Player Matchup

Merlin
Merlin
BrowniE567
Merlin
Level 27
God Stats
9W - 4L
1,535 SR
Queue Stats
710W - 681L
1,540 Elo+
Solo
Tyr
Tyr
ConDonDiego
Tyr
Level 29
God Stats
18W - 6L
1,801 SR
Queue Stats
224W - 212L
1,619 Elo+
Solo
Izanami
Izanami
PARAMEDlC
Izanami
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 3L
1,325 Elo+
Solo
Horus
Horus
RealVCRPlayer
Horus
Level 28
God Stats
23W - 30L
1,410 SR
Queue Stats
101W - 94L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
Sunnyxyz
Cthulhu
Level 24
God Stats
2W - 2L
1,504 SR
Queue Stats
70W - 71L
1,527 Elo+
Party 1
Team Averages
Level 25
1,550 SR
1,519 Elo+

VS

Team Averages
Level 33
1,479 SR
1,562 Elo+
Ymir
Ymir
Blandy22
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
Capitalteez
Chiron
Level 15
God Stats
2W - 2L
1,703 SR
Queue Stats
126W - 114L
1,523 Elo+
Solo
Discordia
Discordia
JDotes
Discordia
Level 30
God Stats
0W - 2L
1,307 SR
Queue Stats
153W - 86L
1,714 Elo+
Solo
Bellona
Bellona
ToroMat
Bellona
Level 8
God Stats
2W - 3L
1,385 SR
Queue Stats
20W - 15L
1,574 Elo+
Solo
Apollo
Apollo
theejuanandonly
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BrowniE567
Merlin
15
3 / 0 / 3
8,916
637
5,509
4,104
1,640
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 4
7,670
548
4,013
7,832
4,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
PARAMEDlC
Izanami
16
7 / 1 / 7
9,961
712
10,438
9,940
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
4 / 1 / 6
8,581
613
7,996
8,290
3,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Sunnyxyz
Cthulhu
13
4 / 0 / 6
8,006
572
2,915
7,810
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 0
5,054
361
466
3,767
1,099
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
12
3 / 6 / 0
7,317
523
7,668
12,149
3,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
JDotes
Discordia
11
0 / 3 / 1
6,313
451
3,213
8,226
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ToroMat
Bellona
10
0 / 5 / 2
6,397
457
3,194
10,482
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 4 / 0
6,635
474
2,666
10,005
2,655
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
4
4
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
0
0
W
Merlin
BrowniE567
Merlin
3
0
3
4.5
L
Chiron
3
6
0
0.5
W
3
2
4
2.5
L
Discordia
JDotes
Discordia
0
3
1
0.17
W
Izanami
PARAMEDlC
Izanami
7
1
7
10.5
W
4
1
6
7
W
Cthulhu
Sunnyxyz
Cthulhu
4
0
6
7
L
Bellona
ToroMat
Bellona
0
5
2
0.2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,871
Damage
17,207
37,976
Taken
44,629
18,950
Mitigated
14,848
10,941
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
466
247
0
0
3,767
1,099
116
267
3,500
4,955
0
W
Merlin
BrowniE567
Merlin
5,509
87
0
291
4,104
1,640
1,599
558
3,356
53,257
0
L
Chiron
7,668
3,911
195
3,347
12,149
3,822
123
1,623
10,402
0
35,772
W
4,013
609
0
2,172
7,832
4,340
481
1,541
6,251
0
29,606
L
Discordia
JDotes
Discordia
3,213
448
0
919
8,226
2,467
0
3,368
4,858
34,202
0
W
Izanami
PARAMEDlC
Izanami
10,438
7,063
0
4,278
9,940
3,882
6,774
553
9,363
0
79,646
W
7,996
3,135
421
2,401
8,290
3,541
1,098
527
7,735
0
41,357
W
Cthulhu
Sunnyxyz
Cthulhu
2,915
135
0
1,378
7,810
5,547
235
178
7,592
38,733
0
L
Bellona
ToroMat
Bellona
3,194
450
0
2,874
10,482
4,805
0
2,599
7,883
0
32,713
L
2,666
1,578
0
1,667
10,005
2,655
1,173
497
9,508
0
40,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,134
Gold Earned
31,716
463
Minions Killed
294
0
Camps Cleared
0
1,316,457
Distance Traveled
1,128,153
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,054
361
14
1
0
226,579
0
W
Merlin
8,916
637
114
8
0
247,338
4
L
Chiron
7,317
523
69
5
0
201,987
2
W
Tyr
7,670
548
51
4
0
271,323
4
L
Discordia
6,313
451
70
5
0
228,508
0
W
Izanami
9,961
712
145
10
0
233,091
2
W
Horus
8,581
613
78
6
0
259,242
1
W
Cthulhu
8,006
572
75
5
0
305,463
4
L
Bellona
6,397
457
72
5
0
225,035
0
L
Apollo
6,635
474
69
5
0
246,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role