Player Matchup

Ra
Ra
 
Ra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Buccieri
Danzaburou
Level 66
God Stats
391W - 414L
1,454 SR
Queue Stats
407W - 440L
1,405 Elo+
Party 2
Ares
Ares
InspironWire1
Ares
Level 108
God Stats
16W - 1L
1,907 SR
Queue Stats
64W - 42L
1,580 Elo+
Solo
Hun Batz
Hun Batz
MyGodLikeHands
Hun Batz
Level 75
God Stats
13W - 13L
1,554 SR
Queue Stats
328W - 288L
1,573 Elo+
Solo
Poseidon
Poseidon
NubSalsa
Poseidon
Level 87
God Stats
136W - 137L
1,483 SR
Queue Stats
158W - 160L
1,417 Elo+
Party 2
Team Averages
Level 90
1,580 SR
1,495 Elo+

VS

Team Averages
Level 79
1,491 SR
1,492 Elo+
Chang'e
Chang'e
LordMoistSupreme
Chang'e
Level 62
God Stats
4W - 10L
1,465 SR
Queue Stats
60W - 60L
1,457 Elo+
Party 1
Artemis
Artemis
dreniorr
Artemis
Level 44
God Stats
7W - 16L
1,302 SR
Queue Stats
749W - 867L
1,409 Elo+
Solo
Vamana
Vamana
iiHateThisGame
Vamana
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
pmp6
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
vahnzizka
Fenrir
Level 111
God Stats
13W - 7L
1,685 SR
Queue Stats
820W - 807L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 5
8,734
546
8,758
5,814
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Buccieri
Danzaburou
12
1 / 4 / 2
7,427
464
6,468
8,049
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 0 / 4
8,839
552
7,058
7,808
4,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
14
3 / 2 / 6
8,150
509
4,776
10,882
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
NubSalsa
Poseidon
12
3 / 4 / 4
7,329
458
4,383
4,770
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 7
6,641
415
1,541
8,143
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
dreniorr
Artemis
12
2 / 3 / 6
7,050
441
4,649
8,645
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 0
7,516
470
2,990
7,156
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
pmp6
Sol
14
1 / 3 / 1
7,897
494
7,654
9,570
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
vahnzizka
Fenrir
15
7 / 2 / 2
8,772
548
6,563
12,660
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
13
Kills
10
10
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
5
5.5
W
Danzaburou
Buccieri
Danzaburou
1
4
2
0.5
W
3
0
4
5
L
0
3
7
1.17
W
Hun Batz
3
2
6
3
W
Poseidon
NubSalsa
Poseidon
3
4
4
1.25
L
Artemis
dreniorr
Artemis
2
3
6
1.67
L
0
2
0
0
L
Sol
pmp6
Sol
1
3
1
0.5
L
Fenrir
vahnzizka
Fenrir
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,443
Damage
23,397
37,323
Taken
46,174
15,324
Mitigated
19,093
14,059
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,758
1,113
780
3,239
5,814
2,158
0
2,401
3,413
52,315
0
W
Danzaburou
Buccieri
Danzaburou
6,468
2,013
0
2,370
8,049
2,780
1,881
2,610
5,439
0
39,729
W
7,058
297
0
3,068
7,808
4,828
157
592
7,216
43,759
0
L
1,541
159
916
2,341
8,143
3,731
0
3,045
4,768
17,878
0
W
Hun Batz
4,776
1,628
0
3,850
10,882
4,518
0
2,928
7,954
0
43,683
W
Poseidon
NubSalsa
Poseidon
4,383
311
0
752
4,770
1,040
963
550
4,220
23,498
0
L
Artemis
dreniorr
Artemis
4,649
1,544
0
1,486
8,645
3,031
360
2,297
6,094
0
28,883
L
2,990
747
0
1,065
7,156
2,735
0
4,367
2,687
0
39,868
L
Sol
pmp6
Sol
7,654
1,013
0
3,376
9,570
3,420
1,148
4,526
4,626
58,365
2,200
L
Fenrir
vahnzizka
Fenrir
6,563
1,604
0
1,848
12,660
6,176
0
4,554
7,800
0
59,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,479
Gold Earned
37,876
375
Minions Killed
413
0
Camps Cleared
0
1,499,799
Distance Traveled
1,502,541
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,734
546
115
7
0
292,494
4
W
Danzaburou
7,427
464
58
4
0
272,252
0
W
Ares
8,839
552
63
4
0
326,640
2
L
Chang'e
6,641
415
45
3
0
284,676
5
W
Hun Batz
8,150
509
84
5
0
327,005
2
W
Poseidon
7,329
458
55
3
0
281,408
3
L
Artemis
7,050
441
53
3
0
254,094
6
L
Vamana
7,516
470
92
6
0
333,596
0
L
Sol
7,897
494
121
8
0
285,881
1
L
Fenrir
8,772
548
102
6
0
344,294
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role