Player Matchup

Neith
Neith
Alezoni
Neith
Level 123
God Stats
7W - 2L
1,333 SR
Queue Stats
169W - 191L
1,566 Elo+
Party 4
Agni
Agni
CrispyMfer
Agni
Level 66
God Stats
1W - 0L
1,868 SR
Queue Stats
16W - 6L
1,733 Elo+
Party 1
Hercules
Hercules
HiddenGun
Hercules
Level 157
God Stats
2W - 1L
1,520 SR
Queue Stats
141W - 136L
1,572 Elo+
Party 1
Eset
Eset
Tifffany
Eset
Level 129
God Stats
3W - 3L
1,157 SR
Queue Stats
150W - 161L
1,581 Elo+
Party 4
Scylla
Scylla
ZHimschoot
Scylla
Level 148
God Stats
2W - 0L
1,993 SR
Queue Stats
55W - 45L
1,635 Elo+
Party 1
Team Averages
Level 125
1,574 SR
1,617 Elo+

VS

Team Averages
Level 120
1,419 SR
1,546 Elo+
Tiamat
Tiamat
AMLO4T
Tiamat
Level 63
God Stats
4W - 6L
1,269 SR
Queue Stats
469W - 486L
1,516 Elo+
Solo
Nu Wa
Nu Wa
IYooshii
Nu Wa
Level 146
God Stats
2W - 2L
1,666 SR
Queue Stats
39W - 41L
1,575 Elo+
Party 3
Kuzenbo
Kuzenbo
Leigth
Kuzenbo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Ninjagrunt
Awilix
Level 96
God Stats
2W - 4L
1,251 SR
Queue Stats
326W - 338L
1,581 Elo+
Party 2
Cupid
Cupid
TripleCharged
Cupid
Level 154
God Stats
3W - 8L
1,409 SR
Queue Stats
211W - 210L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alezoni
Neith
16
7 / 2 / 12
9,613
874
12,055
11,410
5,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 1 / 13
9,585
871
12,443
7,666
3,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
HiddenGun
Hercules
14
1 / 3 / 15
9,137
831
4,654
20,315
21,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eset
15
3 / 3 / 11
9,213
838
5,188
8,258
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
ZHimschoot
Scylla
16
4 / 0 / 11
9,503
864
11,545
5,580
2,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AMLO4T
Tiamat
15
2 / 3 / 2
8,593
781
9,343
7,362
5,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
IYooshii
Nu Wa
13
1 / 5 / 5
7,438
676
7,785
6,507
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Leigth
Kuzenbo
13
0 / 7 / 6
7,348
668
5,256
19,354
19,974
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Ninjagrunt
Awilix
15
3 / 3 / 4
7,997
727
4,761
7,621
3,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
2 / 2 / 5
8,213
747
9,310
7,889
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
20
Kills
8
9
Deaths
20
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AMLO4T
Tiamat
2
3
2
1
W
Neith
Alezoni
Neith
7
2
12
6.5
W
5
1
13
11.5
W
Hercules
HiddenGun
Hercules
1
3
15
2.83
L
Nu Wa
IYooshii
Nu Wa
1
5
5
0.7
L
Kuzenbo
Leigth
Kuzenbo
0
7
6
0.43
L
Awilix
Ninjagrunt
Awilix
3
3
4
1.67
W
Eset
3
3
11
2.83
L
2
2
5
2.25
W
Scylla
ZHimschoot
Scylla
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,885
Damage
36,455
53,229
Taken
48,733
37,685
Mitigated
33,793
23,426
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AMLO4T
Tiamat
9,343
1,036
834
1,761
7,362
5,106
108
3,203
4,159
26,279
0
W
Neith
Alezoni
Neith
12,055
5,883
268
4,384
11,410
5,355
2,464
6,547
4,427
0
26,678
W
12,443
728
3,379
2,172
7,666
3,609
1,635
4,140
3,364
27,250
0
W
Hercules
HiddenGun
Hercules
4,654
608
314
8,099
20,315
21,877
676
5,167
14,632
0
7,340
L
Nu Wa
IYooshii
Nu Wa
7,785
718
1,440
438
6,507
2,305
472
4,616
1,891
12,314
0
L
Kuzenbo
Leigth
Kuzenbo
5,256
1,448
1,662
2,316
19,354
19,974
120
9,803
9,551
8,561
0
L
Awilix
Ninjagrunt
Awilix
4,761
1,203
0
675
7,621
3,767
475
4,507
3,114
0
7,648
W
Eset
5,188
232
631
1,670
8,258
4,279
973
2,853
5,210
18,351
0
L
9,310
2,885
2,645
2,534
7,889
2,641
755
7,047
842
0
24,026
W
Scylla
ZHimschoot
Scylla
11,545
481
1,621
888
5,580
2,565
1,096
2,461
2,971
33,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,051
Gold Earned
39,589
217
Minions Killed
94
0
Camps Cleared
0
973,961
Distance Traveled
1,028,062
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,593
781
36
3
0
227,820
6
W
Neith
9,613
874
53
5
0
185,464
4
W
Agni
9,585
871
50
5
0
187,867
0
W
Hercules
9,137
831
13
1
0
187,788
4
L
Nu Wa
7,438
676
9
1
0
194,373
0
L
Kuzenbo
7,348
668
10
1
0
203,009
1
L
Awilix
7,997
727
9
1
0
202,554
0
W
Eset
9,213
838
45
4
0
206,336
0
L
Cupid
8,213
747
30
3
0
200,306
4
W
Scylla
9,503
864
56
5
0
206,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role