Player Matchup

Ymir
Ymir
Blablafreak
Ymir
Level 87
God Stats
3W - 2L
1,361 SR
Queue Stats
112W - 93L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
C4D_pro_1
Ne Zha
Level 104
God Stats
4W - 7L
1,379 SR
Queue Stats
282W - 311L
1,465 Elo+
Solo
Eset
Eset
KEROZIN
Eset
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,542 Elo+
Solo
Hel
Hel
RantomGui
Hel
Level 68
God Stats
0W - 3L
1,269 SR
Queue Stats
18W - 18L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
dehivitcano88
Nu Wa
Level 103
God Stats
4W - 5L
1,545 SR
Queue Stats
351W - 355L
1,520 Elo+
Solo
Team Averages
Level 93
1,411 SR
1,470 Elo+

VS

Team Averages
Level 112
1,335 SR
1,474 Elo+
Baron Samedi
Baron Samedi
DrNikoCage
Baron Samedi
Level 92
God Stats
1W - 2L
1,153 SR
Queue Stats
176W - 173L
1,492 Elo+
Solo
Khepri
Khepri
Guixell
Khepri
Level 149
God Stats
8W - 6L
1,249 SR
Queue Stats
328W - 347L
1,504 Elo+
Solo
Amaterasu
Amaterasu
LeMowgly
Amaterasu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
TheAnguish88
Awilix
Level 149
God Stats
9W - 21L
1,275 SR
Queue Stats
423W - 420L
1,491 Elo+
Solo
Izanami
Izanami
eldavilillo
Izanami
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 10
11,794
655
12,933
23,328
19,079
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
C4D_pro_1
Ne Zha
17
4 / 5 / 10
11,697
650
27,650
18,063
8,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
KEROZIN
Eset
18
1 / 4 / 14
11,331
630
12,666
16,686
7,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 11
11,124
618
10,197
19,305
13,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 4 / 8
13,457
748
27,472
25,474
10,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrNikoCage
Baron Samedi
20
7 / 2 / 9
13,066
726
34,209
17,160
10,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Guixell
Khepri
18
2 / 6 / 9
12,401
689
10,094
24,036
32,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
LeMowgly
Amaterasu
19
2 / 4 / 13
12,748
708
11,455
29,802
35,563
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
18
4 / 4 / 10
11,427
635
13,954
19,463
9,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
eldavilillo
Izanami
20
4 / 2 / 9
12,546
697
22,657
14,927
8,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
69
18
Kills
19
19
Deaths
18
53
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
3
10
2.67
L
Ne Zha
C4D_pro_1
Ne Zha
4
5
10
1.8
W
Baron Samedi
DrNikoCage
Baron Samedi
7
2
9
5.75
W
Khepri
Guixell
Khepri
2
6
9
1.08
L
Eset
KEROZIN
Eset
1
4
14
2
W
Amaterasu
LeMowgly
Amaterasu
2
4
13
2.13
L
2
3
11
2.5
W
Awilix
4
4
10
2.25
L
8
4
8
3
W
Izanami
eldavilillo
Izanami
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,918
Damage
92,369
102,856
Taken
105,388
59,792
Mitigated
97,796
56,250
Healing
48,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,933
2,572
1,585
1,227
23,328
19,079
1,093
8,716
14,229
21,633
0
L
Ne Zha
C4D_pro_1
Ne Zha
27,650
8,363
2,469
2,903
18,063
8,794
443
6,634
11,171
0
38,165
W
Baron Samedi
DrNikoCage
Baron Samedi
34,209
2,280
12,937
8,323
17,160
10,611
527
10,988
6,172
72,177
0
W
Khepri
Guixell
Khepri
10,094
566
1,254
1,884
24,036
32,952
436
15,587
8,449
23,043
0
L
Eset
KEROZIN
Eset
12,666
756
7,394
1,811
16,686
7,771
1,379
9,170
7,241
30,155
0
W
Amaterasu
LeMowgly
Amaterasu
11,455
1,579
3,044
8,655
29,802
35,563
849
17,172
12,630
0
21,954
L
10,197
339
24,640
9,358
19,305
13,461
536
7,390
11,707
22,466
0
W
Awilix
13,954
5,211
705
3,474
19,463
9,772
0
12,787
6,676
0
29,988
L
27,472
8,851
1,640
3,223
25,474
10,687
1,658
10,801
14,205
61,681
0
W
Izanami
eldavilillo
Izanami
22,657
14,326
4,572
3,925
14,927
8,898
3,625
6,734
8,193
0
60,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,403
Gold Earned
62,188
172
Minions Killed
200
0
Camps Cleared
0
1,508,434
Distance Traveled
1,575,171
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,794
655
19
1
0
313,192
2
L
Ne Zha
11,697
650
19
1
0
336,391
0
W
Baron Samedi
13,066
726
49
3
0
322,285
0
W
Khepri
12,401
689
23
1
0
288,035
2
L
Eset
11,331
630
50
3
0
275,289
1
W
Amaterasu
12,748
708
26
1
0
336,416
1
L
Hel
11,124
618
25
1
0
307,056
0
W
Awilix
11,427
635
25
1
0
306,874
0
L
Nu Wa
13,457
748
59
3
0
276,506
0
W
Izanami
12,546
697
77
4
0
321,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role