Player Matchup

Bellona
Bellona
Nahtanoj_1988
Bellona
Level 28
God Stats
4W - 2L
1,303 SR
Queue Stats
158W - 215L
1,365 Elo+
Party 1
Fafnir
Fafnir
Nerojin89
Fafnir
Level 23
God Stats
4W - 5L
1,780 SR
Queue Stats
97W - 98L
1,476 Elo+
Solo
Merlin
Merlin
l-aperi-vino
Merlin
Level 27
God Stats
8W - 5L
1,612 SR
Queue Stats
150W - 200L
1,336 Elo+
Party 1
Bastet
Bastet
nakote33
Bastet
Level 25
God Stats
2W - 2L
1,311 SR
Queue Stats
7W - 9L
1,373 Elo+
Solo
Izanami
Izanami
yumibeer_UWU
Izanami
Level 27
God Stats
18W - 19L
1,470 SR
Queue Stats
207W - 223L
1,451 Elo+
Solo
Team Averages
Level 26
1,495 SR
1,400 Elo+

VS

Team Averages
Level 20
1,610 SR
1,355 Elo+
Danzaburou
Danzaburou
A979-_-_-
Danzaburou
Level 27
God Stats
44W - 56L
1,559 SR
Queue Stats
155W - 174L
1,472 Elo+
Solo
Cernunnos
Cernunnos
Dazz CllA
Cernunnos
Level 26
God Stats
18W - 18L
1,578 SR
Queue Stats
173W - 173L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
califa_alberto
Kukulkan
Level 24
God Stats
9W - 6L
1,702 SR
Queue Stats
41W - 46L
1,274 Elo+
Solo
Ratatoskr
Ratatoskr
iTryLoko
Ratatoskr
Level 7
God Stats
15W - 17L
1,341 SR
Queue Stats
40W - 52L
1,449 Elo+
Party 2
Bellona
Bellona
verjak-90
Bellona
Level 16
God Stats
10W - 11L
1,873 SR
Queue Stats
125W - 174L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
5 / 4 / 0
15,105
521
9,778
21,498
18,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Nerojin89
Fafnir
18
3 / 1 / 20
14,216
490
7,432
21,358
30,808
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
20
11 / 4 / 6
14,586
503
18,479
16,571
7,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
nakote33
Bastet
19
7 / 5 / 9
13,821
477
8,995
20,213
8,585
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
yumibeer_UWU
Izanami
20
16 / 2 / 7
14,649
505
32,254
26,613
14,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A979-_-_-
Danzaburou
20
8 / 9 / 1
14,171
489
22,613
25,046
9,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Dazz CllA
Cernunnos
19
1 / 6 / 6
11,845
408
8,625
19,341
15,264
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
17
1 / 5 / 1
11,466
395
16,312
14,008
5,197
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
iTryLoko
Ratatoskr
14
0 / 10 / 0
9,605
331
3,551
26,522
9,542
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Mace

Mace

+10
Physical Power

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
verjak-90
Bellona
19
3 / 12 / 0
12,520
432
8,639
24,269
18,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
42
Kills
13
16
Deaths
42
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A979-_-_-
Danzaburou
8
9
1
0.94
L
Cernunnos
Dazz CllA
Cernunnos
1
6
6
0.67
W
Bellona
5
4
0
1.25
W
Fafnir
Nerojin89
Fafnir
3
1
20
13
L
Kukulkan
1
5
1
0.3
L
Ratatoskr
iTryLoko
Ratatoskr
0
10
0
0
W
Merlin
11
4
6
3.5
W
Bastet
nakote33
Bastet
7
5
9
2.3
L
Bellona
verjak-90
Bellona
3
12
0
0.25
W
Izanami
yumibeer_UWU
Izanami
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,938
Damage
59,740
106,253
Taken
109,186
79,942
Mitigated
58,577
25,710
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A979-_-_-
Danzaburou
22,613
11,896
0
5,682
25,046
9,769
453
6,901
17,991
0
77,116
L
Cernunnos
Dazz CllA
Cernunnos
8,625
2,593
615
2,781
19,341
15,264
667
3,206
16,069
6,247
44,217
W
Bellona
9,778
7,926
0
416
21,498
18,185
2,338
1,301
20,197
0
106,122
W
Fafnir
Nerojin89
Fafnir
7,432
2,821
0
7,414
21,358
30,808
289
4,495
16,863
18,480
0
L
Kukulkan
16,312
1,875
0
3,835
14,008
5,197
1,504
4,927
8,673
75,889
0
L
Ratatoskr
iTryLoko
Ratatoskr
3,551
593
0
3,670
26,522
9,542
0
7,064
19,202
0
47,770
W
Merlin
18,479
1,052
256
2,021
16,571
7,838
2,173
4,442
12,129
94,185
0
W
Bastet
nakote33
Bastet
8,995
3,995
0
2,579
20,213
8,585
3,253
2,968
17,245
0
71,310
L
Bellona
verjak-90
Bellona
8,639
3,496
0
2,114
24,269
18,805
1,154
2,777
21,340
335
67,195
W
Izanami
yumibeer_UWU
Izanami
32,254
27,718
0
13,024
26,613
14,526
1,722
4,238
22,375
0
142,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,377
Gold Earned
59,607
674
Minions Killed
475
0
Camps Cleared
0
2,629,877
Distance Traveled
2,203,516
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,171
489
80
3
0
496,472
2
L
Cernunnos
11,845
408
91
3
0
435,622
5
W
Bellona
15,105
521
195
7
0
517,815
0
W
Fafnir
14,216
490
20
1
0
555,628
5
L
Kukulkan
11,466
395
132
5
0
374,684
0
L
Ratatoskr
9,605
331
68
2
0
438,583
1
W
Merlin
14,586
503
142
5
0
509,521
0
W
Bastet
13,821
477
115
4
0
560,550
0
L
Bellona
12,520
432
104
4
0
458,155
0
W
Izanami
14,649
505
202
7
0
486,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role