Player Matchup

Pele
Pele
CLARA2315
Pele
Level 29
God Stats
2W - 0L
1,762 SR
Queue Stats
92W - 88L
1,657 Elo+
Solo
Bellona
Bellona
ELDOOOC
Bellona
Level 11
God Stats
1W - 1L
1,337 SR
Queue Stats
12W - 13L
1,501 Elo+
Solo
Aphrodite
Aphrodite
Ragtagturnip703
Aphrodite
Level 18
God Stats
16W - 7L
1,684 SR
Queue Stats
54W - 36L
1,652 Elo+
Solo
Ymir
Ymir
TedCruzInCancun
Ymir
Level 2
God Stats
5W - 3L
1,660 SR
Queue Stats
143W - 115L
1,623 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WheTTo
Ah Muzen Cab
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
208W - 180L
1,604 Elo+
Party 2
Team Averages
Level 44
1,589 SR
1,607 Elo+

VS

Team Averages
Level 23
1,536 SR
1,584 Elo+
Arachne
Arachne
AVALANCHE325
Arachne
Level 9
God Stats
6W - 8L
1,365 SR
Queue Stats
261W - 305L
1,455 Elo+
Solo
Danzaburou
Danzaburou
BossReKiller96
Danzaburou
Level 87
God Stats
4W - 9L
1,559 SR
Queue Stats
468W - 444L
1,623 Elo+
Party 1
King Arthur
King Arthur
EMI7771097
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,450 Elo+
Solo
Khepri
Khepri
Juanorrr
Khepri
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 41L
1,737 Elo+
Party 1
Tiamat
Tiamat
Kill abuela
Tiamat
Level 8
God Stats
2W - 3L
1,755 SR
Queue Stats
9W - 9L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
6 / 1 / 5
12,944
616
15,483
20,631
8,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
ELDOOOC
Bellona
16
0 / 6 / 7
11,043
526
8,656
19,571
15,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Ragtagturnip703
Aphrodite
18
8 / 1 / 7
12,828
611
14,385
18,643
8,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 1 / 11
11,812
562
10,901
21,761
20,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
WheTTo
Ah Muzen Cab
18
5 / 3 / 2
11,625
554
12,069
14,376
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AVALANCHE325
Arachne
16
3 / 7 / 3
9,892
471
11,362
19,115
11,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
BossReKiller96
Danzaburou
16
3 / 5 / 3
10,984
523
15,635
18,003
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
EMI7771097
King Arthur
4
0 / 2 / 1
6,209
296
650
1,919
826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Khepri
Juanorrr
Khepri
15
0 / 4 / 2
9,331
444
7,649
17,192
17,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
18
5 / 6 / 3
11,180
532
21,826
21,062
17,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
24
Kills
11
12
Deaths
24
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
AVALANCHE325
Arachne
3
7
3
0.64
L
Danzaburou
BossReKiller96
Danzaburou
3
5
3
0.9
W
Pele
6
1
5
8.5
W
Bellona
ELDOOOC
Bellona
0
6
7
0.58
L
King Arthur
EMI7771097
King Arthur
0
2
1
0.25
L
Khepri
Juanorrr
Khepri
0
4
2
0.25
L
Tiamat
5
6
3
1.08
W
Aphrodite
Ragtagturnip703
Aphrodite
8
1
7
11.5
W
5
1
11
10.5
W
Ah Muzen Cab
WheTTo
Ah Muzen Cab
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,494
Damage
57,122
94,982
Taken
77,291
60,226
Mitigated
54,056
48,760
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AVALANCHE325
Arachne
11,362
7,508
0
4,333
19,115
11,236
28
4,650
14,465
0
60,203
L
Danzaburou
BossReKiller96
Danzaburou
15,635
5,688
0
6,084
18,003
7,276
2,411
6,837
11,166
0
77,239
W
Pele
15,483
4,323
0
10,773
20,631
8,582
188
7,794
12,561
0
103,555
W
Bellona
ELDOOOC
Bellona
8,656
1,840
0
4,519
19,571
15,910
2,124
4,141
15,127
508
56,380
L
King Arthur
EMI7771097
King Arthur
650
336
0
75
1,919
826
0
762
1,157
0
2,616
L
Khepri
Juanorrr
Khepri
7,649
480
1,329
2,033
17,192
17,265
0
7,965
9,227
40,096
0
L
Tiamat
21,826
1,305
551
5,870
21,062
17,453
0
5,544
15,518
67,620
0
W
Aphrodite
Ragtagturnip703
Aphrodite
14,385
1,947
4,351
14,874
18,643
8,558
1,278
9,412
8,965
78,359
0
W
10,901
3,119
0
6,364
21,761
20,927
614
5,243
16,354
43,574
0
W
Ah Muzen Cab
WheTTo
Ah Muzen Cab
12,069
6,026
0
7,879
14,376
6,249
6,840
3,559
10,729
0
88,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,252
Gold Earned
47,596
607
Minions Killed
437
0
Camps Cleared
0
1,961,859
Distance Traveled
1,612,440
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,892
471
89
4
0
412,967
5
L
Danzaburou
10,984
523
153
7
0
336,135
2
W
Pele
12,944
616
157
7
0
423,406
4
W
Bellona
11,043
526
112
5
0
378,802
1
L
King Arthur
6,209
296
2
0
0
92,683
0
L
Khepri
9,331
444
67
3
0
392,953
3
L
Tiamat
11,180
532
126
6
0
377,702
2
W
Aphrodite
12,828
611
131
6
0
387,937
8
W
Ymir
11,812
562
63
3
0
410,300
4
W
Ah Muzen Cab
11,625
554
144
7
0
361,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role