Player Matchup

Sylvanus
Sylvanus
SamWray
Sylvanus
Level 18
God Stats
1W - 1L
1,748 SR
Queue Stats
29W - 32L
1,490 Elo+
Solo
Tiamat
Tiamat
SillyRobotFrog
Tiamat
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,287 Elo+
Party 2
Neith
Neith
StarlightKitten
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 4L
1,644 Elo+
Solo
Nemesis
Nemesis
WollyWolly69
Nemesis
Level 20
God Stats
1W - 4L
1,394 SR
Queue Stats
62W - 50L
1,554 Elo+
Solo
Cthulhu
Cthulhu
iMMoRtalGOSU
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,748 Elo+
Party 2
Team Averages
Level 23
1,528 SR
1,545 Elo+

VS

Team Averages
Level 37
1,661 SR
1,574 Elo+
Xing Tian
Xing Tian
DaBombGee
Xing Tian
Level 27
God Stats
8W - 5L
1,557 SR
Queue Stats
136W - 126L
1,512 Elo+
Solo
Izanami
Izanami
Mitixz1002
Izanami
Level 8
God Stats
12W - 11L
1,853 SR
Queue Stats
100W - 93L
1,601 Elo+
Solo
Hou Yi
Hou Yi
Mystics90HEAD
Hou Yi
Level 17
God Stats
3W - 0L
1,711 SR
Queue Stats
15W - 19L
1,461 Elo+
Solo
Nemesis
Nemesis
seftoul11
Nemesis
Level 128
God Stats
5W - 1L
1,684 SR
Queue Stats
65W - 29L
1,764 Elo+
Party 1
Ra
Ra
xXThorminatorXx
Ra
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
213W - 163L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SamWray
Sylvanus
8
0 / 2 / 2
5,637
512
2,498
7,318
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 7 / 0
4,647
422
2,214
7,169
2,832
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 1
5,379
489
6,828
9,447
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
WollyWolly69
Nemesis
9
0 / 7 / 0
5,287
481
3,561
10,227
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
iMMoRtalGOSU
Cthulhu
11
2 / 4 / 0
6,356
578
4,907
9,023
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaBombGee
Xing Tian
10
0 / 1 / 5
5,678
516
4,263
6,110
2,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Mitixz1002
Izanami
14
7 / 2 / 3
8,674
789
9,753
8,153
2,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 2
5,886
535
3,913
4,843
1,679
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
seftoul11
Nemesis
12
7 / 0 / 7
7,735
703
5,457
8,061
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 0 / 3
9,178
834
7,526
6,678
2,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
23
23
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DaBombGee
Xing Tian
0
1
5
2.5
W
Izanami
Mitixz1002
Izanami
7
2
3
4.25
W
1
0
2
2
L
Sylvanus
SamWray
Sylvanus
0
2
2
0.5
L
0
7
0
0
L
1
3
1
0.5
L
Nemesis
WollyWolly69
Nemesis
0
7
0
0
L
Cthulhu
iMMoRtalGOSU
Cthulhu
2
4
0
0.5
W
Nemesis
seftoul11
Nemesis
7
0
7
10.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,008
Damage
30,912
43,184
Taken
33,845
20,160
Mitigated
12,346
11,068
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DaBombGee
Xing Tian
4,263
446
0
1,151
6,110
2,159
688
1,381
4,729
17,838
0
W
Izanami
Mitixz1002
Izanami
9,753
5,444
852
4,083
8,153
2,997
6,350
3,004
4,874
0
61,065
W
3,913
1,602
0
498
4,843
1,679
806
839
4,004
0
18,279
L
Sylvanus
SamWray
Sylvanus
2,498
745
971
2,318
7,318
3,984
0
1,945
5,373
7,036
0
L
2,214
883
0
846
7,169
2,832
368
4,831
2,338
16,404
0
L
6,828
2,759
0
3,783
9,447
2,987
52
2,032
7,415
0
40,587
L
Nemesis
WollyWolly69
Nemesis
3,561
2,172
0
980
10,227
2,704
196
1,704
8,523
0
30,345
L
Cthulhu
iMMoRtalGOSU
Cthulhu
4,907
465
0
2,170
9,023
7,653
252
1,277
7,746
26,395
0
W
Nemesis
seftoul11
Nemesis
5,457
3,320
0
3,124
8,061
2,870
861
965
7,046
0
30,643
W
7,526
1,367
300
2,542
6,678
2,641
195
3,055
3,573
63,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
37,151
215
Minions Killed
397
0
Camps Cleared
0
940,548
Distance Traveled
1,132,700
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,678
516
31
3
0
201,807
7
W
Izanami
8,674
789
134
12
0
206,438
4
W
Hou Yi
5,886
535
39
4
0
217,558
1
L
Sylvanus
5,637
512
7
1
0
190,236
5
L
Tiamat
4,647
422
25
2
0
170,160
1
L
Neith
5,379
489
65
6
0
190,452
1
L
Nemesis
5,287
481
62
6
0
211,904
0
L
Cthulhu
6,356
578
56
5
0
177,796
0
W
Nemesis
7,735
703
63
6
0
252,673
3
W
Ra
9,178
834
130
12
0
254,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role