Player Matchup

King Arthur
King Arthur
Absolute2Shiesty
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,444 Elo+
Party 1
Vulcan
Vulcan
AppleKun
Vulcan
Level 36
God Stats
2W - 1L
1,230 SR
Queue Stats
160W - 161L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
Catboog101
Jormungandr
Level 13
God Stats
52W - 40L
1,634 SR
Queue Stats
89W - 69L
1,550 Elo+
Party 1
Izanami
Izanami
MageGee
Izanami
Level 24
God Stats
34W - 26L
1,483 SR
Queue Stats
158W - 144L
1,496 Elo+
Party 1
Fenrir
Fenrir
betotheplayer
Fenrir
Level 29
God Stats
6W - 1L
1,805 SR
Queue Stats
220W - 204L
1,601 Elo+
Party 1
Team Averages
Level 21
1,530 SR
1,507 Elo+

VS

Team Averages
Level 19
1,478 SR
1,548 Elo+
King Arthur
King Arthur
Jokester101
King Arthur
Level 29
God Stats
0W - 3L
1,590 SR
Queue Stats
30W - 35L
1,623 Elo+
Solo
Mulan
Mulan
Kennedy450
Mulan
Level 28
God Stats
30W - 25L
1,583 SR
Queue Stats
272W - 311L
1,562 Elo+
Solo
Heimdallr
Heimdallr
MrBunnyWS
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 81L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
angel601
Cu Chulainn
Level 20
God Stats
0W - 2L
1,219 SR
Queue Stats
80W - 63L
1,772 Elo+
Solo
Kukulkan
Kukulkan
trizxah
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Absolute2Shiesty
King Arthur
10
1 / 7 / 3
6,886
459
2,815
11,217
4,697
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
AppleKun
Vulcan
13
5 / 4 / 3
8,416
561
6,866
9,067
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Catboog101
Jormungandr
13
7 / 0 / 9
9,646
643
7,211
8,852
5,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MageGee
Izanami
16
10 / 4 / 8
10,597
706
11,765
11,568
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
8 / 4 / 5
9,749
650
6,847
10,777
6,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jokester101
King Arthur
14
10 / 5 / 2
9,407
627
10,165
15,777
12,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
10
2 / 5 / 2
6,737
449
2,409
9,553
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
MrBunnyWS
Heimdallr
7
1 / 4 / 3
5,762
384
992
5,114
1,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
angel601
Cu Chulainn
8
2 / 6 / 2
6,157
410
2,997
7,342
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
trizxah
Kukulkan
8
1 / 12 / 0
6,008
401
2,204
8,478
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
31
Kills
16
19
Deaths
32
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Absolute2Shiesty
King Arthur
1
7
3
0.36
W
Vulcan
AppleKun
Vulcan
5
4
3
1.63
W
Jormungandr
Catboog101
Jormungandr
7
0
9
11.5
L
King Arthur
Jokester101
King Arthur
10
5
2
2.2
L
Mulan
2
5
2
0.6
W
Izanami
MageGee
Izanami
10
4
8
3.5
L
Heimdallr
MrBunnyWS
Heimdallr
1
4
3
0.63
L
Cu Chulainn
angel601
Cu Chulainn
2
6
2
0.5
W
8
4
5
2.63
L
Kukulkan
trizxah
Kukulkan
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,504
Damage
18,767
51,481
Taken
46,264
24,527
Mitigated
23,224
12,844
Healing
2,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Absolute2Shiesty
King Arthur
2,815
915
0
508
11,217
4,697
324
223
10,756
0
13,289
W
Vulcan
AppleKun
Vulcan
6,866
618
219
2,796
9,067
3,399
2,134
324
8,628
41,647
0
W
Jormungandr
Catboog101
Jormungandr
7,211
2,156
183
1,366
8,852
5,210
2,505
840
7,845
39,019
0
L
King Arthur
Jokester101
King Arthur
10,165
2,101
0
1,315
15,777
12,683
363
3,810
11,814
0
44,736
L
Mulan
2,409
266
0
736
9,553
4,408
0
2,398
7,063
0
19,297
W
Izanami
MageGee
Izanami
11,765
7,688
209
4,178
11,568
4,289
4,442
70
11,019
0
74,692
L
Heimdallr
MrBunnyWS
Heimdallr
992
492
0
210
5,114
1,000
0
1,554
3,520
0
5,882
L
Cu Chulainn
angel601
Cu Chulainn
2,997
990
0
561
7,342
2,889
0
1,777
5,565
0
13,725
W
6,847
2,407
1,009
2,376
10,777
6,932
2,868
445
10,177
0
48,787
L
Kukulkan
trizxah
Kukulkan
2,204
568
0
0
8,478
2,244
0
4,092
4,225
10,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,294
Gold Earned
34,071
360
Minions Killed
196
0
Camps Cleared
0
1,403,867
Distance Traveled
930,357
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,886
459
20
1
0
241,200
3
W
Vulcan
8,416
561
57
4
0
287,519
0
W
Jormungandr
9,646
643
71
5
0
306,240
1
L
King Arthur
9,407
627
84
6
0
238,766
2
L
Mulan
6,737
449
42
3
0
178,824
1
W
Izanami
10,597
706
125
8
0
275,344
0
L
Heimdallr
5,762
384
15
1
0
109,004
0
L
Cu Chulainn
6,157
410
30
2
0
141,096
0
W
Fenrir
9,749
650
87
6
0
293,564
1
L
Kukulkan
6,008
401
25
2
0
262,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role