Player Matchup

Neith
Neith
Nienbean
Neith
Level 26
God Stats
5W - 6L
1,438 SR
Queue Stats
10W - 14L
1,316 Elo+
Solo
Medusa
Medusa
RaNkZEthan
Medusa
Level 26
God Stats
5W - 10L
1,432 SR
Queue Stats
17W - 28L
1,219 Elo+
Party 1
Arachne
Arachne
UnsaferHook312
Arachne
Level 28
God Stats
8W - 3L
1,608 SR
Queue Stats
125W - 163L
1,329 Elo+
Party 1
Hercules
Hercules
osulacam
Hercules
Level 23
God Stats
3W - 6L
1,386 SR
Queue Stats
20W - 33L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
rubenkt2
Tsukuyomi
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 18L
1,385 Elo+
Solo
Team Averages
Level 22
1,473 SR
1,324 Elo+

VS

Team Averages
Level 18
1,492 SR
1,419 Elo+
Apollo
Apollo
Gilg4meshik
Apollo
Level 12
God Stats
3W - 3L
1,516 SR
Queue Stats
7W - 10L
1,363 Elo+
Solo
Janus
Janus
Jeshuvol
Janus
Level 28
God Stats
11W - 8L
1,462 SR
Queue Stats
55W - 58L
1,356 Elo+
Solo
Zhong Kui
Zhong Kui
ShionoKun
Zhong Kui
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,401 Elo+
Solo
Bakasura
Bakasura
aresberzeker
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
onallah
Sun Wukong
Level 27
God Stats
5W - 5L
1,483 SR
Queue Stats
204W - 224L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nienbean
Neith
18
7 / 4 / 15
13,393
536
15,394
20,510
7,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
RaNkZEthan
Medusa
20
21 / 1 / 5
15,164
607
30,527
13,165
6,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 0 / 7
13,365
535
8,032
13,852
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
osulacam
Hercules
19
9 / 1 / 15
14,210
568
14,648
18,834
14,128
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
rubenkt2
Tsukuyomi
17
12 / 4 / 11
13,375
535
10,454
17,656
9,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
5 / 9 / 2
11,391
456
10,159
17,867
5,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Jeshuvol
Janus
18
4 / 9 / 3
11,417
457
14,420
16,770
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
ShionoKun
Zhong Kui
11
0 / 12 / 2
8,104
324
3,505
20,429
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
aresberzeker
Bakasura
10
0 / 21 / 1
7,665
307
3,664
22,341
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
onallah
Sun Wukong
16
1 / 6 / 2
10,426
417
7,139
26,473
15,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
20
57
Kills
10
10
Deaths
57
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
5
9
2
0.67
L
Janus
Jeshuvol
Janus
4
9
3
0.61
W
Neith
Nienbean
Neith
7
4
15
3.63
W
Medusa
RaNkZEthan
Medusa
21
1
5
23.5
L
Zhong Kui
ShionoKun
Zhong Kui
0
12
2
0.08
W
8
0
7
11.5
L
Bakasura
aresberzeker
Bakasura
0
21
1
0.02
L
Sun Wukong
onallah
Sun Wukong
1
6
2
0.33
W
Hercules
osulacam
Hercules
9
1
15
16.5
W
Tsukuyomi
rubenkt2
Tsukuyomi
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,055
Damage
38,887
84,017
Taken
103,880
45,145
Mitigated
38,119
31,453
Healing
14,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
10,159
5,675
0
0
17,867
5,476
0
0
17,867
0
56,634
L
Janus
Jeshuvol
Janus
14,420
513
100
1,660
16,770
4,243
584
0
16,770
75,440
0
W
Neith
Nienbean
Neith
15,394
7,416
0
11,051
20,510
7,934
5,627
5,173
15,090
0
110,036
W
Medusa
RaNkZEthan
Medusa
30,527
16,919
0
7,860
13,165
6,018
3,546
2,121
10,818
0
123,061
L
Zhong Kui
ShionoKun
Zhong Kui
3,505
927
0
3,780
20,429
6,305
111
0
20,429
36,063
0
W
8,032
6,225
0
3,375
13,852
7,701
517
3,186
10,347
0
77,273
L
Bakasura
aresberzeker
Bakasura
3,664
2,382
0
574
22,341
6,820
0
0
22,341
0
16,811
L
Sun Wukong
onallah
Sun Wukong
7,139
1,209
0
8,393
26,473
15,275
0
0
26,473
0
53,929
W
Hercules
osulacam
Hercules
14,648
5,428
0
4,665
18,834
14,128
4,375
7,276
10,958
0
60,485
W
Tsukuyomi
rubenkt2
Tsukuyomi
10,454
3,365
0
4,502
17,656
9,364
1,690
3,144
14,371
0
54,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,507
Gold Earned
49,003
546
Minions Killed
391
0
Camps Cleared
0
2,369,557
Distance Traveled
1,875,167
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,391
456
96
4
0
453,557
1
L
Janus
11,417
457
123
5
0
384,488
0
W
Neith
13,393
536
108
4
0
429,468
5
W
Medusa
15,164
607
153
6
0
499,147
0
L
Zhong Kui
8,104
324
54
2
0
282,069
0
W
Arachne
13,365
535
104
4
0
537,217
0
L
Bakasura
7,665
307
42
2
0
366,132
0
L
Sun Wukong
10,426
417
76
3
0
388,921
1
W
Hercules
14,210
568
124
5
0
455,913
7
W
Tsukuyomi
13,375
535
57
2
0
447,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role