Player Matchup

Merlin
Merlin
GuardianAngel48
Merlin
Level 42
God Stats
13W - 6L
1,760 SR
Queue Stats
74W - 53L
1,632 Elo+
Party 1
Danzaburou
Danzaburou
KniravenGaming
Danzaburou
Level 155
God Stats
6W - 3L
1,602 SR
Queue Stats
334W - 257L
1,593 Elo+
Party 3
Chaac
Chaac
MeatballJr
Chaac
Level 28
God Stats
12W - 6L
1,754 SR
Queue Stats
21W - 12L
1,777 Elo+
Party 3
Arachne
Arachne
Warren
Arachne
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
69W - 46L
1,658 Elo+
Party 1
Achilles
Achilles
cooppppp
Achilles
Level 26
God Stats
7W - 7L
1,633 SR
Queue Stats
203W - 51L
1,853 Elo+
Party 3
Team Averages
Level 74
1,650 SR
1,703 Elo+

VS

Team Averages
Level 121
1,603 SR
1,633 Elo+
Nu Wa
Nu Wa
ChuggieBoi
Nu Wa
Level 147
God Stats
11W - 6L
1,350 SR
Queue Stats
247W - 195L
1,668 Elo+
Party 2
Thanatos
Thanatos
XxAGWolfxX
Thanatos
Level 160
God Stats
11W - 11L
1,468 SR
Queue Stats
1,074W - 1,118L
1,480 Elo+
Solo
Hun Batz
Hun Batz
Zelotgeneral
Hun Batz
Level 19
God Stats
6W - 2L
1,945 SR
Queue Stats
32W - 16L
1,710 Elo+
Party 2
Sobek
Sobek
bulldozeprime
Sobek
Level 153
God Stats
10W - 12L
1,609 SR
Queue Stats
296W - 239L
1,677 Elo+
Party 2
Chernobog
Chernobog
jmarcotte18
Chernobog
Level 127
God Stats
20W - 16L
1,644 SR
Queue Stats
536W - 460L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,312
489
6,637
6,563
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
KniravenGaming
Danzaburou
17
5 / 4 / 2
10,345
609
8,860
13,957
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
12
1 / 3 / 3
7,216
424
4,186
10,469
4,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Warren
Arachne
17
8 / 2 / 3
10,370
610
7,735
13,326
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
cooppppp
Achilles
18
14 / 3 / 4
11,616
683
13,209
14,084
11,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
6 / 2 / 1
10,209
601
15,464
7,302
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
XxAGWolfxX
Thanatos
13
1 / 11 / 1
7,943
467
4,054
13,422
6,740
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Zelotgeneral
Hun Batz
12
0 / 8 / 1
7,180
422
2,165
14,171
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 4 / 6
8,613
507
5,370
13,063
13,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
jmarcotte18
Chernobog
14
3 / 4 / 6
8,983
528
8,299
12,208
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
29
Kills
14
14
Deaths
29
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
6
2
1
3.25
W
1
2
6
2
W
Danzaburou
KniravenGaming
Danzaburou
5
4
2
1.5
W
Chaac
1
3
3
0.83
W
Arachne
Warren
Arachne
8
2
3
4.75
L
Thanatos
XxAGWolfxX
Thanatos
1
11
1
0.14
L
Hun Batz
Zelotgeneral
Hun Batz
0
8
1
0.06
L
4
4
6
1.75
W
Achilles
cooppppp
Achilles
14
3
4
5.33
L
Chernobog
jmarcotte18
Chernobog
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,627
Damage
35,352
58,399
Taken
60,166
27,459
Mitigated
32,383
18,600
Healing
18,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
15,464
3,285
123
1,390
7,302
3,119
0
2,660
4,642
72,153
0
W
6,637
226
0
500
6,563
1,746
246
4,386
1,913
58,747
0
W
Danzaburou
KniravenGaming
Danzaburou
8,860
4,004
0
6,078
13,957
5,489
5,114
2,183
11,680
0
71,251
W
Chaac
4,186
525
0
2,305
10,469
4,271
1,049
5,943
4,200
0
22,466
W
Arachne
Warren
Arachne
7,735
5,874
0
4,431
13,326
4,353
0
3,527
9,631
0
72,534
L
Thanatos
XxAGWolfxX
Thanatos
4,054
1,594
0
5,351
13,422
6,740
0
611
12,811
0
33,131
L
Hun Batz
Zelotgeneral
Hun Batz
2,165
750
0
4,015
14,171
4,865
0
401
13,770
0
43,697
L
5,370
656
0
2,972
13,063
13,380
0
2,672
10,391
16,712
0
W
Achilles
cooppppp
Achilles
13,209
4,855
0
5,286
14,084
11,600
0
3,697
10,141
0
72,628
L
Chernobog
jmarcotte18
Chernobog
8,299
4,966
0
5,102
12,208
4,279
825
293
11,915
0
54,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,859
Gold Earned
42,928
508
Minions Killed
442
0
Camps Cleared
0
1,603,452
Distance Traveled
1,459,136
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,209
601
154
9
0
303,319
9
W
Merlin
8,312
489
106
6
0
308,359
1
W
Danzaburou
10,345
609
120
7
0
281,713
1
W
Chaac
7,216
424
39
2
0
323,679
0
W
Arachne
10,370
610
109
6
0
359,686
3
L
Thanatos
7,943
467
71
4
0
282,315
3
L
Hun Batz
7,180
422
92
5
0
282,539
6
L
Sobek
8,613
507
19
1
0
324,146
2
W
Achilles
11,616
683
134
8
0
330,015
4
L
Chernobog
8,983
528
106
6
0
266,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role