Player Matchup

Heimdallr
Heimdallr
Platinum IV
Yuer17
Heimdallr
Platinum IV
Level 126
God Stats
12W - 5L
1,848 SR
Queue Stats
73W - 77L
1,620 MMR
Party 2
Hera
Hera
Diamond V
nix_restrepo18ca
Hera
Diamond V
Level 120
God Stats
2W - 1L
1,771 SR
Queue Stats
86W - 80L
2,010 MMR
Party 2
Ganesha
Ganesha
Platinum I
scandelillo
Ganesha
Platinum I
Level 145
God Stats
20W - 12L
1,636 SR
Queue Stats
85W - 76L
2,025 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,752 SR
1,885 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,534 SR
1,690 MMR
Scylla
Scylla
Gold IV
Black stewie337
Scylla
Gold IV
Level 69
God Stats
8W - 9L
1,376 SR
Queue Stats
54W - 53L
1,663 MMR
Party 1
Guan Yu
Guan Yu
Gold III
ChefLac4567980
Guan Yu
Gold III
Level 88
God Stats
2W - 2L
1,726 SR
Queue Stats
20W - 18L
1,808 MMR
Party 1
Neith
Neith
Silver I
YourLocaIDemon-
Neith
Silver I
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
196W - 187L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Yuer17
Heimdallr
14
7 / 6 / 6
10,444
803
13,310
10,579
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 5 / 6
9,975
767
9,775
7,962
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
scandelillo
Ganesha
13
3 / 5 / 8
10,391
799
4,811
12,495
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatCu ChulainnDanzaburouCthulhuPersephone

VS

Bans
AphroditeMedusaCupidSkadiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 7 / 5
10,368
798
8,168
9,581
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 10
9,517
732
8,686
15,799
14,968
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 4 / 8
9,585
737
6,803
11,728
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
16
Kills
15
16
Deaths
16
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
8
7
5
1.5
L
3
5
10
1.6
L
4
4
8
2
W
Heimdallr
Yuer17
Heimdallr
7
6
6
1.67
W
6
5
6
1.8
W
Ganesha
scandelillo
Ganesha
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,896
Damage
23,657
31,036
Taken
37,108
14,876
Mitigated
22,099
4,419
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,168
701
0
587
9,581
3,039
514
4,478
4,820
32,543
0
L
8,686
1,739
1,828
3,092
15,799
14,968
225
5,381
10,108
0
20,461
L
6,803
2,376
0
2,362
11,728
4,092
736
4,003
7,567
0
27,612
W
Heimdallr
Yuer17
Heimdallr
13,310
5,177
0
1,849
10,579
3,926
1,696
2,467
7,886
0
46,494
W
9,775
2,338
0
707
7,962
2,704
633
2,701
5,122
39,122
0
W
Ganesha
scandelillo
Ganesha
4,811
415
0
1,863
12,495
8,246
119
2,469
9,824
15,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
29,470
138
Minions Killed
117
0
Camps Cleared
0
616,413
Distance Traveled
801,122
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,368
798
50
4
0
275,506
4
L
Guan Yu
9,517
732
19
1
0
251,561
3
L
Neith
9,585
737
48
4
0
274,055
1
W
Heimdallr
10,444
803
84
6
0
191,812
1
W
Hera
9,975
767
53
4
0
205,662
1
W
Ganesha
10,391
799
1
0
0
218,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role