Player Matchup

Hachiman
Hachiman
Gold V
Anselmo1992
Hachiman
Gold V
Level 151
God Stats
2W - 4L
1,542 SR
Queue Stats
48W - 44L
1,557 MMR
Solo
Cabrakan
Cabrakan
Silver I
FATAL_GHOST_923
Cabrakan
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,550 MMR
Solo
Kukulkan
Kukulkan
Gold II
RYAN_BUNNUN
Kukulkan
Gold II
Level 88
God Stats
2W - 1L
1,511 SR
Queue Stats
228W - 209L
1,573 MMR
Solo
Da Ji
Da Ji
Platinum IV
RamsesHG
Da Ji
Platinum IV
Level 106
God Stats
94W - 71L
1,658 SR
Queue Stats
281W - 262L
1,600 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Tragic ShotzZ
Sun Wukong
Gold IV
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 150L
1,556 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,542 SR
1,567 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,543 SR
1,567 MMR
Neith
Neith
Gold II
Arusity
Neith
Gold II
Level 153
God Stats
14W - 21L
1,584 SR
Queue Stats
67W - 70L
1,618 MMR
Solo
Chaac
Chaac
Silver I
ChiefOfWar_
Chaac
Silver I
Level 123
God Stats
5W - 6L
1,394 SR
Queue Stats
159W - 149L
1,554 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Hi Serrot
Cthulhu
Gold IV
Level 71
God Stats
5W - 9L
1,492 SR
Queue Stats
192W - 191L
1,506 MMR
Solo
Bacchus
Bacchus
Gold III
iMrToxicTaco
Bacchus
Gold III
Level 129
God Stats
7W - 10L
1,545 SR
Queue Stats
501W - 498L
1,575 MMR
Solo
Janus
Janus
Platinum IV
peluzita400
Janus
Platinum IV
Level 156
God Stats
18W - 24L
1,698 SR
Queue Stats
241W - 238L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anselmo1992
Hachiman
20
10 / 1 / 9
18,899
610
21,233
23,303
13,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
20
4 / 4 / 18
15,638
504
16,659
26,832
36,830
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
RYAN_BUNNUN
Kukulkan
20
4 / 9 / 13
16,730
540
25,739
20,954
10,146
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
RamsesHG
Da Ji
20
6 / 7 / 10
16,160
521
25,738
25,739
11,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Tragic ShotzZ
Sun Wukong
20
5 / 7 / 12
16,594
535
19,374
35,199
38,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
Cu ChulainnSetScyllaTiamatDanzaburou

VS

Bans
CupidCernunnosTsukuyomiGuan YuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arusity
Neith
20
2 / 4 / 6
14,043
453
13,743
21,753
12,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 6 / 12
16,189
522
27,991
37,321
44,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Hi Serrot
Cthulhu
19
4 / 9 / 7
13,518
436
9,643
30,318
35,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
iMrToxicTaco
Bacchus
20
10 / 7 / 8
15,052
486
17,513
30,899
21,251
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 3 / 7
15,359
495
22,665
23,038
6,891
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
67
29
Kills
27
28
Deaths
29
62
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Anselmo1992
Hachiman
10
1
9
14.5
L
Neith
Arusity
Neith
2
4
6
1.25
L
7
6
12
2.17
W
Cabrakan
4
4
18
3.25
L
Cthulhu
Hi Serrot
Cthulhu
4
9
7
0.83
W
Kukulkan
RYAN_BUNNUN
Kukulkan
4
9
13
1.17
W
Da Ji
RamsesHG
Da Ji
6
7
10
1.57
W
Sun Wukong
Tragic ShotzZ
Sun Wukong
5
7
12
1.57
L
Bacchus
iMrToxicTaco
Bacchus
10
7
8
2
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,743
Damage
91,555
132,027
Taken
143,329
109,480
Mitigated
120,191
34,180
Healing
35,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Anselmo1992
Hachiman
21,233
14,143
0
14,750
23,303
13,038
4,900
4,880
18,423
0
194,084
L
Neith
Arusity
Neith
13,743
4,390
0
10,405
21,753
12,196
566
5,615
16,138
0
123,459
L
27,991
6,350
0
14,833
37,321
44,739
0
9,917
27,181
3,624
105,401
W
Cabrakan
16,659
1,730
0
2,520
26,832
36,830
783
13,742
13,090
61,505
0
L
Cthulhu
Hi Serrot
Cthulhu
9,643
405
1,058
2,307
30,318
35,114
66
12,426
17,892
31,724
0
W
Kukulkan
RYAN_BUNNUN
Kukulkan
25,739
1,249
0
2,167
20,954
10,146
200
12,213
8,741
158,915
0
W
Da Ji
RamsesHG
Da Ji
25,738
6,287
0
4,896
25,739
11,283
865
12,582
12,997
0
100,406
W
Sun Wukong
Tragic ShotzZ
Sun Wukong
19,374
4,306
0
9,847
35,199
38,183
3,555
9,200
25,999
0
102,739
L
Bacchus
iMrToxicTaco
Bacchus
17,513
2,058
0
5,530
30,899
21,251
0
12,639
18,188
109,383
0
L
22,665
568
0
1,349
23,038
6,891
528
5,926
17,112
145,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,021
Gold Earned
74,161
848
Minions Killed
780
0
Camps Cleared
0
2,875,970
Distance Traveled
2,899,012
20
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
18,899
610
262
8
0
574,486
4
L
Neith
14,043
453
185
6
0
513,919
12
L
Chaac
16,189
522
189
6
0
567,235
3
W
Cabrakan
15,638
504
58
2
0
601,442
6
L
Cthulhu
13,518
436
39
1
0
558,160
17
W
Kukulkan
16,730
540
234
8
0
548,147
0
W
Da Ji
16,160
521
124
4
0
570,836
7
W
Sun Wukong
16,594
535
170
5
0
581,059
3
L
Bacchus
15,052
486
125
4
0
592,757
1
L
Janus
15,359
495
242
8
0
666,941
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role