Player Matchup

Thor
Thor
AceDinga
Thor
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,215 Elo+
Solo
Tiamat
Tiamat
Done5766
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 305L
1,500 Elo+
Solo
Ganesha
Ganesha
IceIceBergy7
Ganesha
Level 27
God Stats
40W - 36L
1,549 SR
Queue Stats
245W - 283L
1,443 Elo+
Solo
Discordia
Discordia
KatsuCammi
Discordia
Level 15
God Stats
13W - 5L
1,694 SR
Queue Stats
18W - 12L
1,633 Elo+
Solo
Artemis
Artemis
Spartan1725
Artemis
Level 29
God Stats
272W - 280L
1,580 SR
Queue Stats
306W - 325L
1,500 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,458 Elo+

VS

Team Averages
Level 15
1,512 SR
1,467 Elo+
Susano
Susano
Clxpz2373
Susano
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,398 Elo+
Solo
Ah Puch
Ah Puch
Kingpatches4
Ah Puch
Level 7
God Stats
6W - 12L
1,494 SR
Queue Stats
38W - 58L
1,477 Elo+
Solo
Medusa
Medusa
coffey-noah
Medusa
Level 27
God Stats
21W - 14L
1,615 SR
Queue Stats
54W - 28L
1,599 Elo+
Solo
Fenrir
Fenrir
crutonlicker586
Fenrir
Level 24
God Stats
27W - 47L
1,451 SR
Queue Stats
156W - 185L
1,394 Elo+
Solo
Nemesis
Nemesis
sniper101504
Nemesis
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
58W - 61L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
5 / 8 / 10
13,202
440
8,974
23,458
16,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Done5766
Tiamat
20
13 / 1 / 13
15,505
517
27,501
17,923
18,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
IceIceBergy7
Ganesha
20
7 / 6 / 32
15,477
516
21,232
31,922
43,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
KatsuCammi
Discordia
20
8 / 3 / 8
14,275
476
13,181
12,329
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Spartan1725
Artemis
20
24 / 11 / 8
16,059
535
35,179
27,021
13,798
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Clxpz2373
Susano
11
0 / 9 / 1
9,294
310
725
11,502
5,397
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
Kingpatches4
Ah Puch
19
2 / 11 / 4
12,889
430
13,426
31,362
11,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
20
14 / 11 / 6
17,303
577
33,949
34,053
12,808
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
11 / 10 / 8
15,296
510
22,122
31,151
19,856
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
sniper101504
Nemesis
16
1 / 18 / 6
11,418
381
4,936
26,937
8,063
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
53
57
Kills
28
29
Deaths
59
71
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
5
8
10
1.25
L
Susano
Clxpz2373
Susano
0
9
1
0.06
W
Tiamat
Done5766
Tiamat
13
1
13
19.5
W
Ganesha
IceIceBergy7
Ganesha
7
6
32
3.83
W
Discordia
KatsuCammi
Discordia
8
3
8
4
L
Ah Puch
Kingpatches4
Ah Puch
2
11
4
0.36
W
Artemis
Spartan1725
Artemis
24
11
8
2.55
L
Medusa
14
11
6
1.55
L
11
10
8
1.5
L
Nemesis
sniper101504
Nemesis
1
18
6
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,067
Damage
75,158
112,653
Taken
135,005
97,431
Mitigated
57,179
26,274
Healing
32,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
8,974
2,858
0
5,393
23,458
16,108
260
1,663
21,795
0
66,912
L
Susano
Clxpz2373
Susano
725
57
0
0
11,502
5,397
0
5,432
6,030
0
16,266
W
Tiamat
Done5766
Tiamat
27,501
3,244
1,649
6,346
17,923
18,425
3,236
5,779
12,144
108,322
0
W
Ganesha
IceIceBergy7
Ganesha
21,232
629
0
4,799
31,922
43,213
1,903
1,785
30,137
70,066
0
W
Discordia
KatsuCammi
Discordia
13,181
767
0
1,267
12,329
5,887
1,248
2,232
10,097
64,842
0
L
Ah Puch
Kingpatches4
Ah Puch
13,426
1,931
111
12,749
31,362
11,055
187
18,366
12,531
68,808
0
W
Artemis
Spartan1725
Artemis
35,179
26,537
0
6,820
27,021
13,798
4,804
1,967
24,974
0
107,530
L
Medusa
33,949
22,277
414
12,059
34,053
12,808
6,104
14,506
19,309
0
134,306
L
22,122
4,653
0
4,378
31,151
19,856
138
7,322
23,568
0
73,106
L
Nemesis
sniper101504
Nemesis
4,936
1,185
0
2,802
26,937
8,063
206
15,118
11,653
0
20,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,518
Gold Earned
66,200
586
Minions Killed
430
0
Camps Cleared
0
2,530,854
Distance Traveled
2,027,296
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,202
440
100
3
0
485,200
0
L
Susano
9,294
310
32
1
0
285,589
2
W
Tiamat
15,505
517
171
6
0
518,458
0
W
Ganesha
15,477
516
45
2
0
549,571
0
W
Discordia
14,275
476
109
4
0
538,716
2
L
Ah Puch
12,889
430
114
4
0
370,520
0
W
Artemis
16,059
535
161
5
0
438,909
0
L
Medusa
17,303
577
163
5
0
460,273
2
L
Fenrir
15,296
510
89
3
0
484,688
0
L
Nemesis
11,418
381
32
1
0
426,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role