taken
26,706
9,790
Mitigated
10,612
7,640
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,810
198
147
2,680
5,824
3,453
1
3,043
2,757
11,571
0
W
4,747
2,707
0
3,589
8,932
2,906
0
2,883
6,003
0
31,890
L
Ymir
1,254
461
0
931
5,872
1,895
0
1,572
4,276
8,352
0
W
Vulcan
FNR_NekroS
Vulcan
4,011
975
0
795
2,837
885
0
1,000
1,751
34,696
0
L
2,611
1,099
0
1,780
5,084
1,319
0
1,554
3,375
29,932
0
L
Fenrir
JERIMIZER
Fenrir
2,729
1,056
0
2,498
6,236
1,939
0
1,419
4,737
0
25,797
L
1,447
693
0
896
2,909
701
0
1,130
1,747
0
8,964
W
3,727
802
0
2,744
5,429
2,071
0
2,573
2,856
0
32,077
L
Zhong Kui
Uavhunter_
Zhong Kui
6,391
1,827
0
1,535
7,009
3,936
0
817
6,154
26,241
0
W
Chernobog
nichoji
Chernobog
2,503
1,738
0
1,254
3,684
1,297
48
601
3,083
0
28,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,957
Gold Earned
29,987
200
Minions Killed
275
0
Camps Cleared
0
784,244
Distance Traveled
983,414
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,347
535
20
2
0
182,465
4
W
Arachne
6,266
627
57
6
0
214,096
0
L
Ymir
3,814
381
13
1
0
143,405
3
W
Vulcan
6,256
626
75
8
0
206,048
4
L
Hera
5,490
549
64
6
0
186,430
4
L
Fenrir
5,410
541
63
6
0
210,305
1
L
Skadi
3,845
385
17
2
0
89,464
1
W
Tyr
6,220
622
70
7
0
199,288
1
L
Zhong Kui
5,398
540
43
4
0
154,640
0
W
Chernobog
5,898
590
53
5
0
181,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role