Player Matchup

Bakasura
Bakasura
CoveredinCum34
Bakasura
Level 6
God Stats
21W - 30L
1,300 SR
Queue Stats
40W - 57L
1,298 Elo+
Party 2
Ra
Ra
SergeantPrimus
Ra
Level 24
God Stats
1W - 1L
1,306 SR
Queue Stats
75W - 83L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirLagsAlot2Much
Cu Chulainn
Level 15
God Stats
2W - 1L
1,518 SR
Queue Stats
17W - 28L
1,256 Elo+
Party 2
Izanami
Izanami
jdm_Gamer_2jz
Izanami
Level 18
God Stats
15W - 27L
1,180 SR
Queue Stats
24W - 48L
1,078 Elo+
Party 2
Chaac
Chaac
th3_L1gh7_
Chaac
Level 29
God Stats
28W - 31L
1,500 SR
Queue Stats
217W - 270L
1,335 Elo+
Solo
Team Averages
Level 18
1,361 SR
1,292 Elo+

VS

Team Averages
Level 14
1,494 SR
1,337 Elo+
Tiamat
Tiamat
Anubis1825410
Tiamat
Level 12
God Stats
1W - 2L
1,683 SR
Queue Stats
19W - 34L
1,211 Elo+
Solo
Anubis
Anubis
Gostavao-supremo
Anubis
Level 7
God Stats
25W - 33L
1,287 SR
Queue Stats
30W - 43L
1,366 Elo+
Solo
Zhong Kui
Zhong Kui
Hoppe_75
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Ra
Ra
VloaxMx
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 53L
1,107 Elo+
Solo
Thor
Thor
crowd_oceanic576
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
7 / 3 / 5
14,908
532
13,006
20,177
8,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 10 / 1
13,990
500
15,112
21,058
7,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
SirLagsAlot2Much
Cu Chulainn
17
2 / 7 / 6
12,004
429
7,008
18,498
14,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
18
6 / 7 / 3
13,560
484
17,393
19,296
6,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
19
15 / 4 / 4
14,166
506
24,596
24,758
21,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
7,918
283
634
2,436
918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 7 / 6
15,006
536
23,205
30,652
17,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Hoppe_75
Zhong Kui
15
0 / 11 / 4
9,958
356
3,950
19,381
12,006
20
15 / 4 / 4
16,761
599
26,964
28,760
16,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 15 / 3
9,725
347
3,917
21,173
8,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
34
Kills
28
31
Deaths
37
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Bakasura
7
3
5
3.17
L
12
7
6
2.14
L
Zhong Kui
Hoppe_75
Zhong Kui
0
11
4
0.18
W
4
10
1
0.45
W
Cu Chulainn
SirLagsAlot2Much
Cu Chulainn
2
7
6
0.71
L
15
4
4
4.25
L
0
15
3
0.1
W
Izanami
6
7
3
1.07
W
Chaac
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,115
Damage
58,670
103,787
Taken
102,402
58,005
Mitigated
56,039
28,521
Healing
30,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
634
163
0
370
2,436
918
120
1,120
1,100
6,174
0
W
Bakasura
13,006
10,718
0
8,968
20,177
8,233
1,724
9,038
11,089
0
79,297
L
23,205
1,863
0
15,824
30,652
17,716
3,351
4,350
25,385
94,308
0
L
Zhong Kui
Hoppe_75
Zhong Kui
3,950
1,080
0
954
19,381
12,006
453
1,122
18,119
40,251
0
W
15,112
553
0
5,672
21,058
7,312
1,515
15,676
4,907
78,717
0
W
Cu Chulainn
SirLagsAlot2Much
Cu Chulainn
7,008
1,979
0
756
18,498
14,477
1,059
7,053
11,370
0
42,875
L
26,964
7,569
377
12,902
28,760
16,958
38
7,384
20,715
116,781
0
L
3,917
1,567
0
0
21,173
8,441
877
0
20,428
0
30,011
W
Izanami
17,393
12,796
0
4,208
19,296
6,156
8,212
12,001
7,070
0
91,800
W
Chaac
24,596
7,662
0
8,917
24,758
21,827
1,300
12,947
11,586
0
71,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,628
Gold Earned
59,368
558
Minions Killed
445
0
Camps Cleared
0
2,388,578
Distance Traveled
1,789,050
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,918
283
12
0
0
132,651
0
W
Bakasura
14,908
532
144
5
0
474,318
5
L
Anubis
15,006
536
150
5
0
406,634
0
L
Zhong Kui
9,958
356
61
2
0
376,149
2
W
Ra
13,990
500
124
4
0
413,323
2
W
Cu Chulainn
12,004
429
55
2
0
525,567
0
L
Ra
16,761
599
172
6
0
503,310
1
L
Thor
9,725
347
50
2
0
370,306
2
W
Izanami
13,560
484
139
5
0
466,613
1
W
Chaac
14,166
506
96
3
0
508,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role